Player Matchup

Horus
Horus
 
Horus
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Cjreph24
Medusa
Level 29
God Stats
5W - 4L
1,619 SR
Queue Stats
84W - 76L
1,547 Elo+
Party 2
Osiris
Osiris
CrustySock8889
Osiris
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
219W - 204L
1,556 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mood
Tsukuyomi
Level 183
God Stats
2W - 1L
1,801 SR
Queue Stats
126W - 82L
1,720 Elo+
Party 1
Scylla
Scylla
Sethhh83
Scylla
Level 67
God Stats
25W - 10L
1,688 SR
Queue Stats
179W - 125L
1,541 Elo+
Party 2
Team Averages
Level 100
1,622 SR
1,573 Elo+

VS

Team Averages
Level 126
1,522 SR
1,534 Elo+
Sun Wukong
Sun Wukong
IT IS SOUP TIME
Sun Wukong
Level 148
God Stats
6W - 8L
1,595 SR
Queue Stats
272W - 264L
1,504 Elo+
Solo
Nut
Nut
MTSP33D
Nut
Level 102
God Stats
0W - 2L
1,295 SR
Queue Stats
204W - 177L
1,558 Elo+
Solo
Bastet
Bastet
XxRedEnderXx
Bastet
Level 103
God Stats
3W - 4L
1,523 SR
Queue Stats
102W - 100L
1,553 Elo+
Solo
Bacchus
Bacchus
wazzzup23
Bacchus
Level 172
God Stats
0W - 1L
1,500 SR
Queue Stats
570W - 540L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
김치찌개
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,696 SR
Queue Stats
16W - 19L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 1 / 2
4,431
633
2,274
5,926
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Cjreph24
Medusa
7
0 / 1 / 3
3,815
545
3,383
5,546
1,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,322
617
2,332
6,074
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
Mood
Tsukuyomi
10
4 / 2 / 3
5,362
766
5,191
8,290
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Sethhh83
Scylla
9
3 / 0 / 2
5,249
750
2,651
3,532
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IT IS SOUP TIME
Sun Wukong
9
1 / 1 / 0
5,219
746
2,846
6,659
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nut
7
1 / 2 / 1
4,356
622
4,768
5,494
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
6
1 / 2 / 1
3,879
554
2,145
4,520
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
wazzzup23
Bacchus
7
1 / 1 / 1
4,493
642
3,415
5,550
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
김치찌개
Morgan Le Fay
9
1 / 2 / 1
4,945
706
3,181
3,014
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
8
Kills
5
5
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
2
2
W
Medusa
Cjreph24
Medusa
0
1
3
1.5
W
0
1
0
0
L
Sun Wukong
IT IS SOUP TIME
Sun Wukong
1
1
0
1
L
Nut
1
2
1
0.75
W
Tsukuyomi
Mood
Tsukuyomi
4
2
3
2.75
W
Scylla
Sethhh83
Scylla
3
0
2
4
L
Bastet
1
2
1
0.75
L
Bacchus
wazzzup23
Bacchus
1
1
1
1.5
L
Morgan Le Fay
김치찌개
Morgan Le Fay
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,831
Damage
16,355
29,368
Taken
25,237
13,719
Mitigated
13,484
12,443
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,274
991
535
3,297
5,926
3,639
0
783
5,143
0
12,408
W
Medusa
Cjreph24
Medusa
3,383
1,897
0
1,680
5,546
1,844
0
1,665
3,881
0
23,041
W
2,332
649
0
2,231
6,074
4,568
0
163
5,911
0
26,021
L
Sun Wukong
IT IS SOUP TIME
Sun Wukong
2,846
807
0
1,520
6,659
5,003
0
0
6,659
2,735
34,423
L
Nut
4,768
2,825
0
2,051
5,494
1,806
0
876
4,618
0
24,687
W
Tsukuyomi
Mood
Tsukuyomi
5,191
1,817
0
3,700
8,290
2,706
0
1,969
6,321
0
32,260
W
Scylla
Sethhh83
Scylla
2,651
387
0
1,000
3,532
962
72
1,968
1,564
28,036
0
L
Bastet
2,145
927
0
1,996
4,520
1,238
0
574
3,946
0
12,016
L
Bacchus
wazzzup23
Bacchus
3,415
234
0
2,210
5,550
4,427
0
349
5,201
10,176
2,143
L
Morgan Le Fay
김치찌개
Morgan Le Fay
3,181
273
0
185
3,014
1,010
0
852
2,162
25,860
1,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,179
Gold Earned
22,892
217
Minions Killed
194
0
Camps Cleared
0
790,572
Distance Traveled
705,422
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,431
633
17
2
0
166,200
0
W
Medusa
3,815
545
40
6
0
141,656
0
W
Osiris
4,322
617
49
7
0
153,665
0
L
Sun Wukong
5,219
746
67
10
0
139,936
1
L
Nut
4,356
622
42
6
0
139,338
0
W
Tsukuyomi
5,362
766
57
8
0
180,431
0
W
Scylla
5,249
750
54
8
0
148,620
0
L
Bastet
3,879
554
25
4
0
105,413
0
L
Bacchus
4,493
642
7
1
0
155,764
0
L
Morgan Le Fay
4,945
706
53
8
0
164,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role