Player Matchup

Anubis
Anubis
Avatar13
Anubis
Level 151
God Stats
2W - 0L
1,510 SR
Queue Stats
73W - 56L
1,554 Elo+
Solo
Ah Puch
Ah Puch
Crocred
Ah Puch
Level 215
God Stats
1W - 2L
1,322 SR
Queue Stats
102W - 89L
1,553 Elo+
Solo
Kumbhakarna
Kumbhakarna
ProXz21
Kumbhakarna
Level 133
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 115L
1,567 Elo+
Party 1
Bastet
Bastet
ProXz22
Bastet
Level 129
God Stats
1W - 3L
1,174 SR
Queue Stats
115W - 110L
1,569 Elo+
Party 1
Chang'e
Chang'e
Rbizz_
Chang'e
Level 156
God Stats
1W - 1L
1,295 SR
Queue Stats
183W - 216L
1,500 Elo+
Solo
Team Averages
Level 157
1,360 SR
1,549 Elo+

VS

Team Averages
Level 143
1,448 SR
1,519 Elo+
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bouyatomic
Chiron
Level 139
God Stats
1W - 3L
1,354 SR
Queue Stats
356W - 377L
1,507 Elo+
Solo
Arachne
Arachne
NoBuffGoNah
Arachne
Level 157
God Stats
9W - 7L
1,681 SR
Queue Stats
292W - 289L
1,502 Elo+
Solo
Terra
Terra
Szczerbiec
Terra
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,536 Elo+
Solo
Serqet
Serqet
WLF6455
Serqet
Level 126
God Stats
0W - 3L
1,203 SR
Queue Stats
294W - 304L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Avatar13
Anubis
18
6 / 2 / 5
10,235
853
12,096
13,166
8,880
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Crocred
Ah Puch
15
2 / 1 / 6
8,684
724
13,680
8,613
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kumbhakarna
ProXz21
Kumbhakarna
16
0 / 1 / 11
9,639
803
4,727
15,259
16,148
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
ProXz22
Bastet
15
3 / 1 / 7
8,817
735
15,184
11,093
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Chang'e
Rbizz_
Chang'e
14
1 / 3 / 6
8,460
705
8,820
14,329
6,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 3 / 3
8,206
684
9,135
17,134
23,995
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Bouyatomic
Chiron
15
1 / 1 / 5
8,300
692
17,658
8,247
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
NoBuffGoNah
Arachne
15
2 / 2 / 5
8,371
698
8,703
9,504
7,908
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
15
1 / 4 / 6
8,740
728
13,584
16,368
17,182
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Serqet
WLF6455
Serqet
15
3 / 2 / 5
9,079
757
7,939
11,357
12,935
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
12
Kills
8
8
Deaths
12
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
3
3
0.83
W
Anubis
Avatar13
Anubis
6
2
5
4.25
L
Chiron
Bouyatomic
Chiron
1
1
5
3.5
W
Ah Puch
Crocred
Ah Puch
2
1
6
5
L
Arachne
NoBuffGoNah
Arachne
2
2
5
2.25
W
Kumbhakarna
ProXz21
Kumbhakarna
0
1
11
5.5
W
Bastet
ProXz22
Bastet
3
1
7
6.5
W
Chang'e
Rbizz_
Chang'e
1
3
6
1.33
L
Terra
1
4
6
1
L
Serqet
WLF6455
Serqet
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,507
Damage
57,019
62,460
Taken
62,610
43,174
Mitigated
65,744
27,505
Healing
30,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,135
1,990
302
5,806
17,134
23,995
0
10,543
6,591
0
21,043
W
Anubis
Avatar13
Anubis
12,096
720
267
5,404
13,166
8,880
284
2,332
10,834
41,854
411
L
Chiron
Bouyatomic
Chiron
17,658
3,813
2,791
2,603
8,247
3,724
0
4,492
3,755
0
45,743
W
Ah Puch
Crocred
Ah Puch
13,680
518
880
2,104
8,613
4,640
159
3,162
5,404
33,144
0
L
Arachne
NoBuffGoNah
Arachne
8,703
7,154
2,581
2,257
9,504
7,908
0
5,967
3,537
0
16,263
W
Kumbhakarna
ProXz21
Kumbhakarna
4,727
299
4,127
3,736
15,259
16,148
96
4,595
10,504
11,811
2,774
W
Bastet
ProXz22
Bastet
15,184
3,547
938
2,292
11,093
6,792
206
2,809
8,284
0
18,837
W
Chang'e
Rbizz_
Chang'e
8,820
831
4,275
3,482
14,329
6,714
576
4,050
10,067
25,940
755
L
Terra
13,584
587
7,320
5,177
16,368
17,182
0
9,143
7,225
20,931
0
L
Serqet
WLF6455
Serqet
7,939
376
101
1,409
11,357
12,935
56
7,639
3,718
4,019
5,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,835
Gold Earned
42,696
204
Minions Killed
191
0
Camps Cleared
0
1,157,091
Distance Traveled
1,112,791
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,206
684
37
3
0
221,482
0
W
Anubis
10,235
853
75
6
0
209,658
0
L
Chiron
8,300
692
64
5
0
231,303
0
W
Ah Puch
8,684
724
57
5
0
217,692
0
L
Arachne
8,371
698
44
4
0
240,878
0
W
Kumbhakarna
9,639
803
19
2
0
255,758
0
W
Bastet
8,817
735
14
1
0
270,172
0
W
Chang'e
8,460
705
39
3
0
203,811
0
L
Terra
8,740
728
27
2
0
201,969
0
L
Serqet
9,079
757
19
2
0
217,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role