Player Matchup

Osiris
Osiris
DoOmEuR88
Osiris
Level 156
God Stats
6W - 1L
1,515 SR
Queue Stats
70W - 71L
1,463 Elo+
Party 2
Neith
Neith
Mad_Max_77
Neith
Level 144
God Stats
18W - 10L
1,692 SR
Queue Stats
172W - 158L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
Ripper3020
Sun Wukong
Level 124
God Stats
1W - 1L
1,289 SR
Queue Stats
34W - 31L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
gen-monster
Nu Wa
Level 88
God Stats
59W - 37L
1,705 SR
Queue Stats
127W - 112L
1,419 Elo+
Solo
Jormungandr
Jormungandr
pinpinnette
Jormungandr
Level 157
God Stats
19W - 13L
1,641 SR
Queue Stats
231W - 219L
1,498 Elo+
Solo
Team Averages
Level 134
1,568 SR
1,477 Elo+

VS

Team Averages
Level 104
1,320 SR
1,447 Elo+
Surtr
Surtr
Ekkø
Surtr
Level 130
God Stats
0W - 3L
1,115 SR
Queue Stats
145W - 135L
1,491 Elo+
Party 1
Neith
Neith
Josarf
Neith
Level 105
God Stats
6W - 8L
1,284 SR
Queue Stats
223W - 218L
1,427 Elo+
Party 1
Ymir
Ymir
KhalessiDragons
Ymir
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 120L
1,437 Elo+
Party 1
Lancelot
Lancelot
KobeForever
Lancelot
Level 102
God Stats
11W - 10L
1,473 SR
Queue Stats
110W - 128L
1,438 Elo+
Solo
Anubis
Anubis
LlHODEl
Anubis
Level 118
God Stats
1W - 4L
1,227 SR
Queue Stats
105W - 111L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DoOmEuR88
Osiris
12
5 / 1 / 5
6,360
636
6,080
8,625
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
10
1 / 0 / 4
5,197
520
4,246
4,260
1,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
Ripper3020
Sun Wukong
10
0 / 2 / 3
5,590
559
3,165
8,401
7,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
4 / 2 / 4
6,452
645
3,515
4,967
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
pinpinnette
Jormungandr
10
2 / 0 / 3
5,933
593
4,515
6,843
5,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Ekkø
Surtr
10
1 / 4 / 1
6,104
610
6,526
9,980
8,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Neith
Josarf
Neith
9
1 / 1 / 0
4,712
471
4,340
4,271
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 2 / 0
4,765
477
1,518
7,995
5,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
KobeForever
Lancelot
10
1 / 2 / 0
5,182
518
2,944
8,334
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
LlHODEl
Anubis
11
1 / 3 / 1
6,206
621
2,543
5,900
2,832
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
4
5
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
DoOmEuR88
Osiris
5
1
5
7.5
L
Surtr
Ekkø
Surtr
1
4
1
0.38
L
Neith
Josarf
Neith
1
1
0
1
L
0
2
0
0
L
Lancelot
KobeForever
Lancelot
1
2
0
0.5
L
Anubis
LlHODEl
Anubis
1
3
1
0.5
W
Neith
1
0
4
3
W
Sun Wukong
Ripper3020
Sun Wukong
0
2
3
0.75
W
4
2
4
3
W
Jormungandr
pinpinnette
Jormungandr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,521
Damage
17,871
33,096
Taken
36,480
19,919
Mitigated
22,076
11,356
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
DoOmEuR88
Osiris
6,080
3,185
0
4,150
8,625
4,381
0
1,197
7,428
0
43,027
L
Surtr
Ekkø
Surtr
6,526
2,755
0
1,943
9,980
8,721
0
507
9,433
980
42,120
L
Neith
Josarf
Neith
4,340
607
0
1,312
4,271
1,434
0
1,337
2,854
0
38,456
L
1,518
177
0
2,503
7,995
5,819
0
2,311
5,644
9,769
0
L
Lancelot
KobeForever
Lancelot
2,944
813
0
2,405
8,334
3,270
0
948
7,300
0
41,836
L
Anubis
LlHODEl
Anubis
2,543
0
0
2,155
5,900
2,832
0
2,104
3,636
51,028
1,136
W
Neith
4,246
1,324
0
1,205
4,260
1,527
178
874
3,386
0
40,906
W
Sun Wukong
Ripper3020
Sun Wukong
3,165
1,065
0
2,739
8,401
7,660
0
271
7,310
0
38,400
W
3,515
1,142
0
980
4,967
1,197
850
1,191
3,776
29,786
0
W
Jormungandr
pinpinnette
Jormungandr
4,515
1,025
134
2,148
6,843
5,154
50
538
6,305
24,502
2,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
26,969
317
Minions Killed
291
0
Camps Cleared
0
978,741
Distance Traveled
943,378
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,360
636
66
7
0
227,069
0
L
Surtr
6,104
610
79
8
0
175,689
3
L
Neith
4,712
471
41
4
0
199,553
0
L
Ymir
4,765
477
23
2
0
188,365
4
L
Lancelot
5,182
518
61
6
0
204,473
0
L
Anubis
6,206
621
87
9
0
175,298
0
W
Neith
5,197
520
69
7
0
193,055
0
W
Sun Wukong
5,590
559
80
8
0
170,366
0
W
Nu Wa
6,452
645
58
6
0
182,305
2
W
Jormungandr
5,933
593
44
4
0
205,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role