Player Matchup

Aphrodite
Aphrodite
Brenrir
Aphrodite
Level 121
God Stats
1W - 1L
1,766 SR
Queue Stats
22W - 35L
1,422 Elo+
Party 1
Nox
Nox
Knightjulius
Nox
Level 126
God Stats
1W - 1L
1,763 SR
Queue Stats
23W - 35L
1,435 Elo+
Party 1
Thanatos
Thanatos
SharkHunterX
Thanatos
Level 101
God Stats
0W - 1L
1,367 SR
Queue Stats
17W - 22L
1,479 Elo+
Party 1
Athena
Athena
sociopath232
Athena
Level 85
God Stats
0W - 2L
1,300 SR
Queue Stats
229W - 238L
1,515 Elo+
Solo
Bastet
Bastet
xxReNeGaTx
Bastet
Level 126
God Stats
7W - 6L
1,713 SR
Queue Stats
453W - 484L
1,502 Elo+
Solo
Team Averages
Level 112
1,582 SR
1,471 Elo+

VS

Team Averages
Level 150
1,564 SR
1,632 Elo+
Geb
Geb
Loco xMONEYMANx
Geb
Level 197
God Stats
2W - 3L
1,440 SR
Queue Stats
466W - 503L
1,461 Elo+
Solo
Aphrodite
Aphrodite
MarieWallee
Aphrodite
Level 126
God Stats
5W - 7L
1,517 SR
Queue Stats
184W - 185L
1,549 Elo+
Solo
Thoth
Thoth
PsychoPapst
Thoth
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 36L
1,819 Elo+
Party 2
Amaterasu
Amaterasu
SirPlayerKill
Amaterasu
Level 144
God Stats
4W - 4L
1,363 SR
Queue Stats
137W - 136L
1,524 Elo+
Solo
Agni
Agni
Triffor
Agni
Level 141
God Stats
5W - 1L
2,001 SR
Queue Stats
122W - 30L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brenrir
Aphrodite
18
4 / 2 / 4
9,610
641
8,792
14,836
18,869
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 3 / 8
8,908
594
12,465
16,211
10,051
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
SharkHunterX
Thanatos
14
2 / 7 / 5
9,005
600
9,751
15,848
8,147
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
17
2 / 4 / 5
10,134
676
9,226
24,696
35,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
xxReNeGaTx
Bastet
16
2 / 6 / 5
8,910
594
18,893
17,690
9,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 13
11,202
747
11,162
18,859
19,662
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
MarieWallee
Aphrodite
18
3 / 2 / 10
10,667
711
12,571
17,421
11,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 2 / 6
12,178
812
18,105
12,660
7,551
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
SirPlayerKill
Amaterasu
18
0 / 2 / 16
10,427
695
11,721
21,479
24,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
Triffor
Agni
18
7 / 3 / 12
11,497
766
30,395
16,284
8,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
11
Kills
22
22
Deaths
11
27
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Brenrir
Aphrodite
4
2
4
3
L
1
3
8
1.67
W
2
2
13
4.25
W
Aphrodite
MarieWallee
Aphrodite
3
2
10
4
W
10
2
6
6.5
L
Thanatos
SharkHunterX
Thanatos
2
7
5
0.64
W
Amaterasu
SirPlayerKill
Amaterasu
0
2
16
4
W
Agni
Triffor
Agni
7
3
12
4.33
L
Athena
2
4
5
1.13
L
Bastet
xxReNeGaTx
Bastet
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,127
Damage
83,954
89,281
Taken
86,703
81,805
Mitigated
72,250
43,659
Healing
49,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Brenrir
Aphrodite
8,792
772
13,782
8,735
14,836
18,869
0
11,772
2,587
26,152
0
L
12,465
1,490
1,645
1,918
16,211
10,051
0
13,491
2,347
31,261
0
W
11,162
304
3,223
4,325
18,859
19,662
331
6,078
12,781
15,562
0
W
Aphrodite
MarieWallee
Aphrodite
12,571
2,675
16,227
12,014
17,421
11,909
833
7,745
9,676
25,393
0
W
18,105
807
220
1,627
12,660
7,551
910
4,151
8,509
49,519
0
L
Thanatos
SharkHunterX
Thanatos
9,751
1,364
1,128
5,394
15,848
8,147
0
12,825
2,703
0
15,648
W
Amaterasu
SirPlayerKill
Amaterasu
11,721
3,082
623
6,144
21,479
24,511
1,036
8,105
13,374
0
26,329
W
Agni
Triffor
Agni
30,395
1,878
1,354
3,621
16,284
8,617
2,787
4,404
11,880
44,793
161
L
Athena
9,226
1,378
1,324
4,986
24,696
35,543
0
18,732
5,315
15,870
0
L
Bastet
xxReNeGaTx
Bastet
18,893
3,173
1,037
3,710
17,690
9,195
0
14,591
2,794
0
27,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,567
Gold Earned
55,971
113
Minions Killed
201
0
Camps Cleared
0
1,463,963
Distance Traveled
1,439,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,610
641
30
2
0
305,605
0
L
Nox
8,908
594
30
2
0
317,515
0
W
Geb
11,202
747
15
1
0
238,537
0
W
Aphrodite
10,667
711
42
3
0
276,382
0
W
Thoth
12,178
812
57
4
0
307,798
0
L
Thanatos
9,005
600
19
1
0
283,091
0
W
Amaterasu
10,427
695
38
3
0
323,511
0
W
Agni
11,497
766
49
3
0
293,058
0
L
Athena
10,134
676
13
1
0
265,017
0
L
Bastet
8,910
594
21
1
0
292,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role