Player Matchup

Ix Chel
Ix Chel
Blurrymemes
Ix Chel
Level 108
God Stats
1W - 1L
1,293 SR
Queue Stats
157W - 153L
1,488 Elo+
Solo
Osiris
Osiris
Daniel8450
Osiris
Level 109
God Stats
21W - 15L
1,540 SR
Queue Stats
292W - 263L
1,483 Elo+
Solo
Sol
Sol
G3TONMYL3V3L98
Sol
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
RecklessD00DE
Baron Samedi
Level 147
God Stats
59W - 48L
1,620 SR
Queue Stats
102W - 108L
1,522 Elo+
Party 1
Erlang Shen
Erlang Shen
xxxFateSnowxxx
Erlang Shen
Level 123
God Stats
10W - 6L
1,464 SR
Queue Stats
83W - 76L
1,460 Elo+
Solo
Team Averages
Level 128
1,484 SR
1,483 Elo+

VS

Team Averages
Level 137
1,391 SR
1,483 Elo+
Chiron
Chiron
ANAKONDAKILL
Chiron
Level 152
God Stats
6W - 6L
1,482 SR
Queue Stats
99W - 96L
1,542 Elo+
Solo
Nu Wa
Nu Wa
BadGirlKimK
Nu Wa
Level 165
God Stats
8W - 13L
1,462 SR
Queue Stats
120W - 124L
1,541 Elo+
Solo
Charon
Charon
BushyBasher
Charon
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,402 Elo+
Party 2
Da Ji
Da Ji
KittyTG
Da Ji
Level 107
God Stats
1W - 1L
1,194 SR
Queue Stats
65W - 65L
1,537 Elo+
Solo
Nut
Nut
uhhBLEEZY
Nut
Level 148
God Stats
3W - 9L
1,319 SR
Queue Stats
51W - 51L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Blurrymemes
Ix Chel
12
5 / 0 / 2
7,412
741
6,771
6,316
2,496
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
Daniel8450
Osiris
11
0 / 1 / 0
6,279
628
4,050
9,411
6,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

9
2 / 1 / 2
5,676
568
5,173
6,140
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Baron Samedi
RecklessD00DE
Baron Samedi
8
1 / 3 / 5
5,641
564
3,198
9,021
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Erlang Shen
xxxFateSnowxxx
Erlang Shen
11
4 / 0 / 1
6,228
623
2,876
6,080
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
1 / 0 / 0
5,320
532
5,175
6,097
1,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

9
0 / 4 / 4
4,979
498
3,455
6,228
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
8
1 / 2 / 2
5,056
506
3,108
6,714
4,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Da Ji
KittyTG
Da Ji
8
1 / 2 / 1
4,856
486
4,594
7,124
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 4 / 1
4,828
483
5,383
9,613
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
5
5
Deaths
12
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
0
0
1
L
0
4
4
0.5
W
Ix Chel
Blurrymemes
Ix Chel
5
0
2
6
L
Charon
1
2
2
1
W
Osiris
Daniel8450
Osiris
0
1
0
0
W
2
1
2
3
L
Da Ji
KittyTG
Da Ji
1
2
1
0.75
W
Baron Samedi
RecklessD00DE
Baron Samedi
1
3
5
1.17
L
2
4
1
0.63
W
Erlang Shen
xxxFateSnowxxx
Erlang Shen
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,068
Damage
21,715
36,968
Taken
35,776
19,996
Mitigated
14,116
15,378
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
5,175
1,415
0
2,003
6,097
1,797
0
0
5,467
0
36,272
L
3,455
632
0
625
6,228
1,587
0
4,864
1,364
29,985
0
W
Ix Chel
Blurrymemes
Ix Chel
6,771
1,123
188
3,430
6,316
2,496
695
2,486
3,830
58,869
2,675
L
Charon
3,108
835
0
1,836
6,714
4,857
0
3,199
3,515
17,094
0
W
Osiris
Daniel8450
Osiris
4,050
402
0
4,718
9,411
6,695
0
160
9,251
0
46,562
W
5,173
2,421
0
1,625
6,140
1,656
0
1,573
4,567
37,165
0
L
Da Ji
KittyTG
Da Ji
4,594
1,418
0
2,182
7,124
2,607
0
796
6,255
0
27,756
W
Baron Samedi
RecklessD00DE
Baron Samedi
3,198
309
475
2,953
9,021
6,258
0
1,678
7,343
10,513
1,183
L
5,383
3,218
0
3,039
9,613
3,268
0
5,835
3,778
0
26,074
W
Erlang Shen
xxxFateSnowxxx
Erlang Shen
2,876
1,614
0
1,989
6,080
2,891
191
666
5,414
0
37,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,236
Gold Earned
25,039
315
Minions Killed
220
0
Camps Cleared
0
961,375
Distance Traveled
895,003
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,320
532
61
6
0
168,286
3
L
Nu Wa
4,979
498
55
6
0
170,632
0
W
Ix Chel
7,412
741
110
11
0
203,668
0
L
Charon
5,056
506
20
2
0
169,593
0
W
Osiris
6,279
628
77
8
0
182,070
2
W
Sol
5,676
568
48
5
0
162,596
0
L
Da Ji
4,856
486
49
5
0
210,419
0
W
Baron Samedi
5,641
564
12
1
0
193,969
9
L
Nut
4,828
483
35
4
0
176,073
0
W
Erlang Shen
6,228
623
68
7
0
219,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role