Player Matchup

Ra
Ra
 
Ra
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
HaKBid
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Terra
Terra
SacredPug
Terra
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 109L
1,517 Elo+
Solo
Heimdallr
Heimdallr
hf1tz5rlP0c
Heimdallr
Level 101
God Stats
12W - 16L
1,495 SR
Queue Stats
838W - 817L
1,468 Elo+
Solo
Charon
Charon
radec9995
Charon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 126
1,499 SR
1,497 Elo+

VS

Team Averages
Level 105
1,599 SR
1,540 Elo+
Bellona
Bellona
IEatApplesWitOmi
Bellona
Level 127
God Stats
3W - 4L
1,405 SR
Queue Stats
214W - 223L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
Quancredible
Kukulkan
Level 124
God Stats
1W - 1L
1,538 SR
Queue Stats
116W - 99L
1,553 Elo+
Party 1
Skadi
Skadi
SSJNEW
Skadi
Level 47
God Stats
32W - 36L
1,558 SR
Queue Stats
178W - 184L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
maybtday
Xing Tian
Level 142
God Stats
5W - 0L
1,840 SR
Queue Stats
277W - 281L
1,534 Elo+
Party 2
Awilix
Awilix
skippa17
Awilix
Level 84
God Stats
208W - 117L
1,655 SR
Queue Stats
429W - 404L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 3 / 2
7,570
473
4,216
9,757
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
HaKBid
Da Ji
10
1 / 5 / 1
6,671
417
2,415
13,281
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
SacredPug
Terra
11
1 / 4 / 3
7,439
465
8,298
15,737
11,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heimdallr
hf1tz5rlP0c
Heimdallr
12
1 / 5 / 1
6,941
434
5,466
10,473
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
radec9995
Charon
13
0 / 1 / 1
7,311
457
5,158
11,420
9,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
9,540
596
7,074
14,407
12,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Quancredible
Kukulkan
15
4 / 1 / 5
9,696
606
8,224
4,894
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
SSJNEW
Skadi
15
2 / 2 / 4
8,725
545
6,092
8,769
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Xing Tian
maybtday
Xing Tian
11
2 / 1 / 4
7,550
472
5,079
14,977
12,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Awilix
skippa17
Awilix
16
9 / 1 / 6
9,593
600
14,859
12,243
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
18
18
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
2
0.67
L
Da Ji
HaKBid
Da Ji
1
5
1
0.3
W
1
0
2
2
W
Kukulkan
Quancredible
Kukulkan
4
1
5
6.5
W
Skadi
SSJNEW
Skadi
2
2
4
2
L
Terra
SacredPug
Terra
1
4
3
0.63
L
Heimdallr
hf1tz5rlP0c
Heimdallr
1
5
1
0.3
W
Xing Tian
maybtday
Xing Tian
2
1
4
4
L
Charon
radec9995
Charon
0
1
1
0.5
W
Awilix
skippa17
Awilix
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,553
Damage
41,328
60,668
Taken
55,290
34,200
Mitigated
37,675
12,995
Healing
15,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,216
292
440
2,824
9,757
3,288
0
2,653
6,862
51,883
0
L
Da Ji
HaKBid
Da Ji
2,415
538
0
796
13,281
6,141
0
1,113
12,126
0
34,343
W
7,074
863
0
8,548
14,407
12,660
399
4,355
10,052
0
76,504
W
Kukulkan
Quancredible
Kukulkan
8,224
179
0
837
4,894
2,226
0
2,912
1,982
60,250
0
W
Skadi
SSJNEW
Skadi
6,092
2,236
0
721
8,769
3,723
267
1,520
7,249
0
70,655
L
Terra
SacredPug
Terra
8,298
2,033
1,122
5,262
15,737
11,049
0
7,270
7,988
33,064
1,592
L
Heimdallr
hf1tz5rlP0c
Heimdallr
5,466
2,095
0
2,051
10,473
4,205
0
1,442
9,031
0
46,486
W
Xing Tian
maybtday
Xing Tian
5,079
890
0
2,605
14,977
12,803
56
4,885
10,092
23,155
0
L
Charon
radec9995
Charon
5,158
757
0
500
11,420
9,517
0
199
10,308
46,115
647
W
Awilix
skippa17
Awilix
14,859
6,385
0
2,490
12,243
6,263
278
2,803
9,350
0
95,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,932
Gold Earned
45,104
366
Minions Killed
502
0
Camps Cleared
0
1,444,037
Distance Traveled
1,590,347
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,570
473
104
7
0
299,860
2
L
Da Ji
6,671
417
50
3
0
290,648
0
W
Bellona
9,540
596
131
8
0
233,529
0
W
Kukulkan
9,696
606
131
8
0
315,170
3
W
Skadi
8,725
545
104
7
0
336,705
0
L
Terra
7,439
465
46
3
0
308,232
0
L
Heimdallr
6,941
434
82
5
0
262,691
3
W
Xing Tian
7,550
472
19
1
0
323,402
5
L
Charon
7,311
457
84
5
0
282,606
0
W
Awilix
9,593
600
117
7
0
381,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role