Player Matchup

Chaac
Chaac
PolloLeg_5
Chaac
Level 66
God Stats
9W - 9L
1,338 SR
Queue Stats
228W - 237L
1,369 Elo+
Solo
Nu Wa
Nu Wa
StoneDrg
Nu Wa
Level 126
God Stats
10W - 7L
1,489 SR
Queue Stats
172W - 164L
1,391 Elo+
Solo
Loki
Loki
U1334893245
Loki
Level 106
God Stats
23W - 19L
1,520 SR
Queue Stats
124W - 119L
1,446 Elo+
Solo
Nut
Nut
avoidanti
Nut
Level 35
God Stats
20W - 21L
1,433 SR
Queue Stats
161W - 143L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
deedav
Jormungandr
Level 49
God Stats
17W - 15L
1,430 SR
Queue Stats
108W - 119L
1,452 Elo+
Party 2
Team Averages
Level 76
1,442 SR
1,421 Elo+

VS

Team Averages
Level 103
1,517 SR
1,447 Elo+
Izanami
Izanami
BunnyOkay
Izanami
Level 137
God Stats
12W - 13L
1,494 SR
Queue Stats
263W - 250L
1,469 Elo+
Party 1
Cerberus
Cerberus
Chico Amaro9874
Cerberus
Level 89
God Stats
2W - 4L
1,669 SR
Queue Stats
96W - 112L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Ns Goldenn
Cthulhu
Level 105
God Stats
6W - 7L
1,645 SR
Queue Stats
112W - 110L
1,474 Elo+
Party 1
Pele
Pele
TORTIRXN
Pele
Level 87
God Stats
0W - 2L
1,282 SR
Queue Stats
84W - 79L
1,459 Elo+
Solo
Nu Wa
Nu Wa
emofryguy
Nu Wa
Level 98
God Stats
15W - 16L
1,493 SR
Queue Stats
85W - 79L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 1 / 3
10,111
595
11,468
16,850
13,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
StoneDrg
Nu Wa
16
6 / 0 / 7
9,933
584
13,775
8,319
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 6
9,673
569
10,440
16,964
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 2
7,800
459
9,033
11,943
5,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
deedav
Jormungandr
13
1 / 2 / 8
8,494
500
8,026
13,607
12,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BunnyOkay
Izanami
14
2 / 2 / 3
8,182
481
11,368
14,397
6,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
13
2 / 2 / 1
7,745
456
6,874
15,694
15,488
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cthulhu
Ns Goldenn
Cthulhu
12
1 / 3 / 3
8,105
477
8,766
14,189
12,498
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
12
3 / 5 / 0
7,377
434
5,218
15,301
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
emofryguy
Nu Wa
12
1 / 5 / 1
7,621
448
7,872
9,767
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
17
Kills
9
9
Deaths
17
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
BunnyOkay
Izanami
2
2
3
1.75
L
Cerberus
2
2
1
1.25
L
Cthulhu
Ns Goldenn
Cthulhu
1
3
3
0.83
W
Chaac
1
1
3
2.5
W
Nu Wa
StoneDrg
Nu Wa
6
0
7
9.5
L
Pele
3
5
0
0.6
W
7
3
6
3.33
W
2
3
2
1
W
Jormungandr
deedav
Jormungandr
1
2
8
2.5
L
Nu Wa
emofryguy
Nu Wa
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,742
Damage
40,098
67,683
Taken
69,348
39,626
Mitigated
42,989
21,109
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BunnyOkay
Izanami
11,368
7,243
0
4,344
14,397
6,188
1,005
5,017
9,380
0
86,431
L
Cerberus
6,874
434
0
4,432
15,694
15,488
0
2,076
13,618
50,410
1,207
L
Cthulhu
Ns Goldenn
Cthulhu
8,766
574
2,233
2,647
14,189
12,498
0
5,328
8,861
35,361
0
W
Chaac
11,468
2,019
0
4,893
16,850
13,021
786
6,267
10,583
0
97,305
W
Nu Wa
StoneDrg
Nu Wa
13,775
2,495
0
2,039
8,319
2,926
776
4,379
3,940
82,930
0
L
Pele
5,218
1,637
0
1,362
15,301
6,039
0
5,250
10,051
0
44,888
W
10,440
3,141
0
8,333
16,964
6,215
535
5,474
11,490
0
77,775
W
9,033
5,239
0
4,205
11,943
5,046
450
3,121
8,822
0
60,267
W
Jormungandr
deedav
Jormungandr
8,026
1,315
0
1,639
13,607
12,418
191
4,078
9,529
30,623
1,205
L
Nu Wa
emofryguy
Nu Wa
7,872
1,674
0
610
9,767
2,776
0
3,812
5,955
46,120
3,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,011
Gold Earned
39,030
525
Minions Killed
463
0
Camps Cleared
0
1,563,863
Distance Traveled
1,517,522
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,182
481
135
8
0
305,626
0
L
Cerberus
7,745
456
151
9
0
288,195
6
L
Cthulhu
8,105
477
40
2
0
327,314
0
W
Chaac
10,111
595
155
9
0
300,364
0
W
Nu Wa
9,933
584
139
8
0
321,388
1
L
Pele
7,377
434
61
4
0
331,707
0
W
Loki
9,673
569
105
6
0
339,995
0
W
Nut
7,800
459
87
5
0
283,423
0
W
Jormungandr
8,494
500
39
2
0
318,693
1
L
Nu Wa
7,621
448
76
4
0
264,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role