Player Matchup

Thanatos
Thanatos
ACongoCoalminer
Thanatos
Level 121
God Stats
10W - 9L
1,503 SR
Queue Stats
16W - 12L
1,523 Elo+
Party 1
Achilles
Achilles
AegonF2000
Achilles
Level 75
God Stats
0W - 2L
1,507 SR
Queue Stats
28W - 39L
1,391 Elo+
Party 1
Janus
Janus
Swopcorn
Janus
Level 50
God Stats
2W - 5L
1,326 SR
Queue Stats
44W - 38L
1,489 Elo+
Party 1
Athena
Athena
W4lts
Athena
Level 148
God Stats
2W - 4L
1,412 SR
Queue Stats
31W - 39L
1,474 Elo+
Party 1
Hachiman
Hachiman
Wlltn
Hachiman
Level 93
God Stats
5W - 3L
1,485 SR
Queue Stats
15W - 19L
1,412 Elo+
Party 1
Team Averages
Level 97
1,447 SR
1,458 Elo+

VS

Team Averages
Level 128
1,625 SR
1,541 Elo+
Xbalanque
Xbalanque
ChevalierMagique
Xbalanque
Level 127
God Stats
2W - 0L
1,709 SR
Queue Stats
167W - 148L
1,476 Elo+
Party 3
Geb
Geb
Liliemes
Geb
Level 126
God Stats
32W - 17L
1,633 SR
Queue Stats
63W - 45L
1,484 Elo+
Party 3
Amaterasu
Amaterasu
RiiDiicK-ii
Amaterasu
Level 156
God Stats
1W - 0L
1,245 SR
Queue Stats
40W - 36L
1,684 Elo+
Party 2
Agni
Agni
canabuca
Agni
Level 116
God Stats
24W - 19L
1,657 SR
Queue Stats
186W - 171L
1,516 Elo+
Solo
Osiris
Osiris
xBaRseN_CM7x
Osiris
Level 114
God Stats
8W - 3L
1,879 SR
Queue Stats
68W - 71L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
3 / 3 / 0
7,543
471
4,569
16,904
8,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
AegonF2000
Achilles
12
0 / 1 / 0
6,563
410
4,749
14,734
16,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Swopcorn
Janus
12
0 / 4 / 0
7,096
444
6,210
9,821
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
W4lts
Athena
11
0 / 3 / 0
6,567
410
5,302
14,890
14,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Wlltn
Hachiman
13
0 / 2 / 0
7,178
449
3,867
9,815
3,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
16
2 / 1 / 1
9,458
591
8,622
8,439
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 3
7,578
474
4,795
11,096
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
RiiDiicK-ii
Amaterasu
17
7 / 0 / 4
9,551
597
8,175
13,670
8,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Agni
15
4 / 2 / 2
8,853
553
9,986
8,134
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
15
0 / 0 / 2
9,358
585
11,335
11,783
9,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
13
13
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
3
0
1
L
Achilles
AegonF2000
Achilles
0
1
0
0
W
Xbalanque
2
1
1
2.5
W
0
0
3
1.5
W
Amaterasu
RiiDiicK-ii
Amaterasu
7
0
4
9
L
Janus
Swopcorn
Janus
0
4
0
0
L
Athena
W4lts
Athena
0
3
0
0
L
Hachiman
Wlltn
Hachiman
0
2
0
0
W
Agni
4
2
2
2.5
W
Osiris
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,697
Damage
42,913
66,164
Taken
53,122
47,340
Mitigated
33,042
22,657
Healing
20,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,569
512
0
11,012
16,904
8,266
0
3,555
13,349
0
62,741
L
Achilles
AegonF2000
Achilles
4,749
1,623
0
5,517
14,734
16,955
0
0
14,734
0
39,565
W
Xbalanque
8,622
3,547
0
5,047
8,439
3,488
504
496
7,943
0
91,577
W
4,795
616
0
1,388
11,096
8,300
0
4,552
6,200
34,208
817
W
Amaterasu
RiiDiicK-ii
Amaterasu
8,175
3,250
0
3,810
13,670
8,491
445
2,816
10,778
0
78,285
L
Janus
Swopcorn
Janus
6,210
79
0
558
9,821
3,888
0
7,471
2,350
55,098
977
L
Athena
W4lts
Athena
5,302
660
0
2,768
14,890
14,949
0
2,932
11,958
27,478
3,609
L
Hachiman
Wlltn
Hachiman
3,867
2,488
0
2,802
9,815
3,282
0
664
9,151
0
52,917
W
Agni
9,986
182
0
2,659
8,134
2,767
330
1,750
6,253
62,776
0
W
Osiris
11,335
3,767
0
7,657
11,783
9,996
0
1,031
10,752
0
81,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,947
Gold Earned
44,798
408
Minions Killed
540
0
Camps Cleared
0
1,509,521
Distance Traveled
1,589,289
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,543
471
100
6
0
302,063
6
L
Achilles
6,563
410
56
4
0
301,692
0
W
Xbalanque
9,458
591
148
9
0
300,306
5
W
Geb
7,578
474
32
2
0
308,623
5
W
Amaterasu
9,551
597
109
7
0
367,940
0
L
Janus
7,096
444
99
6
0
295,699
0
L
Athena
6,567
410
52
3
0
315,687
6
L
Hachiman
7,178
449
101
6
0
294,380
0
W
Agni
8,853
553
125
8
0
308,539
4
W
Osiris
9,358
585
126
8
0
303,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role