Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Archilles14
Kuzenbo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,454 Elo+
Solo
Neith
Neith
LundSenior
Neith
Level 100
God Stats
2W - 2L
1,635 SR
Queue Stats
54W - 38L
1,582 Elo+
Party 2
Chaac
Chaac
Xnid
Chaac
Level 60
God Stats
2W - 1L
1,600 SR
Queue Stats
31W - 27L
1,504 Elo+
Party 2
Team Averages
Level 91
1,547 SR
1,508 Elo+

VS

Team Averages
Level 107
1,570 SR
1,550 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DaisukeOniichan
Discordia
Level 145
God Stats
1W - 0L
1,948 SR
Queue Stats
2W - 0L
1,740 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FOOTDIVEW9
Ah Muzen Cab
Level 214
God Stats
6W - 4L
1,618 SR
Queue Stats
233W - 219L
1,508 Elo+
Solo
Pele
Pele
Schlelek2k18
Pele
Level 11
God Stats
1W - 0L
1,285 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Tushy1
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 2 / 0
5,870
587
2,991
7,615
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
 
Janus
8
0 / 5 / 1
4,790
479
2,515
6,046
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Archilles14
Kuzenbo
7
0 / 2 / 0
4,669
467
2,497
7,567
6,200
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
7
1 / 4 / 0
4,609
461
2,653
6,564
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
Xnid
Chaac
9
0 / 2 / 3
5,495
550
5,169
8,105
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 6
5,288
529
3,739
7,084
6,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
DaisukeOniichan
Discordia
10
5 / 1 / 1
6,205
621
5,618
4,972
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
FOOTDIVEW9
Ah Muzen Cab
11
4 / 0 / 2
6,095
610
6,592
7,347
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 1 / 2
5,439
544
3,399
7,613
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Tushy1
Bellona
10
2 / 1 / 0
5,625
563
3,909
7,625
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
15
15
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
2
0
1
L
Janus
 
Janus
0
5
1
0.1
W
Bacchus
 
Bacchus
2
0
6
5
L
Kuzenbo
Archilles14
Kuzenbo
0
2
0
0
W
Discordia
DaisukeOniichan
Discordia
5
1
1
5.5
W
Ah Muzen Cab
FOOTDIVEW9
Ah Muzen Cab
4
0
2
5
L
Neith
1
4
0
0.25
W
2
1
2
3
W
Bellona
Tushy1
Bellona
2
1
0
2
L
Chaac
Xnid
Chaac
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,825
Damage
23,257
35,897
Taken
34,641
18,854
Mitigated
20,965
9,413
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,991
177
216
3,442
7,615
2,992
0
2,004
5,611
41,698
2,163
L
Janus
 
Janus
2,515
212
0
270
6,046
2,334
0
4,127
1,919
21,801
1,804
W
Bacchus
 
Bacchus
3,739
511
0
2,295
7,084
6,992
0
1,662
5,386
14,779
1,458
L
Kuzenbo
Archilles14
Kuzenbo
2,497
1,142
0
2,296
7,567
6,200
0
1,274
6,293
16,664
0
W
Discordia
DaisukeOniichan
Discordia
5,618
474
0
250
4,972
1,732
0
2,611
2,121
34,264
870
W
Ah Muzen Cab
FOOTDIVEW9
Ah Muzen Cab
6,592
2,801
0
1,115
7,347
2,773
606
1,542
5,805
0
51,845
L
Neith
2,653
1,308
0
1,075
6,564
2,296
0
1,178
5,386
0
22,320
W
3,399
842
0
2,686
7,613
2,512
0
1,514
6,059
0
36,059
W
Bellona
Tushy1
Bellona
3,909
1,071
0
2,860
7,625
6,956
0
0
7,625
0
26,130
L
Chaac
Xnid
Chaac
5,169
978
0
2,114
8,105
5,032
0
376
7,729
0
32,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
28,652
238
Minions Killed
261
0
Camps Cleared
0
943,055
Distance Traveled
1,034,347
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,870
587
73
7
0
212,181
2
L
Janus
4,790
479
60
6
0
189,258
0
W
Bacchus
5,288
529
18
2
0
212,440
3
L
Kuzenbo
4,669
467
18
2
0
191,347
3
W
Discordia
6,205
621
58
6
0
205,792
0
W
Ah Muzen Cab
6,095
610
85
9
0
185,119
2
L
Neith
4,609
461
40
4
0
151,262
0
W
Pele
5,439
544
57
6
0
221,548
0
W
Bellona
5,625
563
43
4
0
209,448
0
L
Chaac
5,495
550
47
5
0
199,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role