Player Matchup

Zeus
Zeus
Beanlord-Cap
Zeus
Level 126
God Stats
1W - 3L
1,382 SR
Queue Stats
64W - 59L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
Haywire_Brox
Cthulhu
Level 96
God Stats
36W - 28L
1,515 SR
Queue Stats
36W - 30L
1,505 Elo+
Party 2
Rama
Rama
KBPZ4__
Rama
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
70W - 70L
1,471 Elo+
Party 2
Team Averages
Level 115
1,537 SR
1,501 Elo+

VS

Team Averages
Level 49
1,493 SR
1,549 Elo+
Merlin
Merlin
Arrkke
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 6L
1,727 Elo+
Party 1
Bacchus
Bacchus
CagyDust
Bacchus
Level 63
God Stats
6W - 5L
1,480 SR
Queue Stats
46W - 44L
1,500 Elo+
Party 1
Thor
Thor
TheFrogTamer
Thor
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 10L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,932
630
3,857
9,085
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Haywire_Brox
Cthulhu
12
0 / 0 / 0
6,610
601
5,157
10,646
9,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
KBPZ4__
Rama
12
1 / 2 / 0
6,980
635
1,671
7,575
2,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arrkke
Merlin
14
0 / 0 / 5
8,041
731
7,235
4,890
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bacchus
CagyDust
Bacchus
13
0 / 1 / 5
7,368
670
3,519
7,808
7,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 0 / 0
8,723
793
12,967
6,387
3,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
6
6
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arrkke
Merlin
0
0
5
2.5
L
0
4
1
0.13
W
Bacchus
CagyDust
Bacchus
0
1
5
2.5
L
Cthulhu
Haywire_Brox
Cthulhu
0
0
0
0
L
Rama
KBPZ4__
Rama
1
2
0
0.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,685
Damage
23,721
27,306
Taken
19,085
14,023
Mitigated
12,782
3,060
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arrkke
Merlin
7,235
742
0
904
4,890
2,057
506
2,865
1,887
43,400
276
L
3,857
478
0
905
9,085
2,290
0
3,095
5,399
24,548
0
W
Bacchus
CagyDust
Bacchus
3,519
744
0
830
7,808
7,462
0
3,800
3,607
12,782
845
L
Cthulhu
Haywire_Brox
Cthulhu
5,157
676
0
905
10,646
9,439
0
5,958
4,467
24,379
0
L
Rama
KBPZ4__
Rama
1,671
1,206
0
1,250
7,575
2,294
0
1,574
5,533
0
17,981
W
12,967
867
0
1,031
6,387
3,263
0
1,824
4,493
0
38,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,522
Gold Earned
24,132
139
Minions Killed
164
0
Camps Cleared
0
570,137
Distance Traveled
612,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,041
731
94
9
0
204,071
0
L
Zeus
6,932
630
57
5
0
187,274
0
W
Bacchus
7,368
670
19
2
0
203,041
0
L
Cthulhu
6,610
601
41
4
0
211,902
0
L
Rama
6,980
635
41
4
0
170,961
0
W
Thor
8,723
793
51
5
0
205,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role