Player Matchup

Nemesis
Nemesis
Silver II
ByLucke21
Nemesis
Silver II
Level 101
God Stats
2W - 8L
1,464 SR
Queue Stats
79W - 100L
1,042 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
ByduXx_xX
Kuzenbo
Silver III
Level 122
God Stats
3W - 2L
1,761 SR
Queue Stats
80W - 105L
1,046 MMR
Party 1
Baron Samedi
Baron Samedi
Silver IV
Diminished6524
Baron Samedi
Silver IV
Level 159
God Stats
23W - 22L
1,595 SR
Queue Stats
290W - 316L
734 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,606 SR
940 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,373 SR
913 MMR
Medusa
Medusa
Gold III
Atl__Solo
Medusa
Gold III
Level 92
God Stats
17W - 21L
1,185 SR
Queue Stats
148W - 164L
1,384 MMR
Solo
Xing Tian
Xing Tian
Bronze II
GamezoWinselot
Xing Tian
Bronze II
Level 149
God Stats
56W - 112L
1,361 SR
Queue Stats
816W - 1,071L
237 MMR
Solo
Vulcan
Vulcan
Silver V
Juggernautx504x
Vulcan
Silver V
Level 157
God Stats
2W - 1L
1,574 SR
Queue Stats
6W - 14L
1,117 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByLucke21
Nemesis
14
4 / 4 / 1
9,622
740
10,659
15,866
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
ByduXx_xX
Kuzenbo
12
2 / 6 / 1
8,199
631
7,655
20,730
23,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Diminished6524
Baron Samedi
13
0 / 4 / 3
8,370
644
4,463
11,029
6,908
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetNe ZhaBake KujiraThothDanzaburou

VS

Bans
AchillesChaacAgniAtlasHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Atl__Solo
Medusa
16
6 / 2 / 7
11,222
863
18,469
11,851
5,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
GamezoWinselot
Xing Tian
13
1 / 4 / 8
8,896
684
4,511
19,274
18,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
7 / 1 / 7
11,053
850
17,124
4,842
2,243
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
14
14
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
Atl__Solo
Medusa
6
2
7
4.75
L
Nemesis
ByLucke21
Nemesis
4
4
1
1.13
L
Kuzenbo
ByduXx_xX
Kuzenbo
2
6
1
0.42
L
Baron Samedi
Diminished6524
Baron Samedi
0
4
3
0.38
W
Xing Tian
GamezoWinselot
Xing Tian
1
4
8
1.25
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
40,104
47,625
Taken
35,967
37,013
Mitigated
26,315
14,761
Healing
6,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Atl__Solo
Medusa
18,469
10,235
0
4,204
11,851
5,433
1,464
4,918
6,578
0
63,030
L
Nemesis
ByLucke21
Nemesis
10,659
4,734
0
5,932
15,866
6,595
46
6,943
8,923
0
39,222
L
Kuzenbo
ByduXx_xX
Kuzenbo
7,655
1,949
0
5,532
20,730
23,510
0
10,754
9,976
14,716
1,739
L
Baron Samedi
Diminished6524
Baron Samedi
4,463
636
741
2,556
11,029
6,908
0
4,011
7,018
28,765
0
W
Xing Tian
GamezoWinselot
Xing Tian
4,511
746
0
1,560
19,274
18,639
125
4,277
14,499
16,479
293
W
17,124
8,729
0
880
4,842
2,243
566
2,097
2,444
54,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,191
Gold Earned
31,171
123
Minions Killed
164
0
Camps Cleared
0
730,266
Distance Traveled
762,641
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,222
863
81
6
0
246,341
1
L
Nemesis
9,622
740
59
5
0
257,446
3
L
Kuzenbo
8,199
631
11
1
0
244,266
1
L
Baron Samedi
8,370
644
53
4
0
228,554
0
W
Xing Tian
8,896
684
10
1
0
244,169
0
W
Vulcan
11,053
850
73
6
0
272,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role