Player Matchup

Awilix
Awilix
BossTheHoRRoR
Awilix
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 43L
1,515 Elo+
Solo
Sobek
Sobek
JesHX11
Sobek
Level 163
God Stats
5W - 8L
1,382 SR
Queue Stats
273W - 272L
1,492 Elo+
Party 1
Martichoras
Martichoras
Ladoles
Martichoras
Level 145
God Stats
6W - 6L
1,524 SR
Queue Stats
274W - 273L
1,485 Elo+
Party 1
Osiris
Osiris
exir135
Osiris
Level 126
God Stats
7W - 3L
1,544 SR
Queue Stats
88W - 96L
1,414 Elo+
Solo
Nu Wa
Nu Wa
gryz94
Nu Wa
Level 103
God Stats
7W - 8L
1,368 SR
Queue Stats
468W - 476L
1,391 Elo+
Solo
Team Averages
Level 131
1,464 SR
1,459 Elo+

VS

Team Averages
Level 101
1,556 SR
1,492 Elo+
Thanatos
Thanatos
 
Thanatos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
EppoLoco
Scylla
Level 89
God Stats
3W - 5L
1,471 SR
Queue Stats
519W - 469L
1,449 Elo+
Solo
Osiris
Osiris
LlHODEl
Osiris
Level 118
God Stats
16W - 6L
1,723 SR
Queue Stats
424W - 397L
1,450 Elo+
Solo
Sobek
Sobek
Vio87
Sobek
Level 102
God Stats
1W - 2L
1,547 SR
Queue Stats
26W - 24L
1,566 Elo+
Solo
Izanami
Izanami
bandbrazz
Izanami
Level 149
God Stats
87W - 95L
1,537 SR
Queue Stats
267W - 257L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 4
9,317
548
7,287
12,238
6,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
JesHX11
Sobek
14
4 / 3 / 7
9,279
546
7,627
11,477
10,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
Ladoles
Martichoras
16
4 / 1 / 5
9,607
565
11,065
8,788
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
exir135
Osiris
15
3 / 2 / 3
8,853
521
13,422
20,319
17,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
gryz94
Nu Wa
17
7 / 1 / 5
10,103
594
22,440
10,904
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
4 / 6 / 2
7,606
447
6,404
19,288
7,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
EppoLoco
Scylla
13
0 / 5 / 2
7,565
445
7,299
12,170
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
LlHODEl
Osiris
14
1 / 5 / 2
8,680
511
15,164
26,297
21,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Vio87
Sobek
11
3 / 2 / 3
7,992
470
6,485
18,346
17,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
bandbrazz
Izanami
15
0 / 5 / 3
8,367
492
5,592
12,889
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
23
Kills
8
8
Deaths
23
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
2
0.83
W
5
1
4
7
L
Scylla
EppoLoco
Scylla
0
5
2
0.2
W
Sobek
JesHX11
Sobek
4
3
7
2.5
W
Martichoras
Ladoles
Martichoras
4
1
5
6.5
L
Osiris
LlHODEl
Osiris
1
5
2
0.4
L
Sobek
Vio87
Sobek
3
2
3
2.25
L
Izanami
bandbrazz
Izanami
0
5
3
0.3
W
Osiris
exir135
Osiris
3
2
3
2.25
W
Nu Wa
gryz94
Nu Wa
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,841
Damage
40,944
63,726
Taken
88,990
44,220
Mitigated
56,189
21,671
Healing
31,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,404
1,463
0
10,664
19,288
7,427
0
6,384
12,806
0
45,784
W
7,287
2,772
0
1,759
12,238
6,567
120
2,227
10,011
0
82,404
L
Scylla
EppoLoco
Scylla
7,299
886
0
250
12,170
3,849
0
5,506
6,572
60,427
0
W
Sobek
JesHX11
Sobek
7,627
929
0
4,466
11,477
10,808
0
3,827
7,650
18,531
0
W
Martichoras
Ladoles
Martichoras
11,065
4,855
0
3,971
8,788
4,325
542
1,430
7,358
0
80,358
L
Osiris
LlHODEl
Osiris
15,164
7,574
0
12,143
26,297
21,996
0
6,259
18,824
0
77,384
L
Sobek
Vio87
Sobek
6,485
675
0
6,537
18,346
17,592
0
7,706
10,548
24,312
0
L
Izanami
bandbrazz
Izanami
5,592
4,316
0
1,852
12,889
5,325
849
3,755
9,134
0
78,379
W
Osiris
exir135
Osiris
13,422
5,574
0
10,220
20,319
17,819
318
2,364
17,955
0
54,677
W
Nu Wa
gryz94
Nu Wa
22,440
4,652
0
1,255
10,904
4,701
884
3,936
6,968
88,124
1,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,159
Gold Earned
40,210
471
Minions Killed
411
0
Camps Cleared
0
1,747,910
Distance Traveled
1,700,482
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,606
447
55
3
0
376,690
2
W
Awilix
9,317
548
118
7
0
397,989
0
L
Scylla
7,565
445
107
6
0
329,132
2
W
Sobek
9,279
546
21
1
0
376,650
8
W
Martichoras
9,607
565
132
8
0
308,490
3
L
Osiris
8,680
511
94
6
0
330,911
0
L
Sobek
7,992
470
18
1
0
363,140
8
L
Izanami
8,367
492
137
8
0
300,609
0
W
Osiris
8,853
521
86
5
0
346,957
0
W
Nu Wa
10,103
594
114
7
0
317,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role