Player Matchup

Janus
Janus
 
Janus
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AngelicTheDiety
Aphrodite
Level 153
God Stats
3W - 0L
1,707 SR
Queue Stats
75W - 85L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
DarkCabooseC888
Jormungandr
Level 155
God Stats
3W - 5L
1,375 SR
Queue Stats
59W - 77L
1,448 Elo+
Party 1
Ravana
Ravana
J3 SHIESTY
Ravana
Level 145
God Stats
1W - 0L
1,705 SR
Queue Stats
16W - 11L
1,543 Elo+
Party 1
Charybdis
Charybdis
LNT Bonded
Charybdis
Level 147
God Stats
9W - 9L
1,635 SR
Queue Stats
40W - 51L
1,514 Elo+
Party 1
Team Averages
Level 165
1,585 SR
1,490 Elo+

VS

Team Averages
Level 46
1,546 SR
1,424 Elo+
Horus
Horus
 
Horus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Matthewookie
Zeus
Level 40
God Stats
19W - 26L
1,408 SR
Queue Stats
22W - 30L
1,403 Elo+
Party 2
Tiamat
Tiamat
NoFlamingo
Tiamat
Level 68
God Stats
87W - 72L
1,608 SR
Queue Stats
218W - 199L
1,557 Elo+
Solo
Ne Zha
Ne Zha
RoseAuthor
Ne Zha
Level 27
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 7L
1,322 Elo+
Party 2
Artemis
Artemis
zAhkuma
Artemis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
7 / 0 / 2
7,086
709
5,649
3,853
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
AngelicTheDiety
Aphrodite
9
0 / 0 / 3
5,533
553
4,043
8,268
5,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
DarkCabooseC888
Jormungandr
10
0 / 1 / 0
5,836
584
2,032
5,880
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
J3 SHIESTY
Ravana
12
5 / 0 / 3
6,543
654
4,836
4,300
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
LNT Bonded
Charybdis
10
0 / 1 / 4
5,314
531
6,514
7,852
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
0 / 2 / 1
5,040
504
4,121
11,583
7,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 5 / 0
4,909
491
2,629
6,910
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
NoFlamingo
Tiamat
10
1 / 0 / 0
5,499
550
2,412
5,250
3,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
RoseAuthor
Ne Zha
10
1 / 3 / 0
5,375
538
2,426
8,517
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
zAhkuma
Artemis
8
0 / 2 / 1
4,672
467
4,925
8,788
3,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
2
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
2
8
L
Horus
 
Horus
0
2
1
0.25
W
Aphrodite
AngelicTheDiety
Aphrodite
0
0
3
1.5
W
Jormungandr
DarkCabooseC888
Jormungandr
0
1
0
0
W
Ravana
J3 SHIESTY
Ravana
5
0
3
6.5
W
Charybdis
LNT Bonded
Charybdis
0
1
4
2
L
0
5
0
0
L
Tiamat
NoFlamingo
Tiamat
1
0
0
1
L
Ne Zha
RoseAuthor
Ne Zha
1
3
0
0.33
L
Artemis
zAhkuma
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,074
Damage
16,513
30,153
Taken
41,048
14,249
Mitigated
19,537
16,385
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,649
204
0
1,160
3,853
1,397
0
1,641
2,212
40,709
1,255
L
Horus
 
Horus
4,121
2,335
926
4,859
11,583
7,383
0
2,987
8,552
0
20,253
W
Aphrodite
AngelicTheDiety
Aphrodite
4,043
777
2,357
5,599
8,268
5,139
198
0
8,268
22,225
2,101
W
Jormungandr
DarkCabooseC888
Jormungandr
2,032
980
0
1,143
5,880
2,720
635
2,293
3,587
36,910
1,328
W
Ravana
J3 SHIESTY
Ravana
4,836
1,546
0
2,931
4,300
2,131
0
988
3,312
0
44,773
W
Charybdis
LNT Bonded
Charybdis
6,514
3,546
0
3,195
7,852
2,862
71
0
7,852
0
41,338
L
2,629
266
0
1,190
6,910
1,793
0
1,496
5,260
28,516
0
L
Tiamat
NoFlamingo
Tiamat
2,412
387
0
2,045
5,250
3,764
0
2,691
2,491
33,400
1,569
L
Ne Zha
RoseAuthor
Ne Zha
2,426
1,143
0
1,266
8,517
3,533
0
1,596
6,861
0
38,255
L
Artemis
zAhkuma
Artemis
4,925
3,255
0
2,939
8,788
3,064
0
2,266
6,470
0
28,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
25,495
328
Minions Killed
241
0
Camps Cleared
0
990,316
Distance Traveled
955,056
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,086
709
87
9
0
242,237
3
L
Horus
5,040
504
21
2
0
210,482
0
W
Aphrodite
5,533
553
32
3
0
184,533
2
W
Jormungandr
5,836
584
68
7
0
164,996
0
W
Ravana
6,543
654
78
8
0
229,981
2
W
Charybdis
5,314
531
63
6
0
168,569
2
L
Zeus
4,909
491
56
6
0
182,879
0
L
Tiamat
5,499
550
58
6
0
180,245
1
L
Ne Zha
5,375
538
59
6
0
217,627
0
L
Artemis
4,672
467
47
5
0
163,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role