Player Matchup

Pele
Pele
Platinum IV
 
Pele
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Platinum IV
Lumorei
Agni
Platinum IV
Level 151
God Stats
5W - 5L
1,522 SR
Queue Stats
102W - 105L
1,797 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Nekrorised
Ah Muzen Cab
Platinum III
Level 181
God Stats
15W - 20L
1,482 SR
Queue Stats
1,059W - 1,091L
1,753 MMR
Solo
Ganesha
Ganesha
Bronze IV
TatiGol
Ganesha
Bronze IV
Level 129
God Stats
0W - 1L
1,533 SR
Queue Stats
10W - 12L
1,439 MMR
Party 1
Mulan
Mulan
Bronze IV
TioChaac
Mulan
Bronze IV
Level 98
God Stats
1W - 1L
1,513 SR
Queue Stats
5W - 6L
1,501 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,510 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,446 SR
1,653 MMR
Awilix
Awilix
Diamond IV
Aron100
Awilix
Diamond IV
Level 174
God Stats
28W - 25L
1,618 SR
Queue Stats
362W - 347L
2,094 MMR
Solo
Horus
Horus
Gold V
Camercito
Horus
Gold V
Level 118
God Stats
2W - 2L
1,290 SR
Queue Stats
137W - 157L
1,281 MMR
Solo
Hel
Hel
Bronze III
Driizu
Hel
Bronze III
Level 108
God Stats
2W - 2L
1,584 SR
Queue Stats
2W - 3L
1,459 MMR
Solo
Neith
Neith
Gold IV
ITotoo
Neith
Gold IV
Level 83
God Stats
2W - 2L
1,224 SR
Queue Stats
58W - 63L
1,379 MMR
Solo
Merlin
Merlin
Diamond V
TheArmageddonn
Merlin
Diamond V
Level 247
God Stats
22W - 24L
1,515 SR
Queue Stats
320W - 332L
2,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
0 / 2 / 0
3,822
478
2,563
5,432
1,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Lumorei
Agni
10
0 / 2 / 0
4,706
588
932
3,903
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Nekrorised
Ah Muzen Cab
8
1 / 2 / 0
4,141
518
5,937
6,565
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ganesha
TatiGol
Ganesha
8
0 / 1 / 1
4,595
574
1,703
6,921
4,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
TioChaac
Mulan
8
0 / 1 / 0
4,407
551
2,690
6,943
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
BellonaCthulhuOsirisKali

VS

Bans
ThorGebAo KuangAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aron100
Awilix
11
4 / 0 / 4
5,616
702
5,100
4,314
1,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Camercito
Horus
8
1 / 0 / 3
4,718
590
2,014
6,706
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hel
Driizu
Hel
9
0 / 0 / 2
5,310
664
2,208
5,114
1,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ITotoo
Neith
9
1 / 1 / 4
4,997
625
5,027
6,651
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 0 / 0
5,738
717
1,663
2,087
688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
8
8
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
2
0
0
W
Awilix
Aron100
Awilix
4
0
4
6
W
Horus
Camercito
Horus
1
0
3
2.5
W
Hel
Driizu
Hel
0
0
2
1
W
Neith
ITotoo
Neith
1
1
4
3
L
Agni
Lumorei
Agni
0
2
0
0
L
Ah Muzen Cab
Nekrorised
Ah Muzen Cab
1
2
0
0.5
L
Ganesha
TatiGol
Ganesha
0
1
1
0.5
W
2
0
0
2
L
Mulan
TioChaac
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,825
Damage
16,012
29,764
Taken
24,872
14,102
Mitigated
9,621
7,876
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,563
580
0
863
5,432
1,931
0
763
4,613
0
21,026
W
Awilix
Aron100
Awilix
5,100
1,454
0
2,913
4,314
1,492
0
242
4,068
0
35,900
W
Horus
Camercito
Horus
2,014
868
160
2,696
6,706
3,452
0
709
5,997
0
8,730
W
Hel
Driizu
Hel
2,208
219
0
3,705
5,114
1,537
0
0
4,880
33,653
1,194
W
Neith
ITotoo
Neith
5,027
1,760
0
2,271
6,651
2,452
0
916
5,735
0
36,720
L
Agni
Lumorei
Agni
932
189
0
587
3,903
1,147
0
486
3,249
33,189
0
L
Ah Muzen Cab
Nekrorised
Ah Muzen Cab
5,937
2,933
0
601
6,565
2,311
0
0
6,565
0
33,680
L
Ganesha
TatiGol
Ganesha
1,703
373
1,036
2,171
6,921
4,250
0
348
6,557
15,255
271
W
1,663
72
0
500
2,087
688
27
632
1,377
34,677
1,345
L
Mulan
TioChaac
Mulan
2,690
397
0
2,618
6,943
4,463
0
1,922
5,021
0
26,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,671
Gold Earned
26,379
249
Minions Killed
301
0
Camps Cleared
0
769,767
Distance Traveled
876,219
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,822
478
36
5
0
147,492
0
W
Awilix
5,616
702
64
8
0
213,320
0
W
Horus
4,718
590
15
2
0
168,136
4
W
Hel
5,310
664
71
9
0
161,467
2
W
Neith
4,997
625
73
9
0
169,159
0
L
Agni
4,706
588
81
10
0
169,876
0
L
Ah Muzen Cab
4,141
518
78
10
0
143,386
0
L
Ganesha
4,595
574
3
0
0
173,446
2
W
Merlin
5,738
717
78
10
0
164,137
0
L
Mulan
4,407
551
51
6
0
135,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role