Player Matchup

Chaac
Chaac
IQGreatness
Chaac
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 68L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
JPJP777
Baron Samedi
Level 81
God Stats
89W - 77L
1,588 SR
Queue Stats
790W - 815L
1,399 Elo+
Solo
Agni
Agni
Zempii
Agni
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 120L
1,500 Elo+
Party 2
Team Averages
Level 70
1,529 SR
1,466 Elo+

VS

Team Averages
Level 97
1,543 SR
1,462 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
WattledCashew46
Kukulkan
Level 87
God Stats
9W - 5L
1,636 SR
Queue Stats
28W - 32L
1,472 Elo+
Solo
Cliodhna
Cliodhna
prettyface1327
Cliodhna
Level 46
God Stats
7W - 1L
1,494 SR
Queue Stats
164W - 159L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,389
739
5,662
11,553
8,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
JPJP777
Baron Samedi
9
1 / 4 / 1
6,639
664
3,117
8,803
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
Zempii
Agni
11
0 / 5 / 2
6,713
671
5,806
8,327
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 2 / 6
8,357
836
12,739
13,187
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
13
2 / 0 / 6
7,729
773
6,555
4,444
1,680
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
12
4 / 0 / 4
7,775
778
4,707
7,602
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
11
11
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
6
4
L
1
2
1
0.75
L
Baron Samedi
JPJP777
Baron Samedi
1
4
1
0.38
W
Kukulkan
2
0
6
5
L
Agni
Zempii
Agni
0
5
2
0.2
W
Cliodhna
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,585
Damage
24,001
28,683
Taken
25,233
14,652
Mitigated
15,125
5,251
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,739
3,350
0
3,458
13,187
10,326
0
4,973
7,662
0
31,680
L
5,662
1,626
0
1,971
11,553
8,096
0
3,162
7,915
0
22,635
L
Baron Samedi
JPJP777
Baron Samedi
3,117
342
61
2,963
8,803
3,711
104
1,277
7,301
10,135
768
W
Kukulkan
6,555
23
0
357
4,444
1,680
889
1,144
3,192
28,005
686
L
Agni
Zempii
Agni
5,806
290
0
256
8,327
2,845
90
2,124
5,904
23,055
252
W
Cliodhna
4,707
342
0
1,879
7,602
3,119
0
1,692
5,824
0
21,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,741
Gold Earned
23,861
106
Minions Killed
121
0
Camps Cleared
0
505,098
Distance Traveled
561,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,357
836
42
4
0
218,995
0
L
Chaac
7,389
739
52
5
0
206,797
0
L
Baron Samedi
6,639
664
14
1
0
117,907
0
W
Kukulkan
7,729
773
54
5
0
146,431
0
L
Agni
6,713
671
40
4
0
180,394
0
W
Cliodhna
7,775
778
25
3
0
195,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role