Player Matchup

Cerberus
Cerberus
Kisamotas
Cerberus
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 60L
1,429 Elo+
Party 1
Lancelot
Lancelot
NunuBubbles
Lancelot
Level 49
God Stats
11W - 13L
1,241 SR
Queue Stats
162W - 183L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
ReekySheet66478
Erlang Shen
Level 68
God Stats
2W - 3L
1,363 SR
Queue Stats
72W - 60L
1,516 Elo+
Party 3
Hachiman
Hachiman
alex_strit
Hachiman
Level 45
God Stats
4W - 6L
1,373 SR
Queue Stats
70W - 84L
1,431 Elo+
Party 1
Anubis
Anubis
miki2115
Anubis
Level 67
God Stats
4W - 5L
1,585 SR
Queue Stats
74W - 64L
1,501 Elo+
Party 3
Team Averages
Level 51
1,412 SR
1,451 Elo+

VS

Team Averages
Level 38
1,471 SR
1,371 Elo+
Kukulkan
Kukulkan
JeDaMeister
Kukulkan
Level 17
God Stats
4W - 7L
1,543 SR
Queue Stats
4W - 12L
1,479 Elo+
Party 2
Izanami
Izanami
NoSkinDrachesipp
Izanami
Level 29
God Stats
0W - 2L
1,291 SR
Queue Stats
2W - 8L
1,337 Elo+
Party 2
Olorun
Olorun
NoSkinJelumatz
Olorun
Level 35
God Stats
2W - 7L
1,546 SR
Queue Stats
15W - 32L
1,242 Elo+
Party 2
Scylla
Scylla
l-Nvexia
Scylla
Level 63
God Stats
4W - 3L
1,594 SR
Queue Stats
115W - 136L
1,438 Elo+
Solo
Bakasura
Bakasura
matapata
Bakasura
Level 48
God Stats
1W - 5L
1,383 SR
Queue Stats
32W - 37L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kisamotas
Cerberus
14
0 / 0 / 7
8,345
522
2,798
9,006
7,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
NunuBubbles
Lancelot
15
3 / 0 / 3
8,734
546
7,974
11,920
6,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ReekySheet66478
Erlang Shen
14
6 / 0 / 4
9,237
577
9,082
13,567
8,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
alex_strit
Hachiman
14
2 / 1 / 2
7,783
486
5,994
10,249
4,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
miki2115
Anubis
16
15 / 0 / 5
10,911
682
17,507
9,874
5,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JeDaMeister
Kukulkan
9
0 / 9 / 0
6,312
395
2,680
9,628
2,808
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 0
6,482
405
5,031
8,671
2,592
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 9 / 0
6,571
411
4,665
13,690
4,110
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Scylla
l-Nvexia
Scylla
11
1 / 4 / 0
6,769
423
6,302
11,196
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
matapata
Bakasura
12
0 / 3 / 0
6,976
436
5,953
16,733
8,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
1
26
Kills
1
1
Deaths
27
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
JeDaMeister
Kukulkan
0
9
0
0
W
Cerberus
Kisamotas
Cerberus
0
0
7
3.5
L
0
2
0
0
L
0
9
0
0
W
Lancelot
NunuBubbles
Lancelot
3
0
3
4.5
W
Erlang Shen
ReekySheet66478
Erlang Shen
6
0
4
8
W
Hachiman
alex_strit
Hachiman
2
1
2
3
L
Scylla
l-Nvexia
Scylla
1
4
0
0.25
L
Bakasura
matapata
Bakasura
0
3
0
0
W
Anubis
miki2115
Anubis
15
0
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,355
Damage
24,631
54,616
Taken
59,918
32,623
Mitigated
21,095
25,505
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
JeDaMeister
Kukulkan
2,680
1,061
0
33
9,628
2,808
0
2,046
7,582
24,663
0
W
Cerberus
Kisamotas
Cerberus
2,798
65
0
2,517
9,006
7,901
533
2,479
6,340
26,236
1,242
L
5,031
2,396
0
1,643
8,671
2,592
269
2,543
6,128
0
37,612
L
4,665
2,065
0
941
13,690
4,110
0
8,408
5,282
42,199
450
W
Lancelot
NunuBubbles
Lancelot
7,974
2,390
0
4,408
11,920
6,916
507
1,808
9,917
0
86,074
W
Erlang Shen
ReekySheet66478
Erlang Shen
9,082
4,955
0
6,967
13,567
8,559
253
3,376
10,059
0
57,617
W
Hachiman
alex_strit
Hachiman
5,994
3,388
0
3,971
10,249
4,099
1,239
3,385
6,258
0
54,308
L
Scylla
l-Nvexia
Scylla
6,302
478
0
291
11,196
3,293
362
3,886
7,310
33,615
2,076
L
Bakasura
matapata
Bakasura
5,953
4,213
0
4,894
16,733
8,292
0
3,265
13,468
0
46,372
W
Anubis
miki2115
Anubis
17,507
586
90
7,552
9,874
5,148
674
2,669
7,205
75,621
3,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,010
Gold Earned
33,110
424
Minions Killed
296
0
Camps Cleared
0
1,647,634
Distance Traveled
1,431,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,312
395
41
3
0
275,107
0
W
Cerberus
8,345
522
38
2
0
326,907
0
L
Izanami
6,482
405
48
3
0
299,775
0
L
Olorun
6,571
411
62
4
0
258,603
0
W
Lancelot
8,734
546
115
7
0
390,330
0
W
Erlang Shen
9,237
577
78
5
0
305,090
0
W
Hachiman
7,783
486
73
5
0
303,519
0
L
Scylla
6,769
423
51
3
0
279,752
0
L
Bakasura
6,976
436
94
6
0
318,128
0
W
Anubis
10,911
682
120
8
0
321,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role