Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MajorGost
Baron Samedi
Level 145
God Stats
3W - 1L
1,667 SR
Queue Stats
17W - 21L
1,436 Elo+
Solo
Horus
Horus
OiiharryiiO
Horus
Level 89
God Stats
1W - 1L
1,287 SR
Queue Stats
94W - 101L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
Oxfordmisfit
Sun Wukong
Level 66
God Stats
42W - 33L
1,563 SR
Queue Stats
161W - 181L
1,394 Elo+
Solo
Bacchus
Bacchus
ferryzenda
Bacchus
Level 126
God Stats
4W - 4L
1,619 SR
Queue Stats
165W - 153L
1,468 Elo+
Solo
Team Averages
Level 91
1,527 SR
1,449 Elo+

VS

Team Averages
Level 97
1,477 SR
1,484 Elo+
Neith
Neith
DMonkeyLuffy2
Neith
Level 84
God Stats
25W - 28L
1,544 SR
Queue Stats
122W - 110L
1,491 Elo+
Solo
Ratatoskr
Ratatoskr
RicknRollbadumz
Ratatoskr
Level 75
God Stats
0W - 4L
1,128 SR
Queue Stats
96W - 92L
1,488 Elo+
Solo
Agni
Agni
SirGoofAlot8207
Agni
Level 145
God Stats
1W - 2L
1,468 SR
Queue Stats
177W - 180L
1,504 Elo+
Solo
Odin
Odin
ozone921
Odin
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,476 Elo+
Solo
Khepri
Khepri
таролог
Khepri
Level 69
God Stats
15W - 6L
1,744 SR
Queue Stats
44W - 43L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
3 / 0 / 0
4,050
810
2,453
2,593
741
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
MajorGost
Baron Samedi
7
1 / 1 / 0
3,931
786
1,401
3,127
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 2
3,569
714
447
3,554
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
Oxfordmisfit
Sun Wukong
8
1 / 0 / 0
4,279
856
1,193
2,073
704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
ferryzenda
Bacchus
6
0 / 0 / 2
3,706
741
1,210
3,342
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,541
708
2,740
2,007
645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
RicknRollbadumz
Ratatoskr
3
0 / 1 / 0
2,734
547
265
1,272
405
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 0
3,581
716
1,697
2,994
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
7
0 / 1 / 0
3,752
750
724
3,221
2,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

6
0 / 2 / 0
3,415
683
1,015
3,714
2,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
0
3
L
1
0
0
1
W
Baron Samedi
MajorGost
Baron Samedi
1
1
0
1
W
0
0
2
1
W
Sun Wukong
Oxfordmisfit
Sun Wukong
1
0
0
1
L
Ratatoskr
RicknRollbadumz
Ratatoskr
0
1
0
0
L
0
1
0
0
W
Bacchus
ferryzenda
Bacchus
0
0
2
1
L
Odin
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,704
Damage
6,441
14,689
Taken
13,208
6,940
Mitigated
6,291
4,896
Healing
3,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,453
1,724
0
1,458
2,593
741
0
485
2,108
0
19,921
L
2,740
975
0
952
2,007
645
0
504
1,503
0
18,674
W
Baron Samedi
MajorGost
Baron Samedi
1,401
283
0
710
3,127
1,437
0
1,697
1,430
19,178
1,998
W
447
275
160
524
3,554
1,426
0
0
3,519
0
18,008
W
Sun Wukong
Oxfordmisfit
Sun Wukong
1,193
267
0
519
2,073
704
0
0
1,850
0
26,841
L
Ratatoskr
RicknRollbadumz
Ratatoskr
265
108
0
6
1,272
405
0
255
1,017
0
3,863
L
1,697
161
0
538
2,994
768
0
1,356
1,638
19,758
0
W
Bacchus
ferryzenda
Bacchus
1,210
178
0
1,525
3,342
2,632
0
530
2,812
8,165
1,506
L
Odin
724
44
0
1,220
3,221
2,172
0
0
3,221
0
20,278
L
1,015
117
18
962
3,714
2,301
0
325
3,389
8,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,535
Gold Earned
17,023
183
Minions Killed
151
0
Camps Cleared
0
555,896
Distance Traveled
466,760
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,050
810
32
6
0
109,205
0
L
Neith
3,541
708
37
7
0
107,485
0
W
Baron Samedi
3,931
786
40
8
0
96,121
0
W
Horus
3,569
714
42
8
0
132,702
1
W
Sun Wukong
4,279
856
53
11
0
102,333
0
L
Ratatoskr
2,734
547
10
2
0
36,690
0
L
Agni
3,581
716
39
8
0
108,431
2
W
Bacchus
3,706
741
16
3
0
115,535
0
L
Odin
3,752
750
52
10
0
106,269
0
L
Khepri
3,415
683
13
3
0
107,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role