Player Matchup

Horus
Horus
Lucas C8458
Horus
Level 60
God Stats
0W - 3L
1,167 SR
Queue Stats
1W - 3L
1,444 Elo+
Solo
Discordia
Discordia
ParkSwan
Discordia
Level 129
God Stats
3W - 4L
1,551 SR
Queue Stats
62W - 71L
1,587 Elo+
Party 1
Neith
Neith
warvtr
Neith
Level 116
God Stats
59W - 79L
1,562 SR
Queue Stats
208W - 252L
1,519 Elo+
Party 1
Team Averages
Level 102
1,426 SR
1,517 Elo+

VS

Team Averages
Level 148
1,480 SR
1,503 Elo+
Fenrir
Fenrir
BALACLAVID
Fenrir
Level 66
God Stats
31W - 38L
1,426 SR
Queue Stats
555W - 689L
1,387 Elo+
Solo
Izanami
Izanami
DenteiroPA
Izanami
Level 209
God Stats
23W - 26L
1,576 SR
Queue Stats
795W - 805L
1,533 Elo+
Solo
Zeus
Zeus
novastrike8575
Zeus
Level 170
God Stats
3W - 1L
1,439 SR
Queue Stats
74W - 63L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,795
677
4,696
15,795
14,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
ParkSwan
Discordia
13
0 / 3 / 3
8,369
644
8,840
9,658
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
warvtr
Neith
14
1 / 3 / 2
8,897
684
15,372
14,609
6,248
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BALACLAVID
Fenrir
14
4 / 1 / 3
9,795
753
6,378
16,384
15,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
DenteiroPA
Izanami
15
0 / 1 / 5
9,527
733
12,909
11,343
8,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 3
10,514
809
15,101
8,206
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
3
Kills
9
9
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BALACLAVID
Fenrir
4
1
3
5.5
W
Izanami
DenteiroPA
Izanami
0
1
5
2.5
L
2
3
1
0.83
L
Discordia
ParkSwan
Discordia
0
3
3
0.5
W
5
1
3
6.5
L
Neith
warvtr
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,908
Damage
34,388
40,062
Taken
35,933
24,092
Mitigated
27,173
6,381
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BALACLAVID
Fenrir
6,378
1,094
0
4,138
16,384
15,297
0
3,747
12,554
0
24,459
W
Izanami
DenteiroPA
Izanami
12,909
7,348
0
1,759
11,343
8,340
1,176
2,387
8,874
0
61,332
L
4,696
2,000
747
2,419
15,795
14,283
0
5,565
10,101
0
9,964
L
Discordia
ParkSwan
Discordia
8,840
254
0
0
9,658
3,561
0
3,234
6,352
35,239
0
W
15,101
1,571
0
1,849
8,206
3,536
1,152
3,499
4,651
51,101
474
L
Neith
warvtr
Neith
15,372
8,551
0
3,215
14,609
6,248
0
6,000
8,500
0
44,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,061
Gold Earned
29,836
136
Minions Killed
206
0
Camps Cleared
0
795,027
Distance Traveled
793,265
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,795
753
35
3
0
301,261
1
W
Izanami
9,527
733
89
7
0
258,537
2
L
Horus
8,795
677
12
1
0
272,112
0
L
Discordia
8,369
644
52
4
0
257,875
0
W
Zeus
10,514
809
82
6
0
233,467
0
L
Neith
8,897
684
72
6
0
265,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role