Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
PunkSteam
Izanami
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,733 Elo+
Solo
Ra
Ra
TrippyGab3
Ra
Level 53
God Stats
21W - 21L
1,361 SR
Queue Stats
268W - 281L
1,462 Elo+
Solo
Bellona
Bellona
UnholySuperbia
Bellona
Level 79
God Stats
22W - 12L
1,576 SR
Queue Stats
115W - 136L
1,392 Elo+
Solo
Arachne
Arachne
yoloDog34523
Arachne
Level 127
God Stats
12W - 5L
1,585 SR
Queue Stats
257W - 220L
1,462 Elo+
Solo
Team Averages
Level 82
1,505 SR
1,510 Elo+

VS

Team Averages
Level 86
1,578 SR
1,506 Elo+
Kukulkan
Kukulkan
Daddy of Nattys
Kukulkan
Level 92
God Stats
15W - 4L
1,836 SR
Queue Stats
19W - 5L
1,791 Elo+
Solo
Pele
Pele
Foxtrot701
Pele
Level 67
God Stats
17W - 15L
1,807 SR
Queue Stats
400W - 385L
1,535 Elo+
Solo
Skadi
Skadi
Poniria
Skadi
Level 127
God Stats
9W - 12L
1,460 SR
Queue Stats
220W - 229L
1,526 Elo+
Solo
Maui
Maui
Tawhirimatea507
Maui
Level 112
God Stats
61W - 68L
1,504 SR
Queue Stats
149W - 159L
1,434 Elo+
Solo
Horus
Horus
Yoseiden9
Horus
Level 30
God Stats
0W - 2L
1,280 SR
Queue Stats
9W - 17L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 1 / 0
3,883
555
1,828
6,383
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
PunkSteam
Izanami
7
0 / 3 / 0
3,965
566
1,136
3,544
999
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 0
4,265
609
3,450
4,893
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 0 / 0
5,103
729
1,909
2,211
1,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
yoloDog34523
Arachne
8
0 / 1 / 0
4,184
598
1,404
4,778
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 1 / 1
4,094
585
2,879
3,110
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 1 / 0
3,833
548
2,511
6,129
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
Poniria
Skadi
8
3 / 0 / 1
5,328
761
2,654
2,751
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 0 / 3
4,661
666
2,655
4,518
3,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
Yoseiden9
Horus
1
0 / 0 / 0
1,352
193
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
2
Kills
5
6
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
0
0
L
Kukulkan
0
1
1
0.5
L
1
1
0
1
L
Skadi
Poniria
Skadi
3
0
1
3.5
W
Izanami
PunkSteam
Izanami
0
3
0
0
L
1
0
3
2.5
W
1
1
0
1
W
1
0
0
1
L
Horus
Yoseiden9
Horus
0
0
0
0
W
Arachne
yoloDog34523
Arachne
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,727
Damage
10,699
21,809
Taken
16,508
9,269
Mitigated
7,108
4,309
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,828
736
0
848
6,383
3,106
0
1,640
4,639
16,583
0
L
Kukulkan
2,879
559
0
500
3,110
972
0
1,842
1,207
27,105
873
L
2,511
759
0
2,483
6,129
1,950
0
1,180
4,890
0
18,168
L
Skadi
Poniria
Skadi
2,654
1,304
0
1,532
2,751
813
0
507
2,244
0
35,146
W
Izanami
PunkSteam
Izanami
1,136
1,123
0
405
3,544
999
0
731
2,813
0
16,818
L
2,655
926
0
1,988
4,518
3,373
0
1,144
3,248
14,087
0
W
3,450
430
144
1,655
4,893
1,677
0
1,629
3,158
27,205
1,374
W
1,909
789
0
209
2,211
1,668
221
551
1,660
0
32,347
L
Horus
Yoseiden9
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
yoloDog34523
Arachne
1,404
1,000
0
1,048
4,778
1,819
0
649
4,035
0
24,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,400
Gold Earned
19,268
195
Minions Killed
179
0
Camps Cleared
0
682,967
Distance Traveled
555,296
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
3,883
555
23
3
0
134,035
0
L
Kukulkan
4,094
585
48
7
0
134,649
0
L
Pele
3,833
548
50
7
0
156,589
1
L
Skadi
5,328
761
60
9
0
126,628
0
W
Izanami
3,965
566
35
5
0
126,009
2
L
Maui
4,661
666
21
3
0
137,430
0
W
Ra
4,265
609
40
6
0
145,081
2
W
Bellona
5,103
729
55
8
0
106,163
0
L
Horus
1,352
193
0
0
0
0
0
W
Arachne
4,184
598
42
6
0
171,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role