Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ExpensiveAirHead
Thor
Level 109
God Stats
1W - 2L
1,703 SR
Queue Stats
32W - 34L
1,277 Elo+
Party 1
Surtr
Surtr
LazyP3rs0n14
Surtr
Level 140
God Stats
1W - 0L
1,229 SR
Queue Stats
70W - 71L
1,543 Elo+
Solo
Cupid
Cupid
Merlin_El_Dragon
Cupid
Level 157
God Stats
6W - 4L
1,717 SR
Queue Stats
69W - 59L
1,711 Elo+
Solo
Bacchus
Bacchus
urboyluis
Bacchus
Level 144
God Stats
5W - 3L
1,591 SR
Queue Stats
296W - 302L
1,453 Elo+
Party 1
Team Averages
Level 135
1,548 SR
1,497 Elo+

VS

Team Averages
Level 92
1,576 SR
1,471 Elo+
Geb
Geb
BreakfastWizards
Geb
Level 141
God Stats
21W - 18L
1,589 SR
Queue Stats
475W - 464L
1,497 Elo+
Solo
Odin
Odin
CMBJR2016
Odin
Level 29
God Stats
8W - 11L
1,492 SR
Queue Stats
249W - 245L
1,405 Elo+
Party 2
Cabrakan
Cabrakan
FidelsWorld
Cabrakan
Level 42
God Stats
3W - 5L
1,387 SR
Queue Stats
277W - 262L
1,425 Elo+
Party 2
Medusa
Medusa
Maximoff2645
Medusa
Level 121
God Stats
4W - 2L
1,957 SR
Queue Stats
14W - 18L
1,505 Elo+
Solo
Janus
Janus
Nixsin
Janus
Level 128
God Stats
2W - 4L
1,454 SR
Queue Stats
258W - 206L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 1 / 0
4,775
597
2,981
3,288
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 1
4,689
586
1,308
7,080
2,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,873
609
3,526
8,396
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 0
5,077
635
2,941
4,165
1,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
urboyluis
Bacchus
8
1 / 0 / 0
4,623
578
1,499
4,774
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,102
388
0
190
69
Odin
10
1 / 1 / 2
5,058
632
4,180
6,797
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
FidelsWorld
Cabrakan
9
2 / 0 / 1
4,984
623
5,144
4,284
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
9
0 / 1 / 0
4,751
594
3,055
5,691
2,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
Nixsin
Janus
10
1 / 1 / 0
5,244
656
2,374
4,208
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
4
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
0
0
L
0
0
0
0
L
Odin
1
1
2
2
W
1
0
1
1.5
L
Cabrakan
FidelsWorld
Cabrakan
2
0
1
2.5
W
0
3
0
0
L
Medusa
0
1
0
0
W
1
0
0
1
L
Janus
Nixsin
Janus
1
1
0
1
W
Bacchus
urboyluis
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,255
Damage
14,753
27,703
Taken
21,170
13,408
Mitigated
11,283
9,172
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,981
649
0
440
3,288
1,035
0
2,286
686
26,851
1,859
L
0
0
0
0
190
69
0
190
0
0
0
L
Odin
4,180
1,009
0
1,240
6,797
4,869
0
372
6,425
0
34,223
W
1,308
266
0
2,824
7,080
2,089
0
2,306
4,652
0
21,906
L
Cabrakan
FidelsWorld
Cabrakan
5,144
741
0
1,514
4,284
2,601
0
1,102
3,182
25,680
158
W
3,526
1,453
0
2,254
8,396
5,296
0
1,747
6,649
739
28,178
L
Medusa
3,055
1,704
0
978
5,691
2,247
0
725
4,966
0
33,292
W
2,941
1,223
85
2,276
4,165
1,309
0
0
4,165
0
29,722
L
Janus
Nixsin
Janus
2,374
40
0
1,250
4,208
1,497
0
2,164
2,044
39,754
0
W
Bacchus
urboyluis
Bacchus
1,499
209
53
1,240
4,774
3,679
0
731
4,043
18,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
23,139
231
Minions Killed
235
0
Camps Cleared
0
871,388
Distance Traveled
686,414
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,775
597
64
8
0
163,808
2
L
Geb
3,102
388
0
0
0
0
0
L
Odin
5,058
632
50
6
0
167,191
0
W
Thor
4,689
586
37
5
0
205,376
0
L
Cabrakan
4,984
623
55
7
0
193,197
0
W
Surtr
4,873
609
50
6
0
162,868
2
L
Medusa
4,751
594
53
7
0
151,729
0
W
Cupid
5,077
635
63
8
0
153,117
4
L
Janus
5,244
656
77
10
0
174,297
0
W
Bacchus
4,623
578
17
2
0
186,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role