Player Matchup

Janus
Janus
Elektronapas
Janus
Level 54
God Stats
5W - 9L
1,176 SR
Queue Stats
113W - 109L
1,514 Elo+
Party 3
Thanatos
Thanatos
Ingoot
Thanatos
Level 67
God Stats
13W - 13L
1,549 SR
Queue Stats
198W - 199L
1,496 Elo+
Party 4
Maui
Maui
ItzNootNoot
Maui
Level 65
God Stats
21W - 29L
1,611 SR
Queue Stats
193W - 194L
1,507 Elo+
Party 4
Osiris
Osiris
Melleven
Osiris
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 168L
1,526 Elo+
Party 3
Artemis
Artemis
TsarDeano
Artemis
Level 53
God Stats
25W - 15L
1,652 SR
Queue Stats
85W - 93L
1,526 Elo+
Party 4
Team Averages
Level 72
1,498 SR
1,514 Elo+

VS

Team Averages
Level 90
1,554 SR
1,517 Elo+
Surtr
Surtr
ErnJerk743
Surtr
Level 120
God Stats
4W - 5L
1,560 SR
Queue Stats
236W - 231L
1,506 Elo+
Party 1
Bakasura
Bakasura
Fireball310
Bakasura
Level 78
God Stats
5W - 9L
1,540 SR
Queue Stats
72W - 56L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Muhammadz3bbi
Morgan Le Fay
Level 79
God Stats
18W - 13L
1,575 SR
Queue Stats
307W - 295L
1,497 Elo+
Party 1
Artio
Artio
NoZetsubou
Artio
Level 103
God Stats
3W - 1L
1,259 SR
Queue Stats
28W - 20L
1,583 Elo+
Party 2
Izanami
Izanami
Sryther
Izanami
Level 69
God Stats
6W - 1L
1,837 SR
Queue Stats
28W - 15L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,432
495
5,375
7,189
2,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Ingoot
Thanatos
10
0 / 5 / 0
5,897
454
3,378
14,458
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,937
457
3,516
8,594
6,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Melleven
Osiris
13
0 / 2 / 0
7,374
567
8,124
13,306
13,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TsarDeano
Artemis
12
1 / 4 / 0
6,240
480
3,701
9,273
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
3 / 0 / 1
7,076
544
5,985
13,702
11,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bakasura
Fireball310
Bakasura
13
3 / 0 / 8
6,792
522
6,192
9,803
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Muhammadz3bbi
Morgan Le Fay
15
5 / 0 / 3
8,252
635
7,169
4,505
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
11
0 / 1 / 10
7,321
563
4,311
11,576
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Sryther
Izanami
12
5 / 0 / 4
7,642
588
8,608
6,714
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
16
16
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Surtr
3
0
1
3.5
W
Bakasura
Fireball310
Bakasura
3
0
8
7
L
Thanatos
Ingoot
Thanatos
0
5
0
0
L
0
1
0
0
L
Osiris
Melleven
Osiris
0
2
0
0
W
Morgan Le Fay
Muhammadz3bbi
Morgan Le Fay
5
0
3
6.5
W
Artio
0
1
10
5
W
Izanami
Sryther
Izanami
5
0
4
7
L
Artemis
TsarDeano
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,094
Damage
32,265
52,820
Taken
46,300
31,889
Mitigated
31,880
22,186
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,375
45
0
684
7,189
2,624
0
3,782
2,773
48,488
0
W
Surtr
5,985
1,865
0
3,943
13,702
11,943
105
645
12,995
425
47,848
W
Bakasura
Fireball310
Bakasura
6,192
3,522
0
6,728
9,803
3,810
260
1,679
8,010
0
22,635
L
Thanatos
Ingoot
Thanatos
3,378
1,077
0
10,815
14,458
5,037
0
1,917
11,477
0
48,171
L
3,516
283
174
1,633
8,594
6,764
0
2,180
6,214
22,391
0
L
Osiris
Melleven
Osiris
8,124
3,411
0
6,750
13,306
13,931
0
1,093
11,505
0
65,954
W
Morgan Le Fay
Muhammadz3bbi
Morgan Le Fay
7,169
279
0
1,289
4,505
1,754
0
2,450
1,915
55,297
2,839
W
Artio
4,311
572
551
3,734
11,576
11,478
0
2,317
9,126
16,153
1,765
W
Izanami
Sryther
Izanami
8,608
6,795
0
2,397
6,714
2,895
1,042
1,339
5,363
0
70,187
L
Artemis
TsarDeano
Artemis
3,701
1,338
0
2,130
9,273
3,533
0
1,799
7,474
0
43,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
37,083
392
Minions Killed
372
0
Camps Cleared
0
1,299,501
Distance Traveled
1,386,363
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,432
495
101
8
0
264,143
0
W
Surtr
7,076
544
82
6
0
250,251
0
W
Bakasura
6,792
522
54
4
0
340,277
0
L
Thanatos
5,897
454
77
6
0
286,039
0
L
Maui
5,937
457
23
2
0
269,410
3
L
Osiris
7,374
567
117
9
0
242,399
0
W
Morgan Le Fay
8,252
635
103
8
0
293,056
1
W
Artio
7,321
563
10
1
0
270,014
4
W
Izanami
7,642
588
123
9
0
232,765
0
L
Artemis
6,240
480
74
6
0
237,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role