Player Matchup

Mercury
Mercury
AmaBodyPillow
Mercury
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 66L
1,666 Elo+
Solo
Chaac
Chaac
BIGBOB017
Chaac
Level 87
God Stats
4W - 4L
1,450 SR
Queue Stats
277W - 295L
1,518 Elo+
Party 2
Athena
Athena
El Gooba
Athena
Level 84
God Stats
3W - 2L
1,268 SR
Queue Stats
174W - 202L
1,529 Elo+
Party 2
Kukulkan
Kukulkan
III N3O llI
Kukulkan
Level 158
God Stats
25W - 14L
1,684 SR
Queue Stats
374W - 363L
1,557 Elo+
Solo
Ullr
Ullr
PunishedPancake
Ullr
Level 139
God Stats
4W - 7L
1,691 SR
Queue Stats
146W - 130L
1,550 Elo+
Solo
Team Averages
Level 123
1,519 SR
1,564 Elo+

VS

Team Averages
Level 163
1,558 SR
1,526 Elo+
Surtr
Surtr
Colemanstoned
Surtr
Level 157
God Stats
4W - 2L
1,432 SR
Queue Stats
242W - 245L
1,516 Elo+
Solo
Susano
Susano
L2TED
Susano
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 27L
1,494 Elo+
Solo
Bacchus
Bacchus
Osath
Bacchus
Level 198
God Stats
6W - 1L
1,876 SR
Queue Stats
278W - 220L
1,598 Elo+
Party 1
Ix Chel
Ix Chel
Purroth
Ix Chel
Level 154
God Stats
9W - 7L
1,482 SR
Queue Stats
139W - 111L
1,630 Elo+
Party 1
Anhur
Anhur
xDOAx_Colt
Anhur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
3 / 0 / 1
6,265
570
4,732
8,128
3,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
BIGBOB017
Chaac
12
0 / 1 / 0
6,537
594
5,712
12,326
8,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
El Gooba
Athena
7
0 / 3 / 1
4,704
428
2,568
9,115
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
III N3O llI
Kukulkan
12
1 / 3 / 2
6,580
598
2,780
6,541
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 0
5,270
479
3,773
8,314
2,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,390
581
8,377
8,564
5,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
L2TED
Susano
11
2 / 2 / 1
5,855
532
3,525
8,369
3,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Osath
Bacchus
12
0 / 0 / 1
6,928
630
8,019
8,803
9,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Purroth
Ix Chel
13
2 / 1 / 2
7,327
666
4,770
5,189
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
11
0 / 0 / 3
5,821
529
4,089
4,933
1,637
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
9
9
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
0
1
3.5
L
Chaac
BIGBOB017
Chaac
0
1
0
0
W
5
1
0
5
L
Athena
El Gooba
Athena
0
3
1
0.17
L
Kukulkan
III N3O llI
Kukulkan
1
3
2
0.67
W
Susano
L2TED
Susano
2
2
1
1.25
W
Bacchus
Osath
Bacchus
0
0
1
0.5
L
0
2
0
0
W
Ix Chel
Purroth
Ix Chel
2
1
2
3
W
Anhur
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
28,780
44,424
Taken
35,858
23,366
Mitigated
21,535
10,188
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
4,732
2,204
0
1,805
8,128
3,190
0
736
7,378
0
48,802
L
Chaac
BIGBOB017
Chaac
5,712
1,574
0
3,952
12,326
8,858
0
6,368
4,985
0
56,162
W
8,377
3,819
0
2,098
8,564
5,438
0
1,914
6,650
1,178
38,199
L
Athena
El Gooba
Athena
2,568
568
163
2,878
9,115
6,218
0
348
8,316
11,835
0
L
Kukulkan
III N3O llI
Kukulkan
2,780
344
0
385
6,541
2,626
0
4,211
2,330
53,716
0
W
Susano
L2TED
Susano
3,525
1,403
0
3,766
8,369
3,144
0
761
7,608
0
37,325
W
Bacchus
Osath
Bacchus
8,019
1,145
0
3,006
8,803
9,162
0
0
8,803
46,681
3,314
L
3,773
1,411
0
1,005
8,314
2,474
0
191
7,836
0
47,481
W
Ix Chel
Purroth
Ix Chel
4,770
312
398
1,991
5,189
2,154
0
2,019
3,170
65,375
2,111
W
Anhur
4,089
2,588
0
2,614
4,933
1,637
528
654
4,279
0
41,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
32,321
384
Minions Killed
394
0
Camps Cleared
0
1,128,329
Distance Traveled
1,108,015
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,265
570
71
6
0
280,277
1
L
Chaac
6,537
594
109
10
0
215,966
0
W
Surtr
6,390
581
61
6
0
230,986
1
L
Athena
4,704
428
16
1
0
217,738
0
L
Kukulkan
6,580
598
108
10
0
212,650
2
W
Susano
5,855
532
62
6
0
234,890
3
W
Bacchus
6,928
630
96
9
0
202,436
0
L
Ullr
5,270
479
80
7
0
201,698
0
W
Ix Chel
7,327
666
115
10
0
231,854
1
W
Anhur
5,821
529
60
5
0
207,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role