Player Matchup

Bakasura
Bakasura
Lampedepoche
Bakasura
Level 145
God Stats
5W - 1L
1,875 SR
Queue Stats
58W - 42L
1,635 Elo+
Solo
Chaac
Chaac
bananaXD994
Chaac
Level 80
God Stats
17W - 12L
1,566 SR
Queue Stats
120W - 123L
1,447 Elo+
Party 2
Neith
Neith
brunolahm21
Neith
Level 16
God Stats
19W - 23L
1,379 SR
Queue Stats
22W - 28L
1,334 Elo+
Party 2
Tyr
Tyr
budri-adri
Tyr
Level 155
God Stats
77W - 61L
1,583 SR
Queue Stats
205W - 216L
1,455 Elo+
Party 2
Vulcan
Vulcan
xXMACDOINXx
Vulcan
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 138L
1,532 Elo+
Solo
Team Averages
Level 98
1,580 SR
1,481 Elo+

VS

Team Averages
Level 108
1,494 SR
1,501 Elo+
Olorun
Olorun
Nachher
Olorun
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
175W - 142L
1,528 Elo+
Solo
Nut
Nut
Trefniś
Nut
Level 103
God Stats
1W - 1L
1,468 SR
Queue Stats
47W - 47L
1,486 Elo+
Solo
Surtr
Surtr
ferryzenda
Surtr
Level 126
God Stats
140W - 132L
1,504 SR
Queue Stats
393W - 422L
1,493 Elo+
Solo
Shiva
Shiva
kaeeihx
Shiva
Level 86
God Stats
4W - 2L
1,702 SR
Queue Stats
128W - 117L
1,503 Elo+
Party 1
Set
Set
kaeeihx187
Set
Level 102
God Stats
3W - 4L
1,296 SR
Queue Stats
161W - 161L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lampedepoche
Bakasura
11
4 / 1 / 0
5,985
599
6,367
11,724
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 2
5,289
529
5,083
9,200
7,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 2
5,186
519
1,949
3,885
1,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 1 / 1
7,572
757
6,655
11,023
7,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
11
0 / 1 / 3
5,765
577
3,786
5,114
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nachher
Olorun
11
1 / 2 / 1
6,316
632
5,975
7,802
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
1 / 1 / 1
5,278
528
4,891
6,515
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
5
0 / 2 / 0
3,874
387
745
4,766
3,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shiva
kaeeihx
Shiva
10
2 / 4 / 0
5,723
572
6,319
10,206
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 1 / 0
5,015
502
4,144
8,902
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
5
5
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Lampedepoche
Bakasura
4
1
0
4
L
Olorun
Nachher
Olorun
1
2
1
0.75
L
1
1
1
1.5
W
1
1
2
2
W
0
1
2
1
W
5
1
1
5.5
L
Surtr
0
2
0
0
L
Shiva
kaeeihx
Shiva
2
4
0
0.5
L
1
1
0
1
W
Vulcan
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,840
Damage
22,074
40,946
Taken
38,191
23,621
Mitigated
16,757
11,885
Healing
10,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Lampedepoche
Bakasura
6,367
4,357
0
2,565
11,724
5,105
0
3,136
8,546
0
35,640
L
Olorun
Nachher
Olorun
5,975
2,012
180
2,909
7,802
2,376
0
1,617
5,085
47,935
4,830
L
4,891
3,051
0
2,827
6,515
2,383
0
0
6,515
0
33,378
W
5,083
654
0
2,048
9,200
7,761
43
30
9,150
0
35,916
W
1,949
306
0
547
3,885
1,280
464
0
3,885
0
26,972
W
6,655
787
0
5,475
11,023
7,655
0
0
10,580
0
58,301
L
Surtr
745
169
0
906
4,766
3,227
0
375
4,351
191
10,732
L
Shiva
kaeeihx
Shiva
6,319
2,260
175
2,067
10,206
4,846
0
550
9,286
0
41,573
L
4,144
1,933
0
1,492
8,902
3,925
0
923
7,576
0
32,235
W
Vulcan
3,786
1,144
0
1,250
5,114
1,820
0
2,562
2,513
40,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
26,206
353
Minions Killed
303
0
Camps Cleared
0
1,045,063
Distance Traveled
971,261
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,985
599
77
8
0
235,140
1
L
Olorun
6,316
632
110
11
0
195,314
0
L
Nut
5,278
528
61
6
0
193,085
0
W
Chaac
5,289
529
53
5
0
223,676
0
W
Neith
5,186
519
46
5
0
150,641
0
W
Tyr
7,572
757
101
10
0
221,123
2
L
Surtr
3,874
387
15
2
0
120,414
0
L
Shiva
5,723
572
59
6
0
225,112
0
L
Set
5,015
502
58
6
0
237,336
0
W
Vulcan
5,765
577
76
8
0
214,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role