Player Matchup

Cerberus
Cerberus
Hogyx
Cerberus
Level 27
God Stats
1W - 1L
1,682 SR
Queue Stats
6W - 12L
1,639 Elo+
Party 2
Rama
Rama
RussellVille
Rama
Level 66
God Stats
6W - 2L
1,837 SR
Queue Stats
39W - 38L
1,566 Elo+
Party 2
Ares
Ares
X-ADIDAS-FREAK-X
Ares
Level 69
God Stats
14W - 14L
1,636 SR
Queue Stats
18W - 20L
1,423 Elo+
Party 3
Anubis
Anubis
Xenonred23
Anubis
Level 28
God Stats
18W - 19L
1,636 SR
Queue Stats
24W - 23L
1,423 Elo+
Party 3
Thanatos
Thanatos
pro3535
Thanatos
Level 27
God Stats
3W - 3L
1,854 SR
Queue Stats
30W - 26L
1,638 Elo+
Party 2
Team Averages
Level 43
1,729 SR
1,538 Elo+

VS

Team Averages
Level 102
1,609 SR
1,449 Elo+
Loki
Loki
Kagesensei1014
Loki
Level 108
God Stats
7W - 4L
1,453 SR
Queue Stats
124W - 116L
1,485 Elo+
Solo
Mulan
Mulan
PewPew338
Mulan
Level 29
God Stats
3W - 5L
1,763 SR
Queue Stats
77W - 86L
1,425 Elo+
Party 1
Janus
Janus
Savenguard
Janus
Level 124
God Stats
20W - 19L
1,581 SR
Queue Stats
83W - 83L
1,438 Elo+
Party 1
Hachiman
Hachiman
Shezbru
Hachiman
Level 127
God Stats
2W - 0L
1,751 SR
Queue Stats
55W - 73L
1,356 Elo+
Solo
Chang'e
Chang'e
smg3
Chang'e
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 98L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Hogyx
Cerberus
12
0 / 1 / 2
7,273
428
2,225
10,508
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 1
7,697
453
5,038
9,885
3,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 0
7,224
425
5,064
12,206
9,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Xenonred23
Anubis
13
2 / 5 / 2
8,058
474
7,534
13,462
6,253
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
pro3535
Thanatos
16
4 / 2 / 0
8,720
513
5,046
17,587
7,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
8,669
510
6,254
11,475
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
PewPew338
Mulan
13
1 / 1 / 7
7,739
455
8,345
13,604
9,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
15
5 / 1 / 3
8,775
516
14,587
5,961
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Shezbru
Hachiman
13
3 / 3 / 1
8,589
505
3,554
7,486
2,352
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
smg3
Chang'e
16
3 / 0 / 2
9,857
580
7,671
8,588
3,146
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
14
14
Deaths
7
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Hogyx
Cerberus
0
1
2
1
W
2
2
6
2.5
W
Mulan
PewPew338
Mulan
1
1
7
4.5
L
1
2
1
0.75
W
Janus
5
1
3
6.5
W
Hachiman
Shezbru
Hachiman
3
3
1
1.17
L
0
4
0
0
L
Anubis
Xenonred23
Anubis
2
5
2
0.6
L
Thanatos
pro3535
Thanatos
4
2
0
2
W
Chang'e
smg3
Chang'e
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
40,411
63,648
Taken
47,114
35,065
Mitigated
21,382
25,512
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Hogyx
Cerberus
2,225
157
0
3,620
10,508
8,325
0
4,137
5,715
23,107
0
W
6,254
1,608
0
3,742
11,475
4,651
809
1,417
10,013
0
58,995
W
Mulan
PewPew338
Mulan
8,345
431
0
1,720
13,604
9,173
0
5,196
8,364
0
34,704
L
5,038
4,072
0
3,260
9,885
3,574
502
2,832
6,699
0
47,772
W
Janus
14,587
695
0
930
5,961
2,060
174
809
5,104
66,537
0
W
Hachiman
Shezbru
Hachiman
3,554
1,381
0
1,947
7,486
2,352
897
3,711
3,727
0
44,858
L
5,064
218
0
1,616
12,206
9,015
0
7,738
4,316
47,306
1,428
L
Anubis
Xenonred23
Anubis
7,534
400
0
4,756
13,462
6,253
518
2,831
10,509
54,448
1,223
L
Thanatos
pro3535
Thanatos
5,046
1,874
0
12,260
17,587
7,898
0
2,781
14,528
0
79,080
W
Chang'e
smg3
Chang'e
7,671
747
1,452
6,090
8,588
3,146
763
2,914
5,201
66,119
3,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
43,629
395
Minions Killed
431
0
Camps Cleared
0
1,603,297
Distance Traveled
1,622,557
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,273
428
58
3
0
346,296
1
W
Loki
8,669
510
96
6
0
332,115
0
W
Mulan
7,739
455
46
3
0
340,962
0
L
Rama
7,697
453
84
5
0
326,711
3
W
Janus
8,775
516
94
6
0
346,105
2
W
Hachiman
8,589
505
80
5
0
257,482
5
L
Ares
7,224
425
62
4
0
315,351
1
L
Anubis
8,058
474
72
4
0
273,094
0
L
Thanatos
8,720
513
119
7
0
341,845
0
W
Chang'e
9,857
580
115
7
0
345,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role