Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TYG_Ilusion
Achilles
Level 119
God Stats
2W - 0L
1,598 SR
Queue Stats
78W - 57L
1,544 Elo+
Solo
Anubis
Anubis
Tiptoor
Anubis
Level 104
God Stats
153W - 133L
1,578 SR
Queue Stats
340W - 315L
1,516 Elo+
Solo
Arachne
Arachne
abriliyo
Arachne
Level 108
God Stats
7W - 6L
1,560 SR
Queue Stats
84W - 80L
1,575 Elo+
Party 1
Freya
Freya
davidcanov
Freya
Level 103
God Stats
3W - 3L
1,512 SR
Queue Stats
99W - 104L
1,503 Elo+
Party 1
Team Averages
Level 122
1,550 SR
1,527 Elo+

VS

Team Averages
Level 98
1,493 SR
1,506 Elo+
Agni
Agni
Ant Jambon
Agni
Level 108
God Stats
14W - 10L
1,428 SR
Queue Stats
489W - 450L
1,471 Elo+
Solo
Thanatos
Thanatos
ErnJerk743
Thanatos
Level 119
God Stats
5W - 5L
1,663 SR
Queue Stats
236W - 231L
1,504 Elo+
Party 2
Hachiman
Hachiman
Freyva
Hachiman
Level 40
God Stats
0W - 2L
1,274 SR
Queue Stats
85W - 100L
1,497 Elo+
Solo
Surtr
Surtr
Muhammadz3bbi
Surtr
Level 79
God Stats
6W - 6L
1,588 SR
Queue Stats
307W - 295L
1,494 Elo+
Party 2
Tyr
Tyr
Onnik228
Tyr
Level 145
God Stats
0W - 1L
1,513 SR
Queue Stats
5W - 7L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 0 / 1
7,008
701
5,633
7,378
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
TYG_Ilusion
Achilles
10
1 / 0 / 0
5,501
550
2,371
8,984
6,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Tiptoor
Anubis
12
4 / 0 / 2
7,050
705
5,769
6,571
3,062
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
abriliyo
Arachne
11
2 / 2 / 3
5,750
575
3,437
8,785
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
10
0 / 2 / 1
5,343
534
2,599
5,281
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
5,427
543
4,641
6,248
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
ErnJerk743
Thanatos
10
2 / 2 / 0
5,261
526
3,981
8,627
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Freyva
Hachiman
11
1 / 1 / 2
6,024
602
4,579
5,274
1,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
4,921
492
3,297
7,627
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 1 / 0
5,440
544
2,538
6,262
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
1
3.5
L
0
4
1
0.13
L
Thanatos
ErnJerk743
Thanatos
2
2
0
1
L
Hachiman
Freyva
Hachiman
1
1
2
2
L
0
2
0
0
L
1
1
0
1
W
Achilles
TYG_Ilusion
Achilles
1
0
0
1
W
Anubis
Tiptoor
Anubis
4
0
2
5
W
Arachne
abriliyo
Arachne
2
2
3
1.75
W
Freya
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,809
Damage
19,036
36,999
Taken
34,038
17,570
Mitigated
14,777
16,572
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
5,633
1,831
0
4,540
7,378
2,717
0
117
7,173
31,257
8,578
L
4,641
70
0
635
6,248
1,734
0
2,460
3,788
41,799
1,020
L
Thanatos
ErnJerk743
Thanatos
3,981
441
0
5,930
8,627
3,226
0
2,195
6,432
0
35,434
L
Hachiman
Freyva
Hachiman
4,579
2,069
0
1,602
5,274
1,755
0
1,604
3,310
0
45,932
L
3,297
1,012
0
1,435
7,627
4,170
0
4,719
2,908
191
24,716
L
2,538
308
0
1,318
6,262
3,892
0
1,900
4,162
0
22,259
W
Achilles
TYG_Ilusion
Achilles
2,371
236
0
3,766
8,984
6,309
0
0
8,845
0
20,300
W
Anubis
Tiptoor
Anubis
5,769
86
0
3,787
6,571
3,062
498
3,165
3,361
59,130
620
W
Arachne
abriliyo
Arachne
3,437
2,658
0
2,956
8,785
3,651
0
1,519
7,266
0
38,799
W
Freya
2,599
608
0
1,523
5,281
1,831
0
0
5,281
31,434
889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,652
Gold Earned
27,073
355
Minions Killed
299
0
Camps Cleared
0
1,077,433
Distance Traveled
935,369
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,008
701
90
9
0
176,552
0
L
Agni
5,427
543
73
7
0
196,800
0
L
Thanatos
5,261
526
63
6
0
227,803
0
L
Hachiman
6,024
602
72
7
0
196,785
0
L
Surtr
4,921
492
49
5
0
132,182
0
L
Tyr
5,440
544
42
4
0
181,799
0
W
Achilles
5,501
550
25
3
0
232,595
0
W
Anubis
7,050
705
115
12
0
200,128
0
W
Arachne
5,750
575
55
6
0
246,814
0
W
Freya
5,343
534
70
7
0
221,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role