Player Matchup

Kukulkan
Kukulkan
DarkR7
Kukulkan
Level 81
God Stats
3W - 3L
1,300 SR
Queue Stats
68W - 56L
1,513 Elo+
Solo
Poseidon
Poseidon
IwataniDZoro
Poseidon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 97L
1,472 Elo+
Solo
Sylvanus
Sylvanus
LuckyLuciano911
Sylvanus
Level 127
God Stats
7W - 2L
1,365 SR
Queue Stats
137W - 122L
1,558 Elo+
Solo
Hachiman
Hachiman
MAXIMO-_-KILLER
Hachiman
Level 146
God Stats
7W - 8L
1,378 SR
Queue Stats
451W - 439L
1,514 Elo+
Solo
Hercules
Hercules
Undetected_Rain
Hercules
Level 54
God Stats
40W - 43L
1,396 SR
Queue Stats
153W - 153L
1,416 Elo+
Solo
Team Averages
Level 91
1,388 SR
1,495 Elo+

VS

Team Averages
Level 87
1,351 SR
1,501 Elo+
Cthulhu
Cthulhu
HS_TChaiTchaiWGA
Cthulhu
Level 88
God Stats
0W - 2L
1,278 SR
Queue Stats
113W - 127L
1,459 Elo+
Solo
Set
Set
Stelcado
Set
Level 107
God Stats
0W - 4L
1,342 SR
Queue Stats
109W - 91L
1,457 Elo+
Solo
Janus
Janus
TheGunnerrr
Janus
Level 68
God Stats
3W - 2L
1,316 SR
Queue Stats
101W - 103L
1,576 Elo+
Solo
Ares
Ares
jnick10d
Ares
Level 110
God Stats
4W - 7L
1,510 SR
Queue Stats
75W - 75L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
scoobyovo
Heimdallr
Level 64
God Stats
0W - 2L
1,310 SR
Queue Stats
95W - 93L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkR7
Kukulkan
15
4 / 1 / 4
8,912
594
7,048
6,915
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
IwataniDZoro
Poseidon
15
5 / 1 / 5
8,573
572
7,011
10,384
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
14
2 / 0 / 8
7,786
519
8,573
11,895
9,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
14
5 / 0 / 3
8,012
534
9,577
9,465
4,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
14
1 / 2 / 1
8,130
542
5,743
11,611
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 0
8,165
544
8,944
9,641
10,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 4 / 0
7,188
479
4,910
14,134
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
0 / 5 / 1
7,341
489
5,294
9,660
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
10
0 / 4 / 0
6,089
406
6,044
14,912
12,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
scoobyovo
Heimdallr
11
0 / 4 / 0
5,744
383
4,933
8,933
3,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
4
4
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DarkR7
Kukulkan
4
1
4
6
L
2
0
0
2
W
Poseidon
IwataniDZoro
Poseidon
5
1
5
7.5
W
Sylvanus
2
0
8
6
W
Hachiman
5
0
3
6.5
L
2
4
0
0.5
L
0
5
1
0.1
W
Hercules
1
2
1
0.75
L
Ares
0
4
0
0
L
Heimdallr
scoobyovo
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,952
Damage
30,125
50,270
Taken
57,280
24,878
Mitigated
37,281
18,611
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DarkR7
Kukulkan
7,048
454
0
750
6,915
2,832
760
3,238
3,357
64,710
456
L
8,944
598
0
1,700
9,641
10,521
0
2,018
7,623
49,569
1,041
W
Poseidon
IwataniDZoro
Poseidon
7,011
1,162
0
4,737
10,384
3,402
283
2,545
7,631
70,425
0
W
Sylvanus
8,573
2,797
1,116
5,118
11,895
9,348
174
3,595
8,220
35,616
11,168
W
Hachiman
9,577
3,998
0
1,330
9,465
4,072
588
3,099
6,366
0
64,688
L
4,910
1,707
0
3,780
14,134
6,495
0
6,024
8,110
0
48,941
L
5,294
160
0
1,505
9,660
3,693
0
5,380
4,280
62,713
1,224
W
Hercules
5,743
2,865
0
5,560
11,611
5,224
507
6,066
4,685
0
57,157
L
Ares
6,044
619
0
3,193
14,912
12,769
0
4,679
10,233
27,725
0
L
Heimdallr
scoobyovo
Heimdallr
4,933
1,597
0
1,648
8,933
3,803
0
3,779
5,154
0
32,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
34,527
490
Minions Killed
357
0
Camps Cleared
0
1,561,588
Distance Traveled
1,412,457
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,912
594
115
8
0
289,191
0
L
Cthulhu
8,165
544
93
6
0
278,837
1
W
Poseidon
8,573
572
116
8
0
340,599
1
W
Sylvanus
7,786
519
66
4
0
334,336
0
W
Hachiman
8,012
534
84
6
0
283,003
0
L
Set
7,188
479
81
5
0
305,967
0
L
Janus
7,341
489
106
7
0
266,646
3
W
Hercules
8,130
542
109
7
0
314,459
0
L
Ares
6,089
406
24
2
0
296,234
0
L
Heimdallr
5,744
383
53
4
0
264,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role