Player Matchup

Anubis
Anubis
Gold I
Molstad
Anubis
Gold I
Level 111
God Stats
9W - 3L
1,937 SR
Queue Stats
11W - 7L
1,875 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,937 SR
1,875 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 156
1,500 SR
1,625 MMR
He Bo
He Bo
Gold II
M4ЯC
He Bo
Gold II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,625 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Molstad
Anubis
14
3 / 1 / 0
9,939
1,104
7,779
7,603
4,369
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ah Muzen CabChronosSkadiVulcanUllr

VS

Bans
BellonaHou YiOsirisIzanamiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
M4ЯC
He Bo
13
1 / 3 / 0
8,536
948
4,071
10,240
3,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
M4ЯC
He Bo
1
3
0
0.33
W
Anubis
Molstad
Anubis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,779
Damage
4,071
7,603
Taken
10,240
4,369
Mitigated
3,977
2,688
Healing
690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
M4ЯC
He Bo
4,071
214
0
690
10,240
3,977
0
7,924
2,316
36,090
717
W
Anubis
Molstad
Anubis
7,779
579
0
2,688
7,603
4,369
1,593
4,418
3,185
57,296
1,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,939
Gold Earned
8,536
116
Minions Killed
58
7
Camps Cleared
2
175,236
Distance Traveled
186,182
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,536
948
58
6
2
186,182
0
W
Anubis
9,939
1,104
116
13
7
175,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role