Player Matchup

Zeus
Zeus
 
Zeus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ARTODITO
Cernunnos
Level 115
God Stats
7W - 5L
1,371 SR
Queue Stats
58W - 54L
1,515 Elo+
Solo
He Bo
He Bo
Mrloverman
He Bo
Level 146
God Stats
8W - 6L
1,539 SR
Queue Stats
142W - 145L
1,520 Elo+
Party 1
Mulan
Mulan
sam1996m
Mulan
Level 122
God Stats
11W - 5L
1,641 SR
Queue Stats
23W - 19L
1,566 Elo+
Party 1
Team Averages
Level 122
1,510 SR
1,520 Elo+

VS

Team Averages
Level 83
1,568 SR
1,494 Elo+
Chernobog
Chernobog
Alverus
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Fafnir
Fafnir
DrawGone
Fafnir
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Vulcan
Vulcan
GIANNIS1983_GR
Vulcan
Level 107
God Stats
38W - 38L
1,490 SR
Queue Stats
38W - 38L
1,465 Elo+
Solo
Shiva
Shiva
WizardCosmo
Shiva
Level 141
God Stats
6W - 3L
1,697 SR
Queue Stats
179W - 166L
1,542 Elo+
Solo
Osiris
Osiris
cira_9
Osiris
Level 115
God Stats
3W - 2L
1,652 SR
Queue Stats
77W - 76L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
0 / 0 / 1
7,197
554
2,359
3,354
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ymir
 
Ymir
11
1 / 0 / 2
7,002
539
2,519
7,807
5,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
ARTODITO
Cernunnos
13
2 / 0 / 1
7,018
540
7,919
6,436
2,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
12
2 / 1 / 1
6,867
528
5,114
8,849
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Mulan
sam1996m
Mulan
13
1 / 4 / 1
7,447
573
6,852
13,533
7,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Alverus
Chernobog
10
1 / 3 / 0
5,985
460
4,860
9,209
3,303
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
DrawGone
Fafnir
6
0 / 0 / 1
5,264
405
1,219
3,408
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 0 / 0
6,922
532
2,614
2,927
1,085
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 0
7,740
595
10,108
12,572
6,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
cira_9
Osiris
11
0 / 1 / 2
6,195
477
5,652
10,632
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
5
5
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
0
1
0.5
W
Ymir
 
Ymir
1
0
2
2
W
Cernunnos
ARTODITO
Cernunnos
2
0
1
2.5
L
Chernobog
Alverus
Chernobog
1
3
0
0.33
L
Fafnir
DrawGone
Fafnir
0
0
1
0.5
L
0
0
0
0
W
He Bo
2
1
1
2.5
L
4
2
0
2
L
Osiris
cira_9
Osiris
0
1
2
1
W
Mulan
sam1996m
Mulan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
24,453
39,979
Taken
38,748
18,583
Mitigated
20,162
12,074
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,359
285
0
1,230
3,354
1,103
0
1,329
2,025
58,662
1,372
W
Ymir
 
Ymir
2,519
911
0
1,988
7,807
5,398
168
1,762
5,975
23,081
2,762
W
Cernunnos
ARTODITO
Cernunnos
7,919
4,120
0
1,823
6,436
2,458
588
299
5,844
0
59,773
L
Chernobog
Alverus
Chernobog
4,860
1,677
0
1,882
9,209
3,303
0
1,780
7,339
0
43,626
L
Fafnir
DrawGone
Fafnir
1,219
182
110
1,417
3,408
2,607
0
520
2,888
7,619
0
L
2,614
1,019
0
750
2,927
1,085
0
1,693
1,234
62,509
0
W
He Bo
5,114
113
0
3,918
8,849
2,587
0
511
8,156
55,367
0
L
10,108
1,592
210
3,647
12,572
6,561
0
1,934
10,150
141
51,661
L
Osiris
cira_9
Osiris
5,652
2,482
0
3,385
10,632
6,606
0
4,055
6,454
0
51,359
W
Mulan
sam1996m
Mulan
6,852
777
0
3,115
13,533
7,037
0
73
12,927
0
61,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
32,106
466
Minions Killed
330
0
Camps Cleared
0
1,308,203
Distance Traveled
1,177,779
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,197
554
124
10
0
259,836
0
W
Ymir
7,002
539
43
3
0
269,014
1
W
Cernunnos
7,018
540
101
8
0
259,727
4
L
Chernobog
5,985
460
60
5
0
240,226
0
L
Fafnir
5,264
405
17
1
0
132,398
0
L
Vulcan
6,922
532
93
7
0
283,571
2
W
He Bo
6,867
528
95
7
0
284,912
0
L
Shiva
7,740
595
83
6
0
269,775
4
L
Osiris
6,195
477
77
6
0
251,809
0
W
Mulan
7,447
573
103
8
0
234,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role