Player Matchup

Skadi
Skadi
 
Skadi
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Avg D Energy
Erlang Shen
Level 87
God Stats
23W - 28L
1,467 SR
Queue Stats
224W - 207L
1,441 Elo+
Solo
Hel
Hel
P1pBoy-Panda
Hel
Level 105
God Stats
12W - 15L
1,407 SR
Queue Stats
909W - 906L
1,395 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vmpirxx
Kumbhakarna
Level 61
God Stats
7W - 6L
1,530 SR
Queue Stats
54W - 54L
1,463 Elo+
Solo
Charybdis
Charybdis
vLWOLF38
Charybdis
Level 89
God Stats
22W - 18L
1,621 SR
Queue Stats
313W - 303L
1,484 Elo+
Solo
Team Averages
Level 104
1,505 SR
1,457 Elo+

VS

Team Averages
Level 105
1,514 SR
1,467 Elo+
Skadi
Skadi
DaddyRell130
Skadi
Level 126
God Stats
30W - 29L
1,538 SR
Queue Stats
354W - 340L
1,444 Elo+
Solo
Fafnir
Fafnir
Ictonixst
Fafnir
Level 107
God Stats
11W - 13L
1,494 SR
Queue Stats
184W - 171L
1,506 Elo+
Solo
Discordia
Discordia
Landoris
Discordia
Level 102
God Stats
0W - 1L
1,667 SR
Queue Stats
56W - 41L
1,444 Elo+
Solo
Awilix
Awilix
RYBORGAMES
Awilix
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,547 Elo+
Solo
Bellona
Bellona
robertowenceslau
Bellona
Level 45
God Stats
2W - 8L
1,374 SR
Queue Stats
72W - 101L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 0 / 2
9,134
609
6,034
4,307
1,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Avg D Energy
Erlang Shen
14
5 / 2 / 3
7,936
529
6,439
12,841
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 0 / 3
8,608
574
4,560
11,562
7,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Vmpirxx
Kumbhakarna
12
2 / 1 / 4
7,537
502
2,866
11,132
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
vLWOLF38
Charybdis
14
3 / 2 / 2
7,973
532
11,298
12,084
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
6,837
456
11,030
10,743
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Ictonixst
Fafnir
11
2 / 1 / 3
7,470
498
8,259
17,009
18,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Landoris
Discordia
13
0 / 1 / 1
6,354
424
3,105
6,507
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
RYBORGAMES
Awilix
6
0 / 2 / 0
4,784
319
849
5,155
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 7 / 0
6,001
400
4,667
12,884
7,107
Hidden Dagger

Hidden Dagger

+15
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
5
5
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
2
2
W
Erlang Shen
Avg D Energy
Erlang Shen
5
2
3
3.25
L
3
5
2
0.8
L
Fafnir
Ictonixst
Fafnir
2
1
3
3.5
L
Discordia
Landoris
Discordia
0
1
1
0.5
W
3
0
3
4.5
L
Awilix
RYBORGAMES
Awilix
0
2
0
0
W
Kumbhakarna
Vmpirxx
Kumbhakarna
2
1
4
4
L
0
7
0
0
W
Charybdis
vLWOLF38
Charybdis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,197
Damage
27,910
51,926
Taken
52,298
29,266
Mitigated
33,210
22,972
Healing
7,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,034
2,039
0
1,167
4,307
1,965
338
1,789
2,518
0
87,465
W
Erlang Shen
Avg D Energy
Erlang Shen
6,439
3,392
0
5,771
12,841
6,975
503
2,544
10,297
0
63,997
L
11,030
4,675
0
1,130
10,743
3,637
148
1,199
9,544
0
56,113
L
Fafnir
Ictonixst
Fafnir
8,259
1,829
0
5,096
17,009
18,781
0
1,505
15,504
33,673
0
L
Discordia
Landoris
Discordia
3,105
94
0
500
6,507
1,909
0
0
6,507
43,716
1,013
W
4,560
1,170
0
6,574
11,562
7,142
2,434
893
10,669
69,858
0
L
Awilix
RYBORGAMES
Awilix
849
281
0
569
5,155
1,776
0
330
4,825
0
18,086
W
Kumbhakarna
Vmpirxx
Kumbhakarna
2,866
327
0
2,377
11,132
8,114
27
2,802
8,330
18,469
0
L
4,667
1,845
0
577
12,884
7,107
0
4,392
8,492
0
33,623
W
Charybdis
vLWOLF38
Charybdis
11,298
5,758
0
7,083
12,084
5,070
0
3,184
8,900
0
70,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,188
Gold Earned
31,446
490
Minions Killed
256
0
Camps Cleared
0
1,422,781
Distance Traveled
1,112,297
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,134
609
145
10
0
279,992
3
W
Erlang Shen
7,936
529
93
6
0
335,578
0
L
Skadi
6,837
456
62
4
0
229,625
2
L
Fafnir
7,470
498
50
3
0
269,384
2
L
Discordia
6,354
424
72
5
0
280,801
0
W
Hel
8,608
574
109
7
0
251,260
6
L
Awilix
4,784
319
23
2
0
97,262
0
W
Kumbhakarna
7,537
502
25
2
0
303,545
4
L
Bellona
6,001
400
49
3
0
235,225
0
W
Charybdis
7,973
532
118
8
0
252,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role