Player Matchup

Khepri
Khepri
DrOlisan
Khepri
Level 121
God Stats
9W - 13L
1,479 SR
Queue Stats
469W - 488L
1,504 Elo+
Solo
Ullr
Ullr
ElBigodon98
Ullr
Level 157
God Stats
0W - 4L
1,522 SR
Queue Stats
294W - 285L
1,483 Elo+
Solo
Ra
Ra
Phedro
Ra
Level 7
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 3L
1,561 Elo+
Party 1
Fenrir
Fenrir
Pxtatavoy
Fenrir
Level 63
God Stats
0W - 6L
1,500 SR
Queue Stats
217W - 233L
1,456 Elo+
Solo
Hachiman
Hachiman
ScarryGarryº
Hachiman
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 19L
1,561 Elo+
Party 1
Team Averages
Level 77
1,543 SR
1,513 Elo+

VS

Team Averages
Level 125
1,640 SR
1,569 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Rαın
Rama
Level 120
God Stats
1W - 0L
1,843 SR
Queue Stats
19W - 4L
1,750 Elo+
Solo
Janus
Janus
TioIlluSiion
Janus
Level 64
God Stats
16W - 10L
1,748 SR
Queue Stats
177W - 181L
1,505 Elo+
Solo
Awilix
Awilix
legnA663
Awilix
Level 144
God Stats
66W - 50L
1,611 SR
Queue Stats
501W - 486L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DrOlisan
Khepri
8
0 / 1 / 0
5,028
503
2,075
7,191
5,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 1 / 0
4,964
496
3,449
3,886
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ra
8
0 / 4 / 0
4,929
493
2,034
5,824
1,717
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Pxtatavoy
Fenrir
9
0 / 4 / 0
4,769
477
3,058
10,950
4,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ScarryGarryº
Hachiman
11
1 / 1 / 0
5,667
567
4,545
6,846
2,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 3
5,540
554
4,831
6,127
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
 
Sylvanus
10
0 / 0 / 3
5,319
532
2,445
6,940
3,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rama
Rαın
Rama
10
0 / 0 / 1
5,100
510
2,949
4,872
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 2
6,846
685
3,668
4,120
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
legnA663
Awilix
11
8 / 0 / 3
6,578
658
8,638
6,802
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
3
1.5
W
Sylvanus
 
Sylvanus
0
0
3
1.5
L
Khepri
DrOlisan
Khepri
0
1
0
0
L
0
1
0
0
L
Ra
0
4
0
0
L
Fenrir
Pxtatavoy
Fenrir
0
4
0
0
W
Rama
Rαın
Rama
0
0
1
0.5
L
Hachiman
ScarryGarryº
Hachiman
1
1
0
1
W
3
0
2
4
W
Awilix
legnA663
Awilix
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
22,531
34,697
Taken
28,861
14,862
Mitigated
14,589
12,330
Healing
12,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,831
573
153
1,550
6,127
5,280
0
61
6,066
30,177
1,786
W
Sylvanus
 
Sylvanus
2,445
1,031
2,395
2,806
6,940
3,621
51
1,233
5,579
17,799
1,897
L
Khepri
DrOlisan
Khepri
2,075
133
197
1,962
7,191
5,144
0
2,623
4,508
14,845
0
L
3,449
1,377
0
622
3,886
1,352
0
432
3,454
0
45,653
L
Ra
2,034
70
24
1,064
5,824
1,717
0
2,625
2,915
24,491
471
L
Fenrir
Pxtatavoy
Fenrir
3,058
777
0
4,004
10,950
4,204
0
1,339
9,453
0
32,470
W
Rama
Rαın
Rama
2,949
2,302
0
1,378
4,872
1,731
112
1,100
3,624
0
41,742
L
Hachiman
ScarryGarryº
Hachiman
4,545
2,802
0
4,457
6,846
2,445
0
2,588
3,804
0
39,355
W
3,668
564
0
1,500
4,120
1,302
0
333
3,657
53,368
0
W
Awilix
legnA663
Awilix
8,638
3,897
0
3,184
6,802
2,655
0
923
5,771
0
41,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,357
Gold Earned
29,383
287
Minions Killed
346
0
Camps Cleared
0
920,998
Distance Traveled
1,070,860
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,540
554
71
7
0
215,108
1
W
Sylvanus
5,319
532
34
3
0
180,309
4
L
Khepri
5,028
503
29
3
0
206,585
3
L
Ullr
4,964
496
78
8
0
176,302
4
L
Ra
4,929
493
53
5
0
164,109
0
L
Fenrir
4,769
477
59
6
0
198,983
0
W
Rama
5,100
510
74
7
0
186,810
0
L
Hachiman
5,667
567
68
7
0
175,019
1
W
Janus
6,846
685
106
11
0
223,919
0
W
Awilix
6,578
658
61
6
0
264,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role