Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
Frixitt
Morgan Le Fay
Gold V
Level 158
God Stats
3W - 8L
1,440 SR
Queue Stats
313W - 327L
1,336 MMR
Party 2
Maui
Maui
Platinum V
ImmortalZodd27
Maui
Platinum V
Level 49
God Stats
12W - 11L
1,586 SR
Queue Stats
116W - 111L
1,863 MMR
Party 1
Nemesis
Nemesis
Silver II
P3nguini
Nemesis
Silver II
Level 83
God Stats
4W - 2L
1,768 SR
Queue Stats
48W - 62L
1,459 MMR
Solo
Charybdis
Charybdis
Gold IV
SonnyGunz27
Charybdis
Gold IV
Level 156
God Stats
3W - 3L
1,515 SR
Queue Stats
212W - 206L
1,504 MMR
Party 1
Chaac
Chaac
Gold IV
Upper6
Chaac
Gold IV
Level 140
God Stats
15W - 12L
1,439 SR
Queue Stats
302W - 303L
1,459 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,550 SR
1,524 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,808 SR
1,545 MMR
Apollo
Apollo
Gold I
Hate2104
Apollo
Gold I
Level 156
God Stats
8W - 4L
1,910 SR
Queue Stats
94W - 92L
1,688 MMR
Solo
Geb
Geb
Gold II
Noobbrett2
Geb
Gold II
Level 158
God Stats
13W - 6L
1,726 SR
Queue Stats
122W - 117L
1,578 MMR
Party 3
Bastet
Bastet
Gold III
Pain Astro
Bastet
Gold III
Level 190
God Stats
9W - 4L
1,818 SR
Queue Stats
387W - 388L
1,288 MMR
Solo
Poseidon
Poseidon
Gold IV
Uhtrayu
Poseidon
Gold IV
Level 144
God Stats
17W - 6L
1,826 SR
Queue Stats
192W - 187L
1,399 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
nyiiguh
Sun Wukong
Platinum IV
Level 67
God Stats
6W - 3L
1,759 SR
Queue Stats
57W - 46L
1,772 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Frixitt
Morgan Le Fay
14
1 / 1 / 1
8,712
484
3,824
8,483
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 0
7,751
431
2,717
16,799
15,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
P3nguini
Nemesis
13
1 / 5 / 1
7,705
428
3,457
16,732
7,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
SonnyGunz27
Charybdis
13
0 / 0 / 0
7,785
433
5,207
5,543
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Upper6
Chaac
12
0 / 4 / 0
7,268
404
4,990
13,766
8,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
LancelotArachneOsirisAgniBellona

VS

Bans
AthenaShivaOdinThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hate2104
Apollo
20
2 / 0 / 2
12,332
685
8,463
11,466
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 6
10,594
589
5,404
14,047
11,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
Pain Astro
Bastet
17
3 / 1 / 3
9,959
553
7,896
14,030
6,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Uhtrayu
Poseidon
17
1 / 1 / 7
10,936
608
8,878
9,645
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
nyiiguh
Sun Wukong
18
3 / 0 / 4
12,090
672
10,981
13,565
11,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
12
12
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Frixitt
Morgan Le Fay
1
1
1
1.5
W
Apollo
Hate2104
Apollo
2
0
2
3
L
0
2
0
0
W
3
0
6
6
L
Nemesis
P3nguini
Nemesis
1
5
1
0.3
W
Bastet
Pain Astro
Bastet
3
1
3
4.5
L
Charybdis
SonnyGunz27
Charybdis
0
0
0
0
W
Poseidon
Uhtrayu
Poseidon
1
1
7
4.5
L
Chaac
Upper6
Chaac
0
4
0
0
W
Sun Wukong
nyiiguh
Sun Wukong
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
41,622
61,323
Taken
62,753
37,216
Mitigated
39,970
11,482
Healing
28,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Frixitt
Morgan Le Fay
3,824
936
0
938
8,483
3,680
0
1,499
6,984
66,517
2,235
W
Apollo
Hate2104
Apollo
8,463
5,071
0
7,737
11,466
5,959
5,922
1,357
10,109
0
135,306
L
2,717
892
0
2,741
16,799
15,877
0
5,336
11,463
34,699
0
W
5,404
731
3,059
4,906
14,047
11,428
1,315
2,427
11,620
26,182
0
L
Nemesis
P3nguini
Nemesis
3,457
712
0
1,449
16,732
7,559
0
2,777
13,955
0
58,489
W
Bastet
Pain Astro
Bastet
7,896
1,442
0
5,500
14,030
6,884
1,584
2,107
11,923
0
83,455
L
Charybdis
SonnyGunz27
Charybdis
5,207
2,259
0
2,014
5,543
1,855
0
1,445
4,098
0
60,668
W
Poseidon
Uhtrayu
Poseidon
8,878
789
0
1,770
9,645
3,715
2,529
2,807
6,838
110,773
1,026
L
Chaac
Upper6
Chaac
4,990
529
0
4,340
13,766
8,245
0
3,282
10,484
0
42,322
W
Sun Wukong
nyiiguh
Sun Wukong
10,981
2,600
0
5,601
13,565
11,984
1,370
696
12,869
57
95,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,221
Gold Earned
55,911
464
Minions Killed
646
0
Camps Cleared
0
1,785,724
Distance Traveled
1,892,326
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,712
484
133
7
0
355,541
5
W
Apollo
12,332
685
188
10
0
343,304
2
L
Maui
7,751
431
66
4
0
341,159
1
W
Geb
10,594
589
14
1
0
382,646
10
L
Nemesis
7,705
428
91
5
0
410,520
0
W
Bastet
9,959
553
104
6
0
418,819
0
L
Charybdis
7,785
433
114
6
0
314,577
1
W
Poseidon
10,936
608
175
10
0
382,174
4
L
Chaac
7,268
404
60
3
0
363,927
3
W
Sun Wukong
12,090
672
165
9
0
365,383
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role