Player Matchup

Kukulkan
Kukulkan
DrSpaceman117
Kukulkan
Level 127
God Stats
8W - 11L
1,586 SR
Queue Stats
18W - 22L
1,469 Elo+
Party 1
Bacchus
Bacchus
Kaos115
Bacchus
Level 84
God Stats
0W - 1L
1,594 SR
Queue Stats
23W - 20L
1,549 Elo+
Party 1
Loki
Loki
MURDONIAS
Loki
Level 126
God Stats
0W - 1L
1,560 SR
Queue Stats
3W - 11L
1,281 Elo+
Party 1
Da Ji
Da Ji
x iG PButta x
Da Ji
Level 127
God Stats
3W - 1L
1,825 SR
Queue Stats
52W - 43L
1,525 Elo+
Solo
Nut
Nut
xGearZx
Nut
Level 125
God Stats
8W - 8L
1,496 SR
Queue Stats
61W - 58L
1,542 Elo+
Party 1
Team Averages
Level 118
1,612 SR
1,473 Elo+

VS

Team Averages
Level 135
1,524 SR
1,532 Elo+
Medusa
Medusa
AngerPro6lems26
Medusa
Level 114
God Stats
2W - 1L
1,275 SR
Queue Stats
142W - 126L
1,549 Elo+
Solo
Cerberus
Cerberus
EdgyMcEdgerman
Cerberus
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 113L
1,520 Elo+
Solo
Anubis
Anubis
Funkymonkeyis99
Anubis
Level 114
God Stats
19W - 16L
1,598 SR
Queue Stats
237W - 210L
1,530 Elo+
Solo
Arachne
Arachne
StyleSwat
Arachne
Level 148
God Stats
15W - 2L
1,500 SR
Queue Stats
60W - 43L
1,535 Elo+
Solo
Mulan
Mulan
Wh1teCh0c0lat64
Mulan
Level 157
God Stats
24W - 19L
1,748 SR
Queue Stats
130W - 118L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrSpaceman117
Kukulkan
15
2 / 4 / 2
8,753
515
6,122
9,759
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Kaos115
Bacchus
13
1 / 3 / 5
7,786
458
6,375
13,324
15,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
14
4 / 4 / 0
9,111
536
11,797
15,271
4,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

13
3 / 8 / 1
7,556
444
4,668
16,873
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nut
14
1 / 4 / 2
8,380
493
7,869
13,255
6,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 8
9,997
588
9,822
12,210
5,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
17
6 / 3 / 3
10,479
616
11,714
16,347
17,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 3 / 4
9,547
562
6,707
10,926
5,964
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
StyleSwat
Arachne
16
8 / 2 / 4
9,499
559
8,951
15,805
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

15
4 / 3 / 13
10,199
600
13,834
17,592
19,175
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
11
Kills
23
23
Deaths
12
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Kukulkan
DrSpaceman117
Kukulkan
2
4
2
0.75
W
Cerberus
6
3
3
2.5
W
3
3
4
1.67
L
Bacchus
Kaos115
Bacchus
1
3
5
1.17
L
Loki
4
4
0
1
W
Arachne
StyleSwat
Arachne
8
2
4
5
W
4
3
13
3.5
L
3
8
1
0.44
L
Nut
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,831
Damage
51,028
68,482
Taken
72,880
38,057
Mitigated
55,322
10,935
Healing
25,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,822
2,581
0
4,128
12,210
5,709
942
1,163
11,047
0
97,273
L
Kukulkan
DrSpaceman117
Kukulkan
6,122
298
0
566
9,759
4,251
350
2,628
7,131
76,432
662
W
Cerberus
11,714
251
0
2,644
16,347
17,755
496
835
15,512
72,522
3,483
W
6,707
205
0
5,623
10,926
5,964
2,849
5,248
5,678
87,622
2,319
L
Bacchus
Kaos115
Bacchus
6,375
709
0
2,195
13,324
15,186
0
4,083
9,241
22,164
1,488
L
Loki
11,797
2,757
0
2,535
15,271
4,859
0
8,584
6,687
0
71,359
W
Arachne
StyleSwat
Arachne
8,951
5,828
0
8,674
15,805
6,719
1,042
2,197
13,608
0
42,513
W
13,834
1,623
0
4,411
17,592
19,175
889
2,781
14,811
0
44,479
L
4,668
1,051
0
4,711
16,873
7,640
0
2,495
14,378
0
54,193
L
Nut
7,869
4,877
0
928
13,255
6,121
0
0
13,255
0
71,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,586
Gold Earned
49,721
500
Minions Killed
592
0
Camps Cleared
0
1,601,176
Distance Traveled
1,620,239
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,997
588
165
10
0
340,241
2
L
Kukulkan
8,753
515
153
9
0
308,497
0
W
Cerberus
10,479
616
178
10
0
295,666
2
W
Anubis
9,547
562
143
8
0
292,241
0
L
Bacchus
7,786
458
44
3
0
364,927
0
L
Loki
9,111
536
100
6
0
300,661
0
W
Arachne
9,499
559
76
4
0
345,585
0
W
Mulan
10,199
600
30
2
0
346,506
7
L
Da Ji
7,556
444
85
5
0
340,171
1
L
Nut
8,380
493
118
7
0
286,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role