Player Matchup

Ne Zha
Ne Zha
CurtCrown11
Ne Zha
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 73L
1,526 Elo+
Solo
Charon
Charon
Parkified
Charon
Level 144
God Stats
2W - 1L
1,567 SR
Queue Stats
42W - 34L
1,535 Elo+
Solo
Hun Batz
Hun Batz
Willyfonilly
Hun Batz
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
td4w
Heimdallr
Level 135
God Stats
2W - 2L
1,624 SR
Queue Stats
34W - 27L
1,537 Elo+
Party 1
Nu Wa
Nu Wa
Хаирюл
Nu Wa
Level 127
God Stats
7W - 9L
1,504 SR
Queue Stats
95W - 82L
1,495 Elo+
Solo
Team Averages
Level 137
1,539 SR
1,532 Elo+

VS

Team Averages
Level 133
1,706 SR
1,505 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ENCRYPTEDGREEN
Zhong Kui
Level 123
God Stats
10W - 12L
1,490 SR
Queue Stats
184W - 179L
1,490 Elo+
Solo
Medusa
Medusa
IHateMyDuoLife
Medusa
Level 159
God Stats
2W - 1L
1,694 SR
Queue Stats
111W - 105L
1,557 Elo+
Party 2
Surtr
Surtr
Mythroon14
Surtr
Level 109
God Stats
2W - 0L
1,785 SR
Queue Stats
10W - 14L
1,418 Elo+
Solo
Geb
Geb
Omega4head
Geb
Level 145
God Stats
7W - 0L
2,061 SR
Queue Stats
111W - 104L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 7 / 1
6,194
516
4,854
12,538
9,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charon
Parkified
Charon
11
0 / 0 / 2
6,369
531
3,912
9,115
7,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Willyfonilly
Hun Batz
12
1 / 3 / 3
6,338
528
7,846
10,764
4,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
td4w
Heimdallr
11
2 / 3 / 0
6,321
527
4,457
9,296
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 5 / 0
6,934
578
7,671
12,144
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 2 / 5
6,968
581
8,222
9,194
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
ENCRYPTEDGREEN
Zhong Kui
12
2 / 0 / 6
6,747
562
6,315
10,963
8,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

13
1 / 0 / 3
7,370
614
6,159
6,876
2,919
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Surtr
14
9 / 2 / 1
9,068
756
11,758
12,337
9,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
1 / 2 / 6
7,308
609
5,859
12,061
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
18
18
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
2
5
3.75
L
Ne Zha
1
7
1
0.21
W
Zhong Kui
ENCRYPTEDGREEN
Zhong Kui
2
0
6
5
W
1
0
3
2.5
W
Surtr
9
2
1
4.75
W
1
2
6
2
L
Charon
Parkified
Charon
0
0
2
1
L
Hun Batz
Willyfonilly
Hun Batz
1
3
3
0.83
L
Heimdallr
td4w
Heimdallr
2
3
0
0.67
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,740
Damage
38,313
53,857
Taken
51,431
29,661
Mitigated
32,792
11,374
Healing
19,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,222
2,488
0
4,070
9,194
3,136
0
2,233
6,961
0
43,781
L
Ne Zha
4,854
1,947
0
2,712
12,538
9,370
0
857
10,963
0
33,222
W
Zhong Kui
ENCRYPTEDGREEN
Zhong Kui
6,315
664
0
5,787
10,963
8,118
797
4,388
6,575
52,880
0
W
6,159
3,208
0
3,376
6,876
2,919
0
1,268
5,608
0
60,097
W
Surtr
11,758
4,843
0
3,492
12,337
9,153
715
719
10,979
1,858
51,446
W
5,859
624
0
3,004
12,061
9,466
0
2,656
9,405
34,940
2,209
L
Charon
Parkified
Charon
3,912
894
0
1,554
9,115
7,636
0
3,402
5,684
23,981
442
L
Hun Batz
Willyfonilly
Hun Batz
7,846
3,522
0
3,832
10,764
4,049
0
2,488
8,189
0
47,409
L
Heimdallr
td4w
Heimdallr
4,457
2,378
0
1,840
9,296
4,032
0
1,002
8,294
0
49,171
L
7,671
2,974
0
1,436
12,144
4,574
729
4,895
7,150
47,539
2,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
37,461
315
Minions Killed
391
0
Camps Cleared
0
1,187,596
Distance Traveled
1,284,010
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,968
581
63
5
0
280,430
0
L
Ne Zha
6,194
516
54
5
0
224,760
0
W
Zhong Kui
6,747
562
72
6
0
247,081
2
W
Medusa
7,370
614
107
9
0
262,801
0
W
Surtr
9,068
756
91
8
0
207,860
0
W
Geb
7,308
609
58
5
0
285,838
2
L
Charon
6,369
531
33
3
0
250,630
3
L
Hun Batz
6,338
528
84
7
0
267,461
4
L
Heimdallr
6,321
527
72
6
0
248,418
1
L
Nu Wa
6,934
578
72
6
0
196,327
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role