Player Matchup

Xing Tian
Xing Tian
Jkwort
Xing Tian
Level 63
God Stats
2W - 7L
1,353 SR
Queue Stats
90W - 119L
1,402 Elo+
Party 3
Kukulkan
Kukulkan
PabloMuru
Kukulkan
Level 69
God Stats
3W - 13L
1,537 SR
Queue Stats
61W - 87L
1,407 Elo+
Party 3
Hachiman
Hachiman
evaputa
Hachiman
Level 29
God Stats
9W - 13L
1,528 SR
Queue Stats
58W - 89L
1,384 Elo+
Party 3
Bacchus
Bacchus
evaputi11a
Bacchus
Level 28
God Stats
1W - 8L
1,539 SR
Queue Stats
53W - 82L
1,349 Elo+
Party 3
Fafnir
Fafnir
quildempp
Fafnir
Level 89
God Stats
1W - 1L
1,651 SR
Queue Stats
80W - 104L
1,366 Elo+
Party 3
Team Averages
Level 56
1,521 SR
1,382 Elo+

VS

Team Averages
Level 103
1,589 SR
1,539 Elo+
Chaac
Chaac
Dublek1337
Chaac
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 44L
1,517 Elo+
Party 2
Agni
Agni
Ivan_bro92
Agni
Level 131
God Stats
27W - 22L
1,591 SR
Queue Stats
144W - 127L
1,536 Elo+
Party 2
Tyr
Tyr
Ivaniuz1337
Tyr
Level 86
God Stats
1W - 0L
1,811 SR
Queue Stats
67W - 62L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
Iveenz
Danzaburou
Level 117
God Stats
3W - 2L
1,543 SR
Queue Stats
11W - 8L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
Licenss
Aphrodite
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jkwort
Xing Tian
14
4 / 3 / 3
8,831
442
15,254
21,064
12,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
PabloMuru
Kukulkan
17
3 / 2 / 4
10,652
533
11,752
11,726
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
evaputa
Hachiman
14
2 / 5 / 2
8,665
433
7,452
13,136
5,252
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
evaputi11a
Bacchus
13
1 / 3 / 4
8,289
414
6,695
18,834
22,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
quildempp
Fafnir
15
0 / 3 / 4
9,412
471
7,894
14,879
22,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
0 / 2 / 6
10,391
520
6,657
20,735
16,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 0 / 7
11,259
563
17,114
9,053
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 6
10,301
515
13,463
17,532
10,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Iveenz
Danzaburou
17
6 / 2 / 4
10,900
545
13,215
11,682
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Licenss
Aphrodite
15
1 / 2 / 7
9,916
496
5,898
16,463
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
10
Kills
16
16
Deaths
10
17
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
2
6
1.5
W
4
0
7
7.5
W
5
4
6
2
W
Danzaburou
Iveenz
Danzaburou
6
2
4
4
L
Xing Tian
Jkwort
Xing Tian
4
3
3
1.83
W
Aphrodite
Licenss
Aphrodite
1
2
7
2.25
L
Kukulkan
PabloMuru
Kukulkan
3
2
4
2.5
L
Hachiman
evaputa
Hachiman
2
5
2
0.6
L
Bacchus
evaputi11a
Bacchus
1
3
4
1
L
Fafnir
quildempp
Fafnir
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,047
Damage
56,347
79,639
Taken
75,465
67,132
Mitigated
53,001
15,601
Healing
31,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
6,657
921
0
6,140
20,735
16,893
440
11,862
7,951
0
72,722
W
17,114
120
0
750
9,053
4,414
0
5,430
3,583
91,726
877
W
13,463
2,338
0
6,768
17,532
10,365
0
9,223
8,229
0
76,399
W
Danzaburou
Iveenz
Danzaburou
13,215
5,868
0
3,595
11,682
5,883
1,903
7,219
4,463
0
105,273
L
Xing Tian
Jkwort
Xing Tian
15,254
1,044
0
4,745
21,064
12,028
0
5,354
15,384
71,263
0
W
Aphrodite
Licenss
Aphrodite
5,898
1,396
5,741
8,336
16,463
15,446
130
8,570
7,729
39,720
0
L
Kukulkan
PabloMuru
Kukulkan
11,752
1,005
0
1,326
11,726
4,756
0
6,010
5,196
93,923
388
L
Hachiman
evaputa
Hachiman
7,452
3,692
0
2,662
13,136
5,252
2,191
3,217
9,759
0
61,685
L
Bacchus
evaputi11a
Bacchus
6,695
250
0
2,627
18,834
22,399
381
4,863
13,715
22,327
4,125
L
Fafnir
quildempp
Fafnir
7,894
1,315
0
4,241
14,879
22,697
272
1,961
12,654
53,558
3,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,849
Gold Earned
52,767
495
Minions Killed
573
0
Camps Cleared
0
1,894,485
Distance Traveled
1,974,178
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,391
520
125
6
0
373,592
1
W
Agni
11,259
563
167
8
0
433,571
6
W
Tyr
10,301
515
99
5
0
443,622
0
W
Danzaburou
10,900
545
122
6
0
377,233
0
L
Xing Tian
8,831
442
83
4
0
400,209
0
W
Aphrodite
9,916
496
60
3
0
346,160
8
L
Kukulkan
10,652
533
168
8
0
404,450
0
L
Hachiman
8,665
433
105
5
0
356,289
0
L
Bacchus
8,289
414
33
2
0
379,740
0
L
Fafnir
9,412
471
106
5
0
353,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role