Player Matchup

Hera
Hera
LuvAstra
Hera
Level 33
God Stats
37W - 44L
1,500 SR
Queue Stats
364W - 400L
1,352 Elo+
Solo
Anhur
Anhur
cagado91
Anhur
Level 56
God Stats
3W - 3L
1,675 SR
Queue Stats
147W - 178L
1,329 Elo+
Solo
Zeus
Zeus
chuckaduckln
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 191L
1,346 Elo+
Solo
Team Averages
Level 52
1,558 SR
1,342 Elo+

VS

Team Averages
Level 75
1,626 SR
1,407 Elo+
Atlas
Atlas
OB-Big-one
Atlas
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,453 Elo+
Party 1
Hel
Hel
Ryu24
Hel
Level 46
God Stats
12W - 8L
1,533 SR
Queue Stats
754W - 764L
1,310 Elo+
Solo
Danzaburou
Danzaburou
ZeroEverything00
Danzaburou
Level 104
God Stats
3W - 2L
1,846 SR
Queue Stats
166W - 152L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
0 / 2 / 1
8,571
571
6,899
6,326
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
cagado91
Anhur
9
0 / 2 / 1
7,640
509
1,425
6,742
2,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 3 / 0
8,884
592
5,725
8,571
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 1 / 3
9,939
663
6,134
11,349
8,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hel
Ryu24
Hel
15
0 / 0 / 4
10,278
685
2,674
8,985
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ZeroEverything00
Danzaburou
18
5 / 0 / 1
11,603
774
9,971
10,261
4,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
7
7
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
0
2
1
0.25
W
Atlas
2
1
3
3.5
W
Hel
Ryu24
Hel
0
0
4
2
W
Danzaburou
ZeroEverything00
Danzaburou
5
0
1
5.5
L
Anhur
cagado91
Anhur
0
2
1
0.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,049
Damage
18,779
21,639
Taken
30,595
8,821
Mitigated
17,422
882
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
6,899
1,842
0
0
6,326
2,864
0
1,179
4,991
30,328
0
W
Atlas
6,134
1,377
0
1,110
11,349
8,277
371
3,948
7,133
24,929
1,468
W
Hel
Ryu24
Hel
2,674
0
5,771
7,779
8,985
4,255
836
3,979
4,882
42,760
2,591
W
Danzaburou
ZeroEverything00
Danzaburou
9,971
3,507
0
2,921
10,261
4,890
1,183
4,742
5,353
0
73,590
L
Anhur
cagado91
Anhur
1,425
961
0
882
6,742
2,277
0
3,531
2,688
0
13,087
L
5,725
1,265
0
0
8,571
3,680
0
3,168
5,195
26,249
240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,095
Gold Earned
31,820
127
Minions Killed
213
0
Camps Cleared
0
593,520
Distance Traveled
782,924
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,571
571
60
4
0
242,699
0
W
Atlas
9,939
663
30
2
0
245,673
0
W
Hel
10,278
685
76
5
0
285,846
0
W
Danzaburou
11,603
774
107
7
0
251,405
1
L
Anhur
7,640
509
26
2
0
128,242
0
L
Zeus
8,884
592
41
3
0
222,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role