Player Matchup

Shiva
Shiva
DragonPasta
Shiva
Level 157
God Stats
2W - 1L
1,717 SR
Queue Stats
273W - 76L
1,957 Elo+
Party 1
Atlas
Atlas
Memeking28
Atlas
Level 114
God Stats
45W - 6L
2,038 SR
Queue Stats
208W - 49L
2,000 Elo+
Party 1
Gilgamesh
Gilgamesh
Vendeky
Gilgamesh
Level 35
God Stats
6W - 3L
1,697 SR
Queue Stats
57W - 83L
1,372 Elo+
Solo
Team Averages
Level 102
1,817 SR
1,776 Elo+

VS

Team Averages
Level 71
1,523 SR
1,465 Elo+
Sol
Sol
BoiToyAsh
Sol
Level 81
God Stats
97W - 80L
1,572 SR
Queue Stats
117W - 113L
1,472 Elo+
Solo
Nut
Nut
CouillonDrew
Nut
Level 64
God Stats
1W - 2L
1,497 SR
Queue Stats
28W - 38L
1,457 Elo+
Solo
Charon
Charon
Gewbill
Charon
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 5
8,621
862
15,209
10,882
9,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
13
5 / 1 / 5
8,165
817
11,083
7,479
3,257
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Vendeky
Gilgamesh
12
0 / 0 / 12
7,067
707
2,736
6,250
5,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,575
658
7,009
9,996
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
6,169
617
4,918
11,850
3,741
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Gewbill
Charon
10
0 / 3 / 0
5,899
590
2,704
12,170
7,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
1
1
Deaths
13
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
6
1
0.08
W
8
0
5
10.5
L
Charon
Gewbill
Charon
0
3
0
0
W
Atlas
5
1
5
7.5
W
Gilgamesh
Vendeky
Gilgamesh
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,028
Damage
14,631
24,611
Taken
34,016
17,926
Mitigated
14,305
6,090
Healing
5,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,009
1,925
0
3,044
9,996
2,935
0
2,654
6,945
25,362
1,050
L
4,918
2,562
0
2,098
11,850
3,741
0
3,442
7,671
0
17,521
W
15,209
2,823
262
4,105
10,882
9,510
0
4,225
6,626
0
39,388
L
Charon
Gewbill
Charon
2,704
573
115
348
12,170
7,629
0
4,219
7,142
12,669
323
W
Atlas
11,083
2,493
0
667
7,479
3,257
0
3,008
4,471
28,614
3,561
W
Gilgamesh
Vendeky
Gilgamesh
2,736
697
0
1,056
6,250
5,159
0
2,215
3,968
0
12,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,853
Gold Earned
18,643
122
Minions Killed
86
0
Camps Cleared
0
625,858
Distance Traveled
467,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,575
658
46
5
0
161,473
0
L
Nut
6,169
617
30
3
0
156,942
0
W
Shiva
8,621
862
44
4
0
221,305
0
L
Charon
5,899
590
10
1
0
149,577
0
W
Atlas
8,165
817
56
6
0
203,486
0
W
Gilgamesh
7,067
707
22
2
0
201,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role