Player Matchup

Persephone
Persephone
Platinum III
Arizrain-
Persephone
Platinum III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 42L
1,790 MMR
Party 1
Ullr
Ullr
Platinum III
joy풶
Ullr
Platinum III
Level 123
God Stats
5W - 3L
1,796 SR
Queue Stats
27W - 22L
2,124 MMR
Solo
Ne Zha
Ne Zha
Diamond III
zAuxable-TTV
Ne Zha
Diamond III
Level 157
God Stats
4W - 2L
1,934 SR
Queue Stats
80W - 48L
2,323 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,743 SR
2,079 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,460 SR
2,165 MMR
Hercules
Hercules
Platinum V
MBNatee
Hercules
Platinum V
Level 191
God Stats
1W - 1L
1,434 SR
Queue Stats
18W - 5L
1,981 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
MoraIity
Sun Wukong
Diamond V
Level 67
God Stats
6W - 10L
1,383 SR
Queue Stats
86W - 91L
2,084 MMR
Solo
Aphrodite
Aphrodite
Diamond I
TheKiller123634
Aphrodite
Diamond I
Level 161
God Stats
9W - 5L
1,562 SR
Queue Stats
165W - 158L
2,429 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arizrain-
Persephone
13
0 / 2 / 0
9,780
611
11,358
11,175
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ullr
joy풶
Ullr
16
1 / 4 / 0
10,324
645
9,688
15,033
7,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
13
0 / 2 / 0
8,785
549
11,734
16,220
12,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
AchillesKuzenboAnhurThothAtlas

VS

Bans
CthulhuAgniCerberusHou YiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MBNatee
Hercules
17
3 / 0 / 4
10,942
684
12,976
21,561
22,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Sun Wukong
MoraIity
Sun Wukong
16
3 / 0 / 2
10,579
661
12,727
16,388
14,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
TheKiller123634
Aphrodite
17
2 / 1 / 3
10,952
685
11,628
17,010
9,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
Arizrain-
Persephone
0
2
0
0
W
Hercules
MBNatee
Hercules
3
0
4
5
W
Sun Wukong
MoraIity
Sun Wukong
3
0
2
4
W
Aphrodite
TheKiller123634
Aphrodite
2
1
3
3.5
L
Ullr
joy풶
Ullr
1
4
0
0.25
L
Ne Zha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
37,331
42,428
Taken
54,959
23,483
Mitigated
47,100
6,338
Healing
35,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Arizrain-
Persephone
11,358
1,327
0
1,736
11,175
4,393
0
3,041
7,930
37,235
0
W
Hercules
MBNatee
Hercules
12,976
3,347
0
11,242
21,561
22,798
430
4,585
16,532
256
47,008
W
Sun Wukong
MoraIity
Sun Wukong
12,727
1,681
0
2,035
16,388
14,736
1,566
4,152
11,805
0
47,226
W
Aphrodite
TheKiller123634
Aphrodite
11,628
670
9,704
13,014
17,010
9,566
1,050
4,263
12,211
61,827
0
L
Ullr
joy풶
Ullr
9,688
2,563
0
1,333
15,033
7,081
928
4,287
10,290
0
46,736
L
Ne Zha
11,734
1,982
0
3,269
16,220
12,009
0
4,393
11,216
659
28,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,889
Gold Earned
32,473
174
Minions Killed
211
0
Camps Cleared
0
891,655
Distance Traveled
974,903
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,780
611
61
4
0
302,495
4
W
Hercules
10,942
684
43
3
0
339,224
0
W
Sun Wukong
10,579
661
59
4
0
331,977
7
W
Aphrodite
10,952
685
109
7
0
303,702
2
L
Ullr
10,324
645
89
6
0
279,648
0
L
Ne Zha
8,785
549
24
2
0
309,512
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role