Player Matchup

Lancelot
Lancelot
FortniteGmer69
Lancelot
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
334W - 306L
1,488 Elo+
Solo
Raijin
Raijin
KimbroV2
Raijin
Level 102
God Stats
10W - 7L
1,619 SR
Queue Stats
300W - 290L
1,411 Elo+
Solo
Shiva
Shiva
MZV_Dark
Shiva
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 112L
1,469 Elo+
Party 3
Odin
Odin
MaYerJuce
Odin
Level 76
God Stats
9W - 8L
1,678 SR
Queue Stats
81W - 94L
1,482 Elo+
Solo
Izanami
Izanami
Solitzz_HD
Izanami
Level 139
God Stats
1W - 5L
1,279 SR
Queue Stats
220W - 209L
1,520 Elo+
Party 3
Team Averages
Level 112
1,515 SR
1,474 Elo+

VS

Team Averages
Level 144
1,564 SR
1,400 Elo+
Mercury
Mercury
Bo KnoWs757
Mercury
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 171L
1,372 Elo+
Party 1
Discordia
Discordia
Confused_Kaiju
Discordia
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 35L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
SkinnyKid_ITB
Cthulhu
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 27L
1,499 Elo+
Party 2
Medusa
Medusa
highN1nja
Medusa
Level 128
God Stats
12W - 6L
1,613 SR
Queue Stats
101W - 108L
1,340 Elo+
Party 1
Shiva
Shiva
killakobugi
Shiva
Level 175
God Stats
2W - 1L
1,708 SR
Queue Stats
145W - 144L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
1 / 0 / 0
4,424
553
1,828
5,274
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
KimbroV2
Raijin
7
0 / 2 / 0
4,103
513
1,453
4,555
1,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
MZV_Dark
Shiva
8
0 / 1 / 3
4,630
579
4,771
9,303
4,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

Odin
9
0 / 0 / 0
4,204
526
1,587
6,229
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Solitzz_HD
Izanami
8
2 / 1 / 0
5,022
628
3,940
4,952
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bo KnoWs757
Mercury
8
0 / 0 / 2
4,513
564
2,322
6,609
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Discordia
Confused_Kaiju
Discordia
9
2 / 0 / 0
5,158
645
2,261
2,677
821
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
9
0 / 0 / 0
5,366
671
4,402
3,884
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
highN1nja
Medusa
7
0 / 3 / 0
4,091
511
2,094
5,098
1,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 0
4,778
597
6,279
7,132
5,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
4
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bo KnoWs757
Mercury
0
0
2
1
W
Discordia
Confused_Kaiju
Discordia
2
0
0
2
L
Lancelot
1
0
0
1
L
Raijin
KimbroV2
Raijin
0
2
0
0
L
Shiva
MZV_Dark
Shiva
0
1
3
1.5
L
Odin
0
0
0
0
W
Cthulhu
0
0
0
0
L
Izanami
Solitzz_HD
Izanami
2
1
0
2
W
Medusa
highN1nja
Medusa
0
3
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,579
Damage
17,358
30,313
Taken
25,400
12,439
Mitigated
12,645
10,093
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bo KnoWs757
Mercury
2,322
1,237
0
4,126
6,609
2,063
0
354
6,255
0
23,105
W
Discordia
Confused_Kaiju
Discordia
2,261
308
0
396
2,677
821
422
1,099
1,578
25,999
2,104
L
Lancelot
1,828
147
0
3,042
5,274
2,016
0
732
4,512
0
24,705
L
Raijin
KimbroV2
Raijin
1,453
41
0
1,301
4,555
1,448
0
2,066
2,489
21,088
823
L
Shiva
MZV_Dark
Shiva
4,771
1,086
294
3,048
9,303
4,682
0
725
8,578
0
13,788
L
Odin
1,587
513
0
1,215
6,229
2,701
0
3,308
2,395
0
23,076
W
Cthulhu
4,402
664
0
922
3,884
3,002
0
0
3,884
32,136
1,844
L
Izanami
Solitzz_HD
Izanami
3,940
2,990
0
1,193
4,952
1,592
0
294
4,658
0
39,612
W
Medusa
highN1nja
Medusa
2,094
978
0
1,215
5,098
1,508
0
0
5,098
0
20,273
W
6,279
935
0
1,992
7,132
5,251
0
0
7,132
4,044
16,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,383
Gold Earned
23,906
212
Minions Killed
214
0
Camps Cleared
0
773,026
Distance Traveled
844,561
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,513
564
50
6
0
215,211
0
W
Discordia
5,158
645
45
6
0
153,925
1
L
Lancelot
4,424
553
47
6
0
204,186
0
L
Raijin
4,103
513
43
5
0
89,616
0
L
Shiva
4,630
579
17
2
0
165,154
0
L
Odin
4,204
526
46
6
0
165,848
0
W
Cthulhu
5,366
671
71
9
0
158,648
0
L
Izanami
5,022
628
59
7
0
148,222
0
W
Medusa
4,091
511
31
4
0
150,391
1
W
Shiva
4,778
597
17
2
0
166,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role