Player Matchup

Atlas
Atlas
Azeok
Atlas
Level 85
God Stats
5W - 4L
1,711 SR
Queue Stats
13W - 17L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
StrawHatZero
Gilgamesh
Level 108
God Stats
3W - 1L
1,904 SR
Queue Stats
13W - 17L
1,435 Elo+
Party 1
Sol
Sol
Zeolo
Sol
Level 11
God Stats
2W - 2L
1,433 SR
Queue Stats
3W - 5L
1,341 Elo+
Party 1
Team Averages
Level 68
1,683 SR
1,404 Elo+

VS

Team Averages
Level 70
1,606 SR
1,487 Elo+
Horus
Horus
GAVT
Horus
Level 71
God Stats
3W - 11L
1,435 SR
Queue Stats
162W - 160L
1,510 Elo+
Solo
Medusa
Medusa
PickelPicker
Medusa
Level 47
God Stats
8W - 6L
1,829 SR
Queue Stats
205W - 211L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
Spoiled_Succubus
Baron Samedi
Level 91
God Stats
43W - 32L
1,553 SR
Queue Stats
148W - 150L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Azeok
Atlas
14
1 / 0 / 2
8,521
655
7,919
14,015
12,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
StrawHatZero
Gilgamesh
15
2 / 1 / 2
9,519
732
9,694
15,703
14,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Zeolo
Sol
14
1 / 1 / 2
9,324
717
10,493
10,227
4,055
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GAVT
Horus
12
0 / 1 / 2
7,481
575
6,491
12,567
14,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
2 / 0 / 0
8,484
653
13,452
9,206
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
Spoiled_Succubus
Baron Samedi
13
0 / 3 / 2
7,677
591
8,812
9,511
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
4
Kills
2
2
Deaths
4
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
Azeok
Atlas
1
0
2
2
L
Horus
GAVT
Horus
0
1
2
1
L
Medusa
2
0
0
2
L
Baron Samedi
Spoiled_Succubus
Baron Samedi
0
3
2
0.33
W
Gilgamesh
StrawHatZero
Gilgamesh
2
1
2
3
W
Sol
Zeolo
Sol
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,106
Damage
28,755
39,945
Taken
31,284
31,136
Mitigated
23,711
12,117
Healing
10,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Azeok
Atlas
7,919
2,739
92
2,178
14,015
12,973
110
2,597
11,115
24,669
0
L
Horus
GAVT
Horus
6,491
2,635
1,247
3,816
12,567
14,137
0
8,118
4,425
0
17,074
L
Medusa
13,452
4,292
0
1,235
9,206
4,288
258
4,327
4,822
0
46,765
L
Baron Samedi
Spoiled_Succubus
Baron Samedi
8,812
704
1,151
2,943
9,511
5,286
0
6,090
3,400
19,564
215
W
Gilgamesh
StrawHatZero
Gilgamesh
9,694
2,764
0
4,222
15,703
14,108
716
3,878
11,403
0
40,887
W
Sol
Zeolo
Sol
10,493
2,502
0
5,625
10,227
4,055
1,817
2,266
7,722
47,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,364
Gold Earned
23,642
168
Minions Killed
120
0
Camps Cleared
0
743,058
Distance Traveled
770,449
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,521
655
18
1
0
241,571
6
L
Horus
7,481
575
23
2
0
238,224
3
L
Medusa
8,484
653
68
5
0
301,708
0
L
Baron Samedi
7,677
591
29
2
0
230,517
5
W
Gilgamesh
9,519
732
65
5
0
265,037
0
W
Sol
9,324
717
85
7
0
236,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role