Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Jaboco
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,537 Elo+
Solo
Scylla
Scylla
LepperSasuke
Scylla
Level 88
God Stats
39W - 42L
1,353 SR
Queue Stats
156W - 138L
1,464 Elo+
Solo
Awilix
Awilix
WittiwlySowwy
Awilix
Level 26
God Stats
18W - 6L
1,941 SR
Queue Stats
86W - 86L
1,601 Elo+
Party 1
Izanami
Izanami
gombastii
Izanami
Level 82
God Stats
24W - 21L
1,594 SR
Queue Stats
288W - 281L
1,512 Elo+
Party 1
Team Averages
Level 93
1,578 SR
1,523 Elo+

VS

Team Averages
Level 118
1,475 SR
1,522 Elo+
Odin
Odin
InerHookElite
Odin
Level 147
God Stats
9W - 14L
1,599 SR
Queue Stats
348W - 291L
1,588 Elo+
Solo
Hades
Hades
NotQuiteNothing
Hades
Level 144
God Stats
6W - 7L
1,608 SR
Queue Stats
34W - 47L
1,417 Elo+
Solo
Bakasura
Bakasura
Zupillo_YT
Bakasura
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 64L
1,576 Elo+
Solo
Neith
Neith
jnick10d
Neith
Level 110
God Stats
0W - 3L
1,224 SR
Queue Stats
75W - 75L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
scoobyovo
Aphrodite
Level 64
God Stats
2W - 3L
1,445 SR
Queue Stats
95W - 93L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
1 / 0 / 0
3,718
744
1,263
2,472
1,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Jaboco
Pele
8
0 / 0 / 0
4,108
822
190
2,470
973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
6
0 / 2 / 0
3,321
664
1,035
2,448
667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,292
658
1,228
4,169
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
gombastii
Izanami
6
0 / 0 / 1
3,431
686
4,033
3,592
1,365
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,701
740
2,171
2,996
1,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 0 / 1
4,162
832
1,415
2,943
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
Zupillo_YT
Bakasura
1
0 / 0 / 0
2,481
496
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
jnick10d
Neith
5
0 / 0 / 0
2,986
597
3,416
4,231
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
scoobyovo
Aphrodite
5
0 / 1 / 0
3,294
659
928
4,114
2,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
0
1
L
1
0
0
1
W
Pele
Jaboco
Pele
0
0
0
0
W
Scylla
0
2
0
0
L
1
0
1
1.5
W
0
0
0
0
L
Bakasura
Zupillo_YT
Bakasura
0
0
0
0
W
Izanami
gombastii
Izanami
0
0
1
0.5
L
Neith
jnick10d
Neith
0
0
0
0
L
Aphrodite
scoobyovo
Aphrodite
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,749
Damage
7,930
15,151
Taken
14,284
5,340
Mitigated
5,663
6,477
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,263
485
1,414
1,505
2,472
1,091
0
281
2,191
10,406
0
L
2,171
277
0
641
2,996
1,173
0
307
2,627
0
18,058
W
Pele
Jaboco
Pele
190
0
0
938
2,470
973
0
0
2,470
0
26,231
W
Scylla
1,035
164
0
0
2,448
667
0
1,200
1,248
12,223
281
L
1,415
199
100
2,624
2,943
1,077
0
566
2,247
24,640
373
W
1,228
404
0
1,512
4,169
1,244
0
281
3,888
0
16,581
L
Bakasura
Zupillo_YT
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
gombastii
Izanami
4,033
3,227
0
1,108
3,592
1,365
0
529
3,063
0
29,377
L
Neith
jnick10d
Neith
3,416
1,024
0
1,342
4,231
1,233
0
626
3,605
0
18,849
L
Aphrodite
scoobyovo
Aphrodite
928
547
388
2,404
4,114
2,180
0
550
3,564
9,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,870
Gold Earned
16,624
173
Minions Killed
125
0
Camps Cleared
0
534,800
Distance Traveled
428,025
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
3,718
744
18
4
0
98,674
2
L
Odin
3,701
740
37
7
0
129,238
2
W
Pele
4,108
822
47
9
0
101,962
0
W
Scylla
3,321
664
33
7
0
103,276
0
L
Hades
4,162
832
50
10
0
96,085
1
W
Awilix
3,292
658
28
6
0
136,417
1
L
Bakasura
2,481
496
0
0
0
8,868
0
W
Izanami
3,431
686
47
9
0
94,471
0
L
Neith
2,986
597
34
7
0
106,852
0
L
Aphrodite
3,294
659
4
1
0
86,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role