Player Matchup

Horus
Horus
DrBariyos
Horus
Level 133
God Stats
25W - 27L
1,510 SR
Queue Stats
687W - 737L
1,482 Elo+
Party 2
Vamana
Vamana
JDN1407
Vamana
Level 28
God Stats
1W - 4L
1,205 SR
Queue Stats
6W - 29L
1,163 Elo+
Party 1
Izanami
Izanami
Orax15
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 25L
1,101 Elo+
Party 1
The Morrigan
The Morrigan
TealTiru
The Morrigan
Level 138
God Stats
9W - 10L
1,417 SR
Queue Stats
481W - 477L
1,484 Elo+
Party 2
Olorun
Olorun
melvinsito23
Olorun
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
1,195 Elo+
Party 1
Team Averages
Level 72
1,426 SR
1,285 Elo+

VS

Team Averages
Level 116
1,560 SR
1,507 Elo+
Anubis
Anubis
Dezinator69
Anubis
Level 89
God Stats
11W - 8L
1,531 SR
Queue Stats
324W - 323L
1,557 Elo+
Solo
Susano
Susano
L2TED
Susano
Level 158
God Stats
3W - 0L
1,735 SR
Queue Stats
28W - 27L
1,495 Elo+
Solo
Janus
Janus
Lambecuco
Janus
Level 101
God Stats
1W - 0L
1,535 SR
Queue Stats
10W - 6L
1,557 Elo+
Solo
Charybdis
Charybdis
Twi5t3dS4iNt
Charybdis
Level 107
God Stats
8W - 5L
1,445 SR
Queue Stats
165W - 154L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
mccubbin
Gilgamesh
Level 124
God Stats
15W - 13L
1,555 SR
Queue Stats
303W - 315L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DrBariyos
Horus
9
0 / 1 / 0
5,780
445
1,520
7,965
5,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
JDN1407
Vamana
11
0 / 3 / 0
6,307
485
3,364
9,302
4,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Orax15
Izanami
8
0 / 4 / 0
5,641
434
1,420
7,444
1,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
TealTiru
The Morrigan
12
1 / 2 / 0
6,541
503
4,505
8,587
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
10
0 / 4 / 0
6,053
466
807
8,627
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 0 / 4
7,850
604
4,271
6,130
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
L2TED
Susano
12
4 / 0 / 1
7,203
554
4,960
9,490
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Lambecuco
Janus
13
3 / 1 / 3
7,768
598
5,863
4,340
1,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Twi5t3dS4iNt
Charybdis
15
2 / 0 / 3
8,461
651
5,747
6,073
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
mccubbin
Gilgamesh
14
1 / 0 / 1
8,209
631
4,555
8,038
6,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
14
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
0
4
5
L
Horus
DrBariyos
Horus
0
1
0
0
L
Vamana
JDN1407
Vamana
0
3
0
0
W
Susano
L2TED
Susano
4
0
1
4.5
W
Janus
Lambecuco
Janus
3
1
3
4.5
L
Izanami
Orax15
Izanami
0
4
0
0
L
The Morrigan
TealTiru
The Morrigan
1
2
0
0.5
W
Charybdis
Twi5t3dS4iNt
Charybdis
2
0
3
3.5
W
Gilgamesh
mccubbin
Gilgamesh
1
0
1
1.5
L
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,616
Damage
25,396
41,925
Taken
34,071
18,174
Mitigated
19,091
13,705
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,271
144
0
2,436
6,130
5,086
104
1,370
4,748
28,897
0
L
Horus
DrBariyos
Horus
1,520
572
400
3,896
7,965
5,610
0
1,776
6,147
0
17,714
L
Vamana
JDN1407
Vamana
3,364
1,082
0
3,080
9,302
4,963
0
473
8,064
0
42,005
W
Susano
L2TED
Susano
4,960
780
0
4,818
9,490
3,872
0
1,980
7,510
0
45,338
W
Janus
Lambecuco
Janus
5,863
198
0
698
4,340
1,639
742
1,226
3,114
58,091
978
L
Izanami
Orax15
Izanami
1,420
1,126
0
138
7,444
1,920
0
2,954
4,410
0
23,454
L
The Morrigan
TealTiru
The Morrigan
4,505
848
0
5,156
8,587
3,056
0
694
7,729
44,741
12,651
W
Charybdis
Twi5t3dS4iNt
Charybdis
5,747
2,785
0
4,985
6,073
2,202
2,463
108
5,965
0
83,847
W
Gilgamesh
mccubbin
Gilgamesh
4,555
994
0
2,936
8,038
6,292
0
429
7,000
0
54,539
L
Olorun
807
330
0
1,035
8,627
2,625
0
3,516
4,743
42,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,322
Gold Earned
39,491
317
Minions Killed
457
0
Camps Cleared
0
1,240,212
Distance Traveled
1,278,649
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,850
604
40
3
0
247,764
0
L
Horus
5,780
445
21
2
0
236,729
0
L
Vamana
6,307
485
78
6
0
288,817
0
W
Susano
7,203
554
63
5
0
311,440
3
W
Janus
7,768
598
108
8
0
259,913
0
L
Izanami
5,641
434
41
3
0
218,558
0
L
The Morrigan
6,541
503
98
8
0
266,469
0
W
Charybdis
8,461
651
138
11
0
214,847
0
W
Gilgamesh
8,209
631
108
8
0
244,685
0
L
Olorun
6,053
466
79
6
0
229,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role