Player Matchup

Scylla
Scylla
Folkena
Scylla
Level 112
God Stats
5W - 4L
1,478 SR
Queue Stats
176W - 163L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
I_Miss_N64
Sun Wukong
Level 145
God Stats
0W - 1L
1,656 SR
Queue Stats
60W - 58L
1,541 Elo+
Solo
Danzaburou
Danzaburou
IronYama
Danzaburou
Level 62
God Stats
1W - 1L
1,721 SR
Queue Stats
6W - 7L
1,456 Elo+
Solo
Atlas
Atlas
OfficialAv
Atlas
Level 126
God Stats
3W - 1L
1,813 SR
Queue Stats
6W - 8L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
Real_Magical
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,381 Elo+
Solo
Team Averages
Level 110
1,634 SR
1,472 Elo+

VS

Team Averages
Level 158
1,650 SR
1,510 Elo+
Cthulhu
Cthulhu
Briictom
Cthulhu
Level 147
God Stats
1W - 3L
1,630 SR
Queue Stats
84W - 66L
1,568 Elo+
Solo
Awilix
Awilix
SherIato
Awilix
Level 147
God Stats
2W - 0L
1,700 SR
Queue Stats
111W - 112L
1,456 Elo+
Party 1
Vulcan
Vulcan
Trap JesusEst92
Vulcan
Level 188
God Stats
32W - 37L
1,500 SR
Queue Stats
393W - 417L
1,533 Elo+
Solo
Bellona
Bellona
ZlZAY
Bellona
Level 157
God Stats
2W - 1L
1,709 SR
Queue Stats
141W - 139L
1,463 Elo+
Party 1
Anhur
Anhur
andresg9805
Anhur
Level 149
God Stats
8W - 5L
1,713 SR
Queue Stats
80W - 76L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Folkena
Scylla
14
0 / 1 / 0
7,622
762
5,952
4,605
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
I_Miss_N64
Sun Wukong
14
1 / 3 / 0
8,116
812
8,559
11,896
8,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
IronYama
Danzaburou
13
0 / 2 / 1
7,320
732
2,817
6,260
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
12
0 / 1 / 1
7,077
708
7,116
8,479
7,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Real_Magical
Ao Kuang
12
0 / 5 / 1
7,235
724
4,657
10,113
5,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Briictom
Cthulhu
14
2 / 0 / 6
8,101
810
6,073
9,151
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
SherIato
Awilix
15
4 / 0 / 7
8,588
859
9,718
5,997
2,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
3 / 1 / 3
8,683
868
7,169
5,160
2,140
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bellona
ZlZAY
Bellona
13
0 / 0 / 7
7,532
753
8,410
11,963
10,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 0 / 2
9,265
927
5,243
7,543
3,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
1
Kills
12
12
Deaths
1
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Briictom
Cthulhu
2
0
6
5
L
Scylla
Folkena
Scylla
0
1
0
0
L
Sun Wukong
I_Miss_N64
Sun Wukong
1
3
0
0.33
L
Danzaburou
IronYama
Danzaburou
0
2
1
0.25
L
Atlas
0
1
1
0.5
L
Ao Kuang
Real_Magical
Ao Kuang
0
5
1
0.1
W
Awilix
SherIato
Awilix
4
0
7
7.5
W
3
1
3
4.5
W
Bellona
ZlZAY
Bellona
0
0
7
3.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,101
Damage
36,613
41,353
Taken
39,814
25,296
Mitigated
26,803
6,671
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Briictom
Cthulhu
6,073
1,238
375
1,801
9,151
8,590
74
2,965
6,040
24,863
441
L
Scylla
Folkena
Scylla
5,952
316
0
500
4,605
1,591
0
1,041
3,357
24,793
0
L
Sun Wukong
I_Miss_N64
Sun Wukong
8,559
1,003
0
2,445
11,896
8,566
0
4,465
7,181
0
31,750
L
Danzaburou
IronYama
Danzaburou
2,817
592
197
1,157
6,260
2,515
0
1,135
4,994
0
13,837
L
Atlas
7,116
1,951
0
1,080
8,479
7,339
0
3,670
4,580
18,072
0
L
Ao Kuang
Real_Magical
Ao Kuang
4,657
1,122
0
1,292
10,113
5,285
0
2,744
7,158
17,833
0
W
Awilix
SherIato
Awilix
9,718
3,271
0
536
5,997
2,542
0
2,047
3,732
0
25,968
W
7,169
3,582
0
225
5,160
2,140
832
2,713
2,078
32,582
173
W
Bellona
ZlZAY
Bellona
8,410
1,021
335
4,244
11,963
10,375
0
6,165
5,413
0
13,808
W
5,243
2,679
0
1,867
7,543
3,156
1,428
2,517
4,826
0
37,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,370
Gold Earned
42,169
183
Minions Killed
244
0
Camps Cleared
0
975,072
Distance Traveled
1,132,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,101
810
46
5
0
234,338
0
L
Scylla
7,622
762
50
5
0
193,491
0
L
Sun Wukong
8,116
812
58
6
0
227,591
0
L
Danzaburou
7,320
732
19
2
0
164,378
0
L
Atlas
7,077
708
21
2
0
202,898
0
L
Ao Kuang
7,235
724
35
4
0
186,714
0
W
Awilix
8,588
859
40
4
0
231,269
0
W
Vulcan
8,683
868
51
5
0
228,011
0
W
Bellona
7,532
753
18
2
0
226,067
0
W
Anhur
9,265
927
89
9
0
212,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role