Player Matchup

Bakasura
Bakasura
FIuíd
Bakasura
Level 297
God Stats
14W - 3L
1,861 SR
Queue Stats
735W - 185L
1,937 Elo+
Party 1
Hachiman
Hachiman
MisterRyseYo
Hachiman
Level 99
God Stats
50W - 43L
1,536 SR
Queue Stats
228W - 245L
1,471 Elo+
Solo
Zeus
Zeus
TheFridoBandito
Zeus
Level 121
God Stats
42W - 8L
1,968 SR
Queue Stats
335W - 54L
1,953 Elo+
Party 1
Artio
Artio
biblegirl
Artio
Level 125
God Stats
420W - 79L
1,964 SR
Queue Stats
642W - 219L
1,808 Elo+
Party 1
Nu Wa
Nu Wa
isabellherself
Nu Wa
Level 173
God Stats
457W - 431L
1,494 SR
Queue Stats
602W - 627L
1,502 Elo+
Party 1
Team Averages
Level 163
1,765 SR
1,734 Elo+

VS

Team Averages
Level 92
1,535 SR
1,506 Elo+
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
MonkeyDAxel
Charon
Level 106
God Stats
0W - 1L
1,579 SR
Queue Stats
88W - 128L
1,337 Elo+
Solo
Danzaburou
Danzaburou
RednVoidTTV
Danzaburou
Level 123
God Stats
72W - 52L
1,646 SR
Queue Stats
200W - 193L
1,590 Elo+
Solo
Chang'e
Chang'e
Yeeeloghk
Chang'e
Level 69
God Stats
3W - 6L
1,450 SR
Queue Stats
81W - 71L
1,489 Elo+
Solo
Fenrir
Fenrir
axeuriyt
Fenrir
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 195L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FIuíd
Bakasura
13
5 / 0 / 8
8,204
1,367
10,657
5,992
3,792
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hachiman
MisterRyseYo
Hachiman
12
2 / 1 / 4
7,039
1,173
2,873
3,404
1,265
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 9
8,041
1,340
13,004
2,097
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
biblegirl
Artio
13
2 / 2 / 8
8,199
1,367
6,716
10,552
9,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 0 / 9
7,256
1,209
7,446
2,361
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

366

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
0 / 3 / 1
6,373
1,062
3,181
5,125
1,532
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Charon
12
1 / 4 / 2
6,933
1,156
4,076
14,500
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RednVoidTTV
Danzaburou
11
0 / 2 / 0
6,114
1,019
1,545
2,812
1,198
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Yeeeloghk
Chang'e
12
2 / 3 / 0
7,174
1,196
4,130
9,977
3,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
axeuriyt
Fenrir
12
0 / 2 / 3
6,891
1,149
6,594
11,759
8,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
14
Kills
3
3
Deaths
14
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
3
1
0.17
W
Bakasura
FIuíd
Bakasura
5
0
8
9
W
Hachiman
MisterRyseYo
Hachiman
2
1
4
4
L
Charon
1
4
2
0.5
L
Danzaburou
RednVoidTTV
Danzaburou
0
2
0
0
W
4
0
9
8.5
L
Chang'e
Yeeeloghk
Chang'e
2
3
0
0.67
L
Fenrir
axeuriyt
Fenrir
0
2
3
0.75
W
Artio
biblegirl
Artio
2
2
8
3
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,696
Damage
19,526
24,406
Taken
44,173
16,223
Mitigated
21,286
6,458
Healing
3,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,181
1,442
0
239
5,125
1,532
0
3,221
1,498
0
9,755
W
Bakasura
FIuíd
Bakasura
10,657
7,106
0
2,224
5,992
3,792
0
2,248
3,528
0
11,948
W
Hachiman
MisterRyseYo
Hachiman
2,873
2,149
0
0
3,404
1,265
0
909
2,362
0
10,178
L
Charon
4,076
794
0
488
14,500
7,225
0
8,160
4,867
14,691
674
L
Danzaburou
RednVoidTTV
Danzaburou
1,545
292
0
185
2,812
1,198
0
1,379
1,327
0
4,216
W
13,004
2,088
0
0
2,097
697
0
594
1,468
27,603
0
L
Chang'e
Yeeeloghk
Chang'e
4,130
643
344
733
9,977
3,222
0
5,829
3,593
23,252
0
L
Fenrir
axeuriyt
Fenrir
6,594
1,779
0
1,036
11,759
8,109
0
7,434
4,200
0
15,389
W
Artio
biblegirl
Artio
6,716
762
632
2,497
10,552
9,632
0
3,346
5,481
10,150
1,639
W
7,446
1,613
0
1,105
2,361
837
0
256
2,013
18,096
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,739
Gold Earned
33,485
114
Minions Killed
107
7
Camps Cleared
5
655,254
Distance Traveled
475,165
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,373
1,062
27
5
2
89,614
0
W
Bakasura
8,204
1,367
17
3
2
153,544
0
W
Hachiman
7,039
1,173
16
3
0
119,236
0
L
Charon
6,933
1,156
22
4
0
107,396
0
L
Danzaburou
6,114
1,019
0
0
0
31,816
0
W
Zeus
8,041
1,340
42
7
1
144,125
0
L
Chang'e
7,174
1,196
36
6
1
114,961
0
L
Fenrir
6,891
1,149
22
4
2
131,378
0
W
Artio
8,199
1,367
18
3
1
130,384
0
W
Nu Wa
7,256
1,209
21
4
3
107,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role