Player Matchup

Bacchus
Bacchus
AsobOG
Bacchus
Level 127
God Stats
59W - 66L
1,516 SR
Queue Stats
300W - 316L
1,449 Elo+
Solo
Artemis
Artemis
CypresSphinx861
Artemis
Level 160
God Stats
37W - 26L
1,645 SR
Queue Stats
742W - 781L
1,503 Elo+
Solo
Mulan
Mulan
Sad Hamburgler
Mulan
Level 112
God Stats
36W - 38L
1,557 SR
Queue Stats
203W - 196L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
potatoeskin
Ratatoskr
Level 49
God Stats
12W - 20L
1,243 SR
Queue Stats
51W - 52L
1,439 Elo+
Solo
Nox
Nox
xVirus 57x
Nox
Level 149
God Stats
13W - 15L
1,575 SR
Queue Stats
97W - 91L
1,479 Elo+
Solo
Team Averages
Level 119
1,507 SR
1,473 Elo+

VS

Team Averages
Level 72
1,526 SR
1,494 Elo+
Ullr
Ullr
EbenAxelcaulk
Ullr
Level 38
God Stats
6W - 6L
1,403 SR
Queue Stats
9W - 7L
1,473 Elo+
Solo
Chaac
Chaac
ErgonomicCat
Chaac
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 53L
1,508 Elo+
Solo
Scylla
Scylla
JuicyMuscle
Scylla
Level 107
God Stats
22W - 21L
1,528 SR
Queue Stats
658W - 677L
1,505 Elo+
Solo
Hades
Hades
adios_suka
Hades
Level 112
God Stats
1W - 1L
1,716 SR
Queue Stats
256W - 254L
1,516 Elo+
Solo
Atlas
Atlas
daveyeah
Atlas
Level 41
God Stats
19W - 27L
1,484 SR
Queue Stats
74W - 81L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AsobOG
Bacchus
15
3 / 0 / 10
10,550
1,319
7,978
8,276
11,747
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 6
9,216
1,152
7,248
2,037
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 4
9,666
1,208
13,080
11,652
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
potatoeskin
Ratatoskr
15
5 / 0 / 6
10,110
1,264
7,215
5,167
2,669
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 10
8,845
1,106
7,413
3,028
1,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

316

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 4
8,717
1,090
6,242
5,938
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 5 / 1
8,754
1,094
5,769
14,471
19,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
14
0 / 1 / 3
8,223
1,028
5,832
7,790
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
13
1 / 5 / 0
8,183
1,023
2,325
6,871
3,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
daveyeah
Atlas
13
1 / 3 / 2
8,323
1,040
5,200
11,222
9,540
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
15
Kills
4
4
Deaths
15
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AsobOG
Bacchus
3
0
10
8
W
2
0
6
5
L
0
1
4
2
L
2
5
1
0.5
L
Scylla
0
1
3
1.5
W
5
2
4
3.5
L
Hades
1
5
0
0.2
L
Atlas
daveyeah
Atlas
1
3
2
0.67
W
Ratatoskr
potatoeskin
Ratatoskr
5
0
6
8
W
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,934
Damage
25,368
30,160
Taken
46,292
27,670
Mitigated
38,954
7,382
Healing
5,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AsobOG
Bacchus
7,978
302
0
3,348
8,276
11,747
0
3,653
3,905
16,171
0
W
7,248
1,546
0
424
2,037
771
0
1,246
677
0
23,589
L
6,242
3,112
0
1,244
5,938
3,111
0
1,565
4,373
0
38,092
L
5,769
1,796
0
2,424
14,471
19,211
0
5,401
8,622
0
12,105
L
Scylla
5,832
393
0
1,295
7,790
3,231
0
2,445
5,307
16,126
0
W
13,080
1,524
0
2,342
11,652
11,093
0
4,341
6,507
0
26,905
L
Hades
2,325
208
0
273
6,871
3,861
0
2,489
4,304
6,630
0
L
Atlas
daveyeah
Atlas
5,200
2,415
0
530
11,222
9,540
0
3,491
7,500
9,662
0
W
Ratatoskr
potatoeskin
Ratatoskr
7,215
1,221
0
1,268
5,167
2,669
0
1,866
3,174
0
19,088
W
7,413
57
0
0
3,028
1,390
0
1,347
1,655
24,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,387
Gold Earned
42,200
163
Minions Killed
143
9
Camps Cleared
3
889,850
Distance Traveled
671,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,550
1,319
4
1
0
192,194
0
W
Artemis
9,216
1,152
48
6
3
191,416
0
L
Ullr
8,717
1,090
83
10
1
163,117
0
L
Chaac
8,754
1,094
13
2
2
141,442
0
L
Scylla
8,223
1,028
29
4
0
155,195
0
W
Mulan
9,666
1,208
27
3
2
161,969
0
L
Hades
8,183
1,023
6
1
0
62,350
0
L
Atlas
8,323
1,040
12
2
0
149,298
0
W
Ratatoskr
10,110
1,264
38
5
2
186,623
0
W
Nox
8,845
1,106
46
6
2
157,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role