Player Matchup

Anubis
Anubis
Devoreur2Porc
Anubis
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Thor
Thor
Pierre-D-Monkey
Thor
Level 108
God Stats
50W - 58L
1,459 SR
Queue Stats
123W - 122L
1,428 Elo+
Party 1
Chaac
Chaac
imlelez
Chaac
Level 89
God Stats
9W - 5L
1,753 SR
Queue Stats
285W - 271L
1,509 Elo+
Solo
Team Averages
Level 67
1,571 SR
1,479 Elo+

VS

Team Averages
Level 74
1,537 SR
1,397 Elo+
Da Ji
Da Ji
Gorka78
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,434 Elo+
Solo
Charybdis
Charybdis
Parelöup
Charybdis
Level 78
God Stats
9W - 12L
1,457 SR
Queue Stats
93W - 106L
1,350 Elo+
Solo
Osiris
Osiris
Ricaardoo_014
Osiris
Level 85
God Stats
5W - 5L
1,654 SR
Queue Stats
86W - 105L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,073
707
8,482
5,839
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 1 / 4
7,965
797
7,913
6,107
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
imlelez
Chaac
13
4 / 2 / 5
8,023
802
8,258
12,411
10,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gorka78
Da Ji
11
2 / 2 / 3
7,298
730
4,053
9,558
4,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
Parelöup
Charybdis
10
0 / 7 / 3
6,458
646
4,844
10,493
3,082
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

14
3 / 1 / 2
7,503
750
6,966
9,796
6,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
5
5
Deaths
10
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Da Ji
Gorka78
Da Ji
2
2
3
1.75
L
Charybdis
Parelöup
Charybdis
0
7
3
0.21
W
4
1
4
6
L
3
1
2
4
W
Chaac
imlelez
Chaac
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,653
Damage
15,863
24,357
Taken
29,847
16,687
Mitigated
14,306
5,400
Healing
5,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,482
173
0
516
5,839
2,605
276
6
5,833
23,038
0
L
Da Ji
Gorka78
Da Ji
4,053
345
0
1,272
9,558
4,353
0
1,931
7,019
0
13,037
L
Charybdis
Parelöup
Charybdis
4,844
2,141
0
651
10,493
3,082
0
3,016
6,980
0
16,142
W
7,913
397
0
820
6,107
3,460
297
12
6,095
0
21,290
L
6,966
1,978
0
3,641
9,796
6,871
0
2,628
6,610
0
27,489
W
Chaac
imlelez
Chaac
8,258
1,418
0
4,064
12,411
10,622
0
29
12,382
0
39,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,061
Gold Earned
21,259
139
Minions Killed
95
0
Camps Cleared
0
566,116
Distance Traveled
583,133
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,073
707
47
5
0
172,633
1
L
Da Ji
7,298
730
21
2
0
195,444
0
L
Charybdis
6,458
646
33
3
0
167,641
5
W
Thor
7,965
797
35
4
0
201,695
2
L
Osiris
7,503
750
41
4
0
220,048
7
W
Chaac
8,023
802
57
6
0
191,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role