Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
Feertwaster
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,493 Elo+
Party 2
Kuzenbo
Kuzenbo
TheBrigantine
Kuzenbo
Level 100
God Stats
13W - 11L
1,347 SR
Queue Stats
92W - 89L
1,546 Elo+
Party 2
Nemesis
Nemesis
eaco_gonvibla
Nemesis
Level 108
God Stats
1W - 1L
1,731 SR
Queue Stats
109W - 91L
1,472 Elo+
Party 3
Nox
Nox
eaco_panda
Nox
Level 141
God Stats
7W - 11L
1,421 SR
Queue Stats
94W - 79L
1,469 Elo+
Party 3
Team Averages
Level 127
1,500 SR
1,496 Elo+

VS

Team Averages
Level 85
1,517 SR
1,461 Elo+
Horus
Horus
BIOHAZARD_V-X
Horus
Level 144
God Stats
3W - 5L
1,282 SR
Queue Stats
112W - 112L
1,458 Elo+
Party 4
Sol
Sol
McKinstryy
Sol
Level 112
God Stats
2W - 2L
1,382 SR
Queue Stats
42W - 46L
1,402 Elo+
Party 4
Chiron
Chiron
Meraxo
Chiron
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 74L
1,503 Elo+
Party 1
Nemesis
Nemesis
Shardin18
Nemesis
Level 68
God Stats
4W - 0L
1,881 SR
Queue Stats
71W - 72L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
iZYMAv
Cabrakan
Level 62
God Stats
37W - 36L
1,539 SR
Queue Stats
362W - 388L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
4 / 5 / 0
7,473
534
7,373
13,452
9,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
12
2 / 3 / 0
7,052
504
6,606
10,575
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
11
0 / 0 / 1
6,552
468
3,896
11,263
11,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
11
0 / 4 / 1
6,227
445
2,791
12,984
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 3 / 0
7,444
532
4,231
8,324
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,697
550
6,907
10,084
9,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 1 / 2
7,546
539
10,739
10,440
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Meraxo
Chiron
14
5 / 4 / 2
8,990
642
7,283
9,008
3,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Nemesis
Shardin18
Nemesis
15
4 / 0 / 4
8,208
586
8,440
10,201
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cabrakan
iZYMAv
Cabrakan
15
2 / 0 / 5
8,754
625
7,520
9,572
6,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
6
Kills
15
15
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
5
0
0.8
W
1
1
4
3
L
Apollo
2
3
0
0.67
W
3
1
2
4
W
Chiron
Meraxo
Chiron
5
4
2
1.5
W
Nemesis
Shardin18
Nemesis
4
0
4
6
L
Kuzenbo
0
0
1
0.5
L
Nemesis
0
4
1
0.13
L
0
3
0
0
W
Cabrakan
iZYMAv
Cabrakan
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,897
Damage
40,889
56,598
Taken
49,305
32,035
Mitigated
28,624
12,505
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,373
2,112
0
2,578
13,452
9,392
0
1,298
12,154
35,473
3,168
W
6,907
2,704
776
5,348
10,084
9,240
0
1,187
8,897
0
28,762
L
Apollo
6,606
4,899
0
2,933
10,575
3,912
0
4,063
6,512
0
59,605
W
10,739
6,604
0
6,611
10,440
4,167
0
2,290
8,150
70,251
7,464
W
Chiron
Meraxo
Chiron
7,283
2,627
66
1,790
9,008
3,479
516
5,008
3,508
0
54,378
W
Nemesis
Shardin18
Nemesis
8,440
4,701
0
2,998
10,201
4,965
0
1,892
8,257
0
87,648
L
Kuzenbo
3,896
1,551
0
2,224
11,263
11,161
0
4,965
6,298
17,926
0
L
Nemesis
2,791
716
0
2,240
12,984
4,525
0
2,886
10,098
0
45,486
L
4,231
1,158
0
2,530
8,324
3,045
0
4,541
3,783
62,016
0
W
Cabrakan
iZYMAv
Cabrakan
7,520
1,010
0
2,912
9,572
6,773
0
4,165
5,323
76,876
4,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
41,195
399
Minions Killed
503
0
Camps Cleared
0
1,344,738
Distance Traveled
1,360,156
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,473
534
62
4
0
215,191
0
W
Horus
7,697
550
31
2
0
276,748
1
L
Apollo
7,052
504
107
8
0
273,285
0
W
Sol
7,546
539
115
8
0
238,937
3
W
Chiron
8,990
642
99
7
0
232,882
0
W
Nemesis
8,208
586
121
9
0
347,455
0
L
Kuzenbo
6,552
468
22
2
0
293,530
0
L
Nemesis
6,227
445
72
5
0
290,896
3
L
Nox
7,444
532
136
10
0
271,836
4
W
Cabrakan
8,754
625
137
10
0
264,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role