Player Matchup

Danzaburou
Danzaburou
Atmtruck
Danzaburou
Level 28
God Stats
5W - 18L
1,326 SR
Queue Stats
9W - 25L
1,269 Elo+
Party 1
Loki
Loki
KSOFREETOE
Loki
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 19L
1,389 Elo+
Party 1
Neith
Neith
OBLOCKKID
Neith
Level 20
God Stats
9W - 15L
1,371 SR
Queue Stats
10W - 19L
1,356 Elo+
Party 1
Ullr
Ullr
blazed-windu
Ullr
Level 168
God Stats
2W - 4L
1,397 SR
Queue Stats
17W - 20L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
sahmrcksam
Gilgamesh
Level 35
God Stats
0W - 1L
1,814 SR
Queue Stats
0W - 8L
1,197 Elo+
Party 1
Team Averages
Level 56
1,482 SR
1,320 Elo+

VS

Team Averages
Level 160
1,478 SR
1,461 Elo+
Osiris
Osiris
 
Osiris
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BIG_DIXON00
Nut
Level 125
God Stats
16W - 12L
1,493 SR
Queue Stats
99W - 100L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
Golf-3all
Kuzenbo
Level 125
God Stats
3W - 1L
1,415 SR
Queue Stats
37W - 45L
1,398 Elo+
Solo
Chang'e
Chang'e
GraciousGaia
Chang'e
Level 222
God Stats
23W - 12L
1,467 SR
Queue Stats
210W - 232L
1,510 Elo+
Solo
Ah Puch
Ah Puch
ManuelCamposCR
Ah Puch
Level 120
God Stats
35W - 28L
1,514 SR
Queue Stats
88W - 83L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atmtruck
Danzaburou
12
1 / 3 / 1
7,486
749
4,870
12,207
5,123
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 3 / 2
7,394
739
3,287
7,464
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
OBLOCKKID
Neith
14
0 / 3 / 1
7,293
729
6,289
9,429
4,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 5 / 1
8,171
817
5,453
11,884
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
sahmrcksam
Gilgamesh
14
0 / 1 / 1
7,416
742
5,867
10,088
10,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 2 / 5
8,620
862
9,509
9,788
6,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 0 / 4
8,835
884
6,904
5,592
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Golf-3all
Kuzenbo
15
2 / 0 / 7
8,983
898
5,707
11,271
16,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
GraciousGaia
Chang'e
15
8 / 0 / 2
9,251
925
10,603
6,295
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 1 / 5
8,399
840
11,140
4,673
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
15
15
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
5
2.25
L
Danzaburou
Atmtruck
Danzaburou
1
3
1
0.5
W
2
0
4
4
W
Kuzenbo
Golf-3all
Kuzenbo
2
0
7
5.5
W
Chang'e
GraciousGaia
Chang'e
8
0
2
9
L
0
3
2
0.33
W
1
1
5
3.5
L
Neith
OBLOCKKID
Neith
0
3
1
0.17
L
2
5
1
0.5
L
Gilgamesh
sahmrcksam
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,766
Damage
43,863
51,072
Taken
37,619
27,945
Mitigated
30,642
5,042
Healing
14,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,509
2,274
0
363
9,788
6,904
297
0
9,665
0
25,724
L
Danzaburou
Atmtruck
Danzaburou
4,870
1,037
0
1,050
12,207
5,123
16
7,698
4,509
0
14,622
W
6,904
3,776
0
1,997
5,592
2,657
2,156
0
5,417
0
29,855
W
Kuzenbo
Golf-3all
Kuzenbo
5,707
2,047
0
2,736
11,271
16,598
486
0
11,137
12,380
423
W
Chang'e
GraciousGaia
Chang'e
10,603
850
4,839
3,437
6,295
2,396
995
0
6,247
23,676
0
L
3,287
543
0
506
7,464
3,232
0
3,110
4,354
0
15,606
W
11,140
456
0
1,254
4,673
2,087
835
0
4,589
30,418
0
L
Neith
OBLOCKKID
Neith
6,289
2,723
0
1,805
9,429
4,128
0
5,360
4,069
0
18,457
L
5,453
2,266
0
985
11,884
5,237
0
6,095
5,789
0
22,592
L
Gilgamesh
sahmrcksam
Gilgamesh
5,867
743
0
696
10,088
10,225
0
4,938
5,150
0
17,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,760
Gold Earned
44,088
158
Minions Killed
211
0
Camps Cleared
0
1,046,598
Distance Traveled
1,062,186
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,620
862
45
5
0
202,774
0
L
Danzaburou
7,486
749
27
3
0
210,221
0
W
Nut
8,835
884
60
6
0
206,144
0
W
Kuzenbo
8,983
898
22
2
0
220,636
2
W
Chang'e
9,251
925
27
3
0
231,293
4
L
Loki
7,394
739
21
2
0
219,757
0
W
Ah Puch
8,399
840
57
6
0
201,339
0
L
Neith
7,293
729
36
4
0
189,058
0
L
Ullr
8,171
817
42
4
0
185,164
1
L
Gilgamesh
7,416
742
32
3
0
242,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role