Player Matchup

Hera
Hera
AmneZia9765
Hera
Level 141
God Stats
3W - 3L
1,394 SR
Queue Stats
153W - 159L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mamfred07
Morgan Le Fay
Level 129
God Stats
0W - 3L
1,127 SR
Queue Stats
204W - 229L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rafa_elmago_
Cu Chulainn
Level 25
God Stats
1W - 8L
1,500 SR
Queue Stats
462W - 477L
1,392 Elo+
Solo
Tiamat
Tiamat
ThaNetherKing
Tiamat
Level 142
God Stats
8W - 9L
1,711 SR
Queue Stats
743W - 752L
1,509 Elo+
Party 1
Ishtar
Ishtar
Themaddrag
Ishtar
Level 45
God Stats
8W - 6L
1,715 SR
Queue Stats
244W - 237L
1,501 Elo+
Party 1
Team Averages
Level 96
1,489 SR
1,481 Elo+

VS

Team Averages
Level 125
1,665 SR
1,476 Elo+
Sol
Sol
Jdakk
Sol
Level 116
God Stats
9W - 1L
1,646 SR
Queue Stats
355W - 366L
1,463 Elo+
Solo
Agni
Agni
KatarinaXO
Agni
Level 157
God Stats
2W - 1L
1,520 SR
Queue Stats
62W - 53L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
SGERfjs
Kuzenbo
Level 155
God Stats
2W - 0L
1,735 SR
Queue Stats
158W - 182L
1,438 Elo+
Solo
Thoth
Thoth
Soloplayyerr
Thoth
Level 54
God Stats
6W - 4L
1,725 SR
Queue Stats
349W - 331L
1,506 Elo+
Solo
Merlin
Merlin
barafow9073
Merlin
Level 144
God Stats
3W - 1L
1,699 SR
Queue Stats
144W - 131L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
8,996
750
9,467
9,812
2,690
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Mamfred07
Morgan Le Fay
13
1 / 6 / 5
7,759
647
7,750
11,313
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Rafa_elmago_
Cu Chulainn
13
0 / 6 / 5
7,656
638
5,546
13,374
10,353
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 4 / 5
9,590
799
12,481
11,058
5,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
Themaddrag
Ishtar
14
3 / 5 / 6
8,504
709
6,573
9,463
2,562
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jdakk
Sol
15
0 / 2 / 18
9,099
758
7,138
9,705
4,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 3 / 14
11,432
953
13,962
9,582
5,868
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
SGERfjs
Kuzenbo
16
1 / 3 / 17
10,088
841
5,494
14,974
22,271
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
10 / 3 / 8
10,837
903
15,408
11,565
5,855
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
17
6 / 2 / 11
10,386
866
8,101
9,976
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
13
Kills
26
26
Deaths
13
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
W
Sol
Jdakk
Sol
0
2
18
4.5
W
9
3
14
5.33
L
Morgan Le Fay
Mamfred07
Morgan Le Fay
1
6
5
0.58
L
Cu Chulainn
Rafa_elmago_
Cu Chulainn
0
6
5
0.42
W
Kuzenbo
SGERfjs
Kuzenbo
1
3
17
3.17
W
10
3
8
4.67
L
4
4
5
1.63
L
Ishtar
Themaddrag
Ishtar
3
5
6
1.2
W
Merlin
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,817
Damage
50,103
55,020
Taken
55,802
24,737
Mitigated
43,486
10,134
Healing
18,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,467
1,628
1,373
1,783
9,812
2,690
574
8,814
998
19,088
0
W
Sol
Jdakk
Sol
7,138
2,217
610
2,846
9,705
4,517
3,570
5,849
3,856
18,364
0
W
13,962
495
2,260
1,886
9,582
5,868
1,214
6,677
2,905
29,727
1,025
L
Morgan Le Fay
Mamfred07
Morgan Le Fay
7,750
817
488
1,566
11,313
3,141
0
10,979
334
14,951
0
L
Cu Chulainn
Rafa_elmago_
Cu Chulainn
5,546
896
904
577
13,374
10,353
221
10,316
3,058
0
14,271
W
Kuzenbo
SGERfjs
Kuzenbo
5,494
1,826
615
1,895
14,974
22,271
546
5,034
9,940
13,572
899
W
15,408
890
711
1,305
11,565
5,855
1,518
6,026
5,539
32,192
668
L
12,481
302
660
2,712
11,058
5,991
0
10,181
877
31,090
650
L
Ishtar
Themaddrag
Ishtar
6,573
3,082
35
36
9,463
2,562
0
9,137
326
0
12,950
W
Merlin
8,101
204
2,716
3,369
9,976
4,975
684
5,719
4,257
25,140
227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
51,842
116
Minions Killed
128
0
Camps Cleared
0
904,943
Distance Traveled
1,064,058
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,996
750
21
2
0
187,873
0
W
Sol
9,099
758
25
2
0
208,101
2
W
Agni
11,432
953
28
2
0
202,810
6
L
Morgan Le Fay
7,759
647
11
1
0
161,052
0
L
Cu Chulainn
7,656
638
18
2
0
182,439
0
W
Kuzenbo
10,088
841
8
1
0
191,154
0
W
Thoth
10,837
903
27
2
0
216,908
0
L
Tiamat
9,590
799
50
4
0
215,249
0
L
Ishtar
8,504
709
16
1
0
158,330
0
W
Merlin
10,386
866
40
3
0
245,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role