Player Matchup

Maui
Maui
Apsewo24
Maui
Level 34
God Stats
6W - 1L
1,882 SR
Queue Stats
97W - 104L
1,421 Elo+
Party 2
Hades
Hades
Ibaitro
Hades
Level 8
God Stats
7W - 12L
1,136 SR
Queue Stats
10W - 27L
1,064 Elo+
Party 2
Anhur
Anhur
MaixuTroca
Anhur
Level 25
God Stats
13W - 6L
1,690 SR
Queue Stats
49W - 50L
1,279 Elo+
Party 2
Lancelot
Lancelot
Mastodonte782
Lancelot
Level 63
God Stats
2W - 3L
1,479 SR
Queue Stats
42W - 44L
1,401 Elo+
Party 2
Agni
Agni
Mootja
Agni
Level 64
God Stats
10W - 8L
1,395 SR
Queue Stats
920W - 883L
1,452 Elo+
Solo
Team Averages
Level 39
1,516 SR
1,323 Elo+

VS

Team Averages
Level 50
1,367 SR
1,195 Elo+
Merlin
Merlin
Mortennk
Merlin
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
6W - 23L
1,080 Elo+
Party 1
Odin
Odin
Serguuun37
Odin
Level 28
God Stats
0W - 5L
1,292 SR
Queue Stats
2W - 14L
1,037 Elo+
Party 1
Surtr
Surtr
Weink0uff
Surtr
Level 43
God Stats
1W - 2L
1,444 SR
Queue Stats
24W - 42L
1,347 Elo+
Solo
Hou Yi
Hou Yi
obioneknobie
Hou Yi
Level 124
God Stats
1W - 2L
1,505 SR
Queue Stats
95W - 96L
1,474 Elo+
Solo
Thanatos
Thanatos
tommern36
Thanatos
Level 31
God Stats
3W - 22L
1,092 SR
Queue Stats
6W - 29L
1,036 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
4 / 1 / 8
7,330
611
2,844
6,947
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
Ibaitro
Hades
12
3 / 1 / 1
7,218
602
3,679
7,261
3,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
12
4 / 1 / 3
7,083
590
6,973
9,539
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Lancelot
Mastodonte782
Lancelot
14
10 / 0 / 3
8,308
692
8,843
8,760
4,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
Mootja
Agni
12
0 / 5 / 0
7,225
602
5,609
7,759
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mortennk
Merlin
10
0 / 5 / 1
5,673
473
4,610
6,299
3,725
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 0
5,063
422
3,729
8,210
6,200
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Surtr
Weink0uff
Surtr
13
5 / 3 / 0
7,278
607
5,545
11,739
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
10
1 / 5 / 1
5,917
493
7,562
8,874
2,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
tommern36
Thanatos
9
1 / 5 / 0
5,127
427
3,375
9,086
3,622
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
21
Kills
8
8
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Maui
4
1
8
8
W
Hades
Ibaitro
Hades
3
1
1
3.5
W
Anhur
4
1
3
5.5
W
Lancelot
Mastodonte782
Lancelot
10
0
3
11.5
W
Agni
Mootja
Agni
0
5
0
0
L
Merlin
Mortennk
Merlin
0
5
1
0.1
L
1
3
0
0.33
L
Surtr
Weink0uff
Surtr
5
3
0
1.67
L
Hou Yi
1
5
1
0.3
L
Thanatos
tommern36
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,948
Damage
24,821
40,266
Taken
44,208
20,526
Mitigated
24,528
10,063
Healing
7,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
2,844
884
0
1,333
6,947
5,710
0
249
6,698
19,757
2,107
W
Hades
Ibaitro
Hades
3,679
1,168
60
3,602
7,261
3,062
443
3,766
3,495
29,959
2,441
W
Anhur
6,973
4,591
0
3,982
9,539
3,835
1,590
0
9,539
0
43,352
W
Lancelot
Mastodonte782
Lancelot
8,843
2,086
0
137
8,760
4,958
0
644
8,022
0
57,870
W
Agni
Mootja
Agni
5,609
147
0
949
7,759
2,961
0
202
7,181
48,461
710
L
Merlin
Mortennk
Merlin
4,610
833
0
0
6,299
3,725
0
1,478
4,821
23,982
0
L
3,729
1,528
0
1,135
8,210
6,200
0
801
7,409
0
23,262
L
Surtr
Weink0uff
Surtr
5,545
1,604
0
1,730
11,739
8,093
54
4,950
6,141
664
42,634
L
Hou Yi
7,562
3,022
0
1,720
8,874
2,888
0
1,377
7,497
0
42,759
L
Thanatos
tommern36
Thanatos
3,375
1,223
0
2,959
9,086
3,622
0
2,529
6,557
0
19,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,164
Gold Earned
29,058
316
Minions Killed
229
0
Camps Cleared
0
1,191,360
Distance Traveled
1,149,408
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,330
611
20
2
0
275,167
0
W
Hades
7,218
602
48
4
0
201,600
0
W
Anhur
7,083
590
71
6
0
208,831
0
W
Lancelot
8,308
692
83
7
0
297,679
0
W
Agni
7,225
602
94
8
0
208,083
0
L
Merlin
5,673
473
35
3
0
210,603
0
L
Odin
5,063
422
29
2
0
239,554
0
L
Surtr
7,278
607
69
6
0
224,381
0
L
Hou Yi
5,917
493
67
6
0
212,272
0
L
Thanatos
5,127
427
29
2
0
262,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role