Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Avg D Energy
Erlang Shen
Level 87
God Stats
23W - 28L
1,476 SR
Queue Stats
224W - 207L
1,451 Elo+
Solo
Tyr
Tyr
EL Bunker6262
Tyr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 196L
1,466 Elo+
Solo
Apollo
Apollo
TopSwan
Apollo
Level 98
God Stats
3W - 5L
1,630 SR
Queue Stats
91W - 86L
1,530 Elo+
Solo
Janus
Janus
xLaserJoe
Janus
Level 144
God Stats
3W - 5L
1,827 SR
Queue Stats
141W - 141L
1,483 Elo+
Solo
Team Averages
Level 117
1,586 SR
1,486 Elo+

VS

Team Averages
Level 91
1,621 SR
1,462 Elo+
Maui
Maui
DJBurrito
Maui
Level 129
God Stats
1W - 1L
1,282 SR
Queue Stats
29W - 32L
1,451 Elo+
Solo
Anubis
Anubis
DopeyMoss669218
Anubis
Level 86
God Stats
14W - 6L
1,821 SR
Queue Stats
75W - 80L
1,437 Elo+
Party 1
Surtr
Surtr
DorianSlay
Surtr
Level 77
God Stats
66W - 50L
1,586 SR
Queue Stats
309W - 293L
1,505 Elo+
Solo
Pele
Pele
SirMcrolls
Pele
Level 83
God Stats
9W - 3L
1,716 SR
Queue Stats
59W - 64L
1,437 Elo+
Party 1
Xbalanque
Xbalanque
Zeferoth4800
Xbalanque
Level 79
God Stats
2W - 2L
1,700 SR
Queue Stats
69W - 60L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
7
1 / 0 / 3
4,806
687
2,341
4,298
3,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
Avg D Energy
Erlang Shen
9
2 / 2 / 0
4,612
659
2,901
6,744
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 1
4,023
575
3,214
8,548
6,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Apollo
TopSwan
Apollo
6
2 / 2 / 0
4,251
607
1,439
3,914
1,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
xLaserJoe
Janus
8
1 / 2 / 0
4,552
650
3,047
3,246
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
2 / 0 / 2
4,359
623
2,580
4,311
3,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
4 / 2 / 0
5,275
754
3,380
3,984
1,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
9
0 / 1 / 3
4,787
684
5,203
8,810
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
2 / 0 / 1
4,448
635
2,359
6,171
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Xbalanque
Zeferoth4800
Xbalanque
7
1 / 3 / 0
4,361
623
1,960
4,263
1,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
6
Kills
9
9
Deaths
6
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
1
0
3
2.5
L
Erlang Shen
Avg D Energy
Erlang Shen
2
2
0
1
W
Maui
2
0
2
3
W
4
2
0
2
W
Surtr
0
1
3
1.5
L
0
3
1
0.17
W
2
0
1
2.5
L
Apollo
TopSwan
Apollo
2
2
0
1
W
Xbalanque
Zeferoth4800
Xbalanque
1
3
0
0.33
L
Janus
xLaserJoe
Janus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,942
Damage
15,482
26,750
Taken
27,539
13,752
Mitigated
14,055
8,250
Healing
6,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
2,341
1,195
0
1,270
4,298
3,393
0
378
3,884
16,147
260
L
Erlang Shen
Avg D Energy
Erlang Shen
2,901
1,585
0
2,667
6,744
2,474
0
1,103
5,641
0
29,496
W
Maui
2,580
530
0
724
4,311
3,294
0
863
3,406
12,478
1,476
W
3,380
69
55
1,495
3,984
1,615
0
1,452
2,326
35,507
215
W
Surtr
5,203
2,143
0
2,517
8,810
5,600
10
412
8,398
697
29,190
L
3,214
336
0
2,187
8,548
6,028
0
671
7,838
0
22,008
W
2,359
534
0
1,158
6,171
2,292
0
1,370
4,673
0
25,575
L
Apollo
TopSwan
Apollo
1,439
989
0
1,430
3,914
1,131
0
1,245
2,418
0
19,378
W
Xbalanque
Zeferoth4800
Xbalanque
1,960
1,145
0
519
4,263
1,254
184
697
3,566
0
22,083
L
Janus
xLaserJoe
Janus
3,047
237
0
696
3,246
726
0
2,333
872
25,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,244
Gold Earned
23,230
186
Minions Killed
198
0
Camps Cleared
0
731,188
Distance Traveled
786,944
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
4,806
687
26
4
0
165,732
2
L
Erlang Shen
4,612
659
52
7
0
175,227
0
W
Maui
4,359
623
23
3
0
174,956
1
W
Anubis
5,275
754
67
10
0
134,431
0
W
Surtr
4,787
684
46
7
0
154,110
0
L
Tyr
4,023
575
36
5
0
134,414
0
W
Pele
4,448
635
32
5
0
176,414
1
L
Apollo
4,251
607
28
4
0
97,220
0
W
Xbalanque
4,361
623
30
4
0
147,033
4
L
Janus
4,552
650
44
6
0
158,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role